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Messages - Drakilian

Pages: 1 ... 96 97 98 [99] 100 101 102 103
4901
Community Conversation / Re: New Global Mods
« on: May 01, 2014, 08:04:25 pm »
Check your Mod Report - I have been closing them, so it would show under old.

The moderation log?

Yeah, all I see under that is hundreds of edits made by myself.

4902
Community Conversation / Re: New Global Mods
« on: May 01, 2014, 06:27:28 pm »
These lazy moderators...

Aman   01:20:15   Reporting a topic to a moderator. >.>

I've seen that message too many times to count. Tan as well. And you.

And yet, I never get any sort of notification...

4903
Media & Mayhem / Re: Mayhem Thread
« on: April 30, 2014, 11:47:33 pm »

4904
Community Conversation / Re: EMT Course
« on: April 29, 2014, 07:49:03 pm »
If you have the option, never watch a birth. That is farking nasty. (The placenta is the nastiest part though.)

But Aman (he said, whilst snickering like a fool)! The miracle of life!

4905
MistBorn / Re: GAMEPLAY THREAD
« on: April 29, 2014, 07:47:45 pm »
"Zzzz"

Lial is busy dreaming about how much all of his teamates suck.

4906
MistBorn / Re: GAMEPLAY THREAD
« on: April 25, 2014, 10:36:49 pm »
"Zzzz"

OOC: They're totally being hit by a riotting flare.

Also, I totally had the right books didn't I? Yeah. Damn.

4907
Community Conversation / Re: Problem Reporting Thread
« on: April 25, 2014, 08:51:48 pm »
Pretty sure I already have your email

4908
Community Conversation / Re: Problem Reporting Thread
« on: April 24, 2014, 09:14:28 pm »
Same thing here

4909
MistBorn / Re: GAMEPLAY THREAD
« on: April 24, 2014, 04:15:30 pm »
"Zzzz"

4910
Community Conversation / Re: New Global Mods
« on: April 23, 2014, 06:53:13 pm »
Yeah, I'm guessing that it only shows up for the boards where you are Moderator? Or is it everywhere?

If everywhere, then it must just be like you said.

It's not for a specific board, just look on top of at your bar (Home, Help, Search, Admin, Moderate, Profile, My messages Calendar, Members, Logout).

I think Killa's surprised he can see the "Moderate" part.

4911
MistBorn / Re: GAMEPLAY THREAD
« on: April 21, 2014, 08:42:26 pm »
"Zzzzzzz"

4912
Community Conversation / Re: Problem Reporting Thread
« on: April 21, 2014, 07:13:02 pm »
Was that normal before the Upgrade?

Yeah

4913
Community Conversation / Re: Problem Reporting Thread
« on: April 21, 2014, 03:49:43 pm »
I'm having a problem with Posting, where the window doesn't refresh after I hit 'Post'...

Happens to me often, just refresh.

4914
MistBorn / Re: GAMEPLAY THREAD
« on: April 18, 2014, 02:14:02 pm »
Damn, that was a close one

Lial begins burning what's left of his metals on the men in the suits, trying to remove any aggression and desire to hurt him while boosting their love of him. He also represses any desire to use their metals on him- if he can.

In addition, he will burn his brass on himself, soothing any emotions which he feels are being overactive, particularly fear, overconfidence, pain, etc...

He will continue running towards the stables.

4915
MistBorn / Re: GAMEPLAY THREAD
« on: April 16, 2014, 07:57:18 pm »
Lial takes off, looping his shield over his back so that he might be able to run faster.

He heads for the stables on the inside of the western wall of the compound (the closest wall to him), still using the spear as a cane for his injured leg, he would need a horse to move quickly enough to get away...

4916
MistBorn / Re: GAMEPLAY THREAD
« on: April 15, 2014, 06:58:11 pm »
Lial will do his best to stop the flesh wound from bleeding, if it is bleeding right now.

He will carefully look out of any nearby windows to see if anyone is outside - he will do sowith his sheild at his head however, carefully keeping himself hidden in case the shooter who's been tailing him so far is waiting. In addition, he will hold his ear to the door to see if he can hear anything directly outside.

4917
Community Conversation / Re: Forum Posting Ranks
« on: April 14, 2014, 06:05:49 pm »


VICTOOOOIIIIIIIIIRRREEEEEEEE!

4918
MistBorn / Re: GAMEPLAY THREAD
« on: April 13, 2014, 10:09:18 pm »
Lial continues making his way out, once he feels that he only has 15 or so seconds left for his flare effect, he'll stab the guards with the spear and then continue on his own.

4919
MistBorn / Re: GAMEPLAY THREAD
« on: April 12, 2014, 10:33:04 am »
Inside Lial limps out the door, swinging it shut behind him to block line of sight from the window and begins firing at all the guards he sees, he manages to hit the nearest guards with wounding hits. He is left with no bullets and sees no more guns or ammo, there are however a couple of spears and a sword near his feet. There are three guards still alive in the corridor but not in fighting shape and two guarding the inside door to the Westernmost staircase who he calls out to and they seem to respond favourably. The moment he does however, a bullet comes right through the closed door and leaves a cut along his cheek. Not a wound but deffinatly a scar once he gets it stiched.

Tsk, worthless smoker, can't keep me hidden from one goddamn seeker. How did the bastard escape my flaring?

Lial asks the guards to position themselves directly around them, and to use any shields they have to keep him safe from any bullets, while making sure that their bodies would also serve as more human shields if another shot was taken at Lial's head.

In addition, he has begun using one of the spears from the guards he shot at as a crutch, while keeping the shield up to further protect himself from any shots. A sword will have been fitted into his belt.

4920
MistBorn / Re: GAMEPLAY THREAD
« on: April 07, 2014, 10:08:08 pm »
Lial Quickly leaves through the door - the soldiers would all love him, and feel distrust and hatred for each other at this point (he'd just flared after all).

Once out there, he will shoot every single soldier within sight except for two (making sure to stay clear of a line of sight form the window where he got shot from).

On those, he will continue to use brass and duralinum.

"Oh my god, they were going to kill me - they were going to kill all of us! We have to get out, someone is screwing with my emotions, I think they might be getting to you too!"

4921
Introductions / Re: I'm here too!
« on: April 07, 2014, 07:23:38 pm »
Hey Kwism.

4922
Community Conversation / Re: I Get to Run Dungeons & Drag Queens haha!
« on: April 06, 2014, 01:20:11 pm »

Though for some bizarre reason, a bunch of girls thought I was dressed up as Doctor Who #9 and asked me for a ride in my Tardis


;D

4923
Community Conversation / Re: I Get to Run Dungeons & Drag Queens haha!
« on: April 05, 2014, 06:12:27 pm »
Have fun Berks :)

(totally going to creepily stalk you to one of these and jump-scare the shit out of you one day)

4924
MistBorn / Re: GAMEPLAY THREAD
« on: April 04, 2014, 09:56:49 pm »
Lial, now having the books, will once more flare Brass and Duralinum to suppress all emotion (save suspicion and other negative emotion in others, and any positive emotions towards him) and massively increase any love felt for him, and will cry out that they were hurting him, hoping the massive love would drive those others to shame.

With the mass confusion and fighting that was sure to ensue from the cry, he would do what he could to stop the bleeding (if possible by weaving a little tourniquet to cut off the blood flow using his clothing) and would leave the way he entered (through the front door), where the guards would undoubtedly be fighting.

The entire time, he will have his shield on his back and will be kneeling to make sure that any more shots that come from outside would hit only his shield rather than he himself. Naturally, he would find cover if available, as well.

He will flare after he is done bandaging himself or if the guards break through.

4925
MistBorn / Re: GAMEPLAY THREAD
« on: April 02, 2014, 11:36:33 pm »
Hmmm, i'll probably have to flare through the rest of my metals to get past the guards out there... Tsk. No choice, I suppose.

(is there any brass or duralinum in sight that can be taken for use?)

Lial quickly searches for the records needed, they have to be here somewhere...

4926
Community Conversation / Re: EMT Course
« on: April 01, 2014, 07:55:52 pm »
Nasty event mind you, since a tree branch cut through the man's genitals, but at least he could say "I have wood" while being literal. XD

Oh shit, I thought they just hit his head...

Oooooooooooooooooooooooof.

4927
Community Conversation / Re: EMT Course
« on: April 01, 2014, 07:23:48 pm »
Wow, I'm disappointed Drak. XD

(C'mon, you don't go for the obvious one right away!)

4928
Community Conversation / Re: EMT Course
« on: April 01, 2014, 07:17:48 pm »
Anyone wanna guess what injury a patient has when an EMT nicknames him Woody?

A prosthetic arm made of wood that caught on fire?

4929
Forum Games / Re: Alien in the Congress!
« on: April 01, 2014, 04:48:21 pm »
Oh wait, dammit, I can't make child boards.

4930
Forum Games / Re: Alien in the Congress!
« on: April 01, 2014, 04:46:34 pm »
Dibs!

4931
Community Conversation / Re: I Get to Run Dungeons & Drag Queens haha!
« on: March 31, 2014, 09:36:52 pm »
Show me on the Doll, where the Giant Pokémon tried to touch you...  ;D

http://www.giantitp.com/comics/oots0373.html

4932
MistBorn / Re: GAMEPLAY THREAD
« on: March 30, 2014, 09:34:25 pm »
Lial rushes forward, picks up the dead guard's shield and weapon (pistol with 2 shots), and tries to kill the fearful man. If the guy is far enough away to be inconvenient, he will slam the door closed will get to work on barricading the door.

4933
Introductions / Re: New, but not new from CYS
« on: March 30, 2014, 03:10:19 pm »
Hey, ha ha, you missed the problem, thankfully. CYS is clean again, though some of us still run Forum Games here (The high quality ones are here,  ;))

I'm loving Crombax as well though (And puppet master would kick ass if Virtual was at least a little bit more capable on the pacing front).

4934
Community Conversation / Re: Forum Posting Ranks
« on: March 30, 2014, 11:56:43 am »
My tactic of keeping my game threads saved in a nicely auto loading web browser means I dont ever see anything else lol

You... You can do that?

4935
MistBorn / Re: GAMEPLAY THREAD
« on: March 27, 2014, 03:05:11 pm »
Lial roars at the fearful guard, whipping out the gun and pointing it at the man, while using his fore of presence to try and intimidate the guy away from the room.

He'll use brass and cut off the duralinum - but only for the 1 minute he had already started spending before. Once that minute is up, he'll stop burning brass.

If the guard runs, then Lial will rush to the door and lock it shut; and then further barricade it with the table, while picking up his gun, the guard's shield and and melee weapon/gun, the gun he dropped, equip them all and then search for what he came here for.

If the guard doesn't run away, Lial will shoot him, and then do as described above.

4936
Community Conversation / Re: Community Conversation
« on: March 25, 2014, 06:02:28 pm »
That's what sups secret GM threads are for.

4937
MistBorn / Re: GAMEPLAY THREAD
« on: March 24, 2014, 03:10:21 pm »
Lial kicks the table he was hiding behind towards the guard - fully expecting the guard to simply take a little leap over the table.

However, in doing so, the guard will be forced to give himself a set trajectory (can't dodge after the jump is made, because physics) and will also be close enough that Lial would have to roll a botch shoot with the skill of a mentally disabled, blind, schizophrenic toad to miss. (He'll shoot with the other gun, not the one he lost).

While doing this, Lial will send out a mental blast of soothing energy, he will lessen any desire to apprehend, kill or capture him (Emphasis on the "kill"), loyalty to employers and comrades, love for fallen comrades, will activate duralinum to make everyone love him, etc...

Should he kill the guard, Lial will roll over to the nearest cover (I'd imagine a library shelf).

4938
Side Quests / Re: Swordsmanship Event!
« on: March 23, 2014, 08:21:00 pm »
Shhhh, I was just fixing typos.

4939
Side Quests / Re: Swordsmanship Event!
« on: March 23, 2014, 07:32:41 pm »
Wow, I wanted to post that exact post XD

As it is, I have to settle for advice via PM...

4940
MistBorn / Re: GAMEPLAY THREAD
« on: March 20, 2014, 05:42:17 pm »
Lial quickly locks the door shut (not expecting it to hold in any way) and tries to take up a hidden position with some small cover for protection in the room. He will take out both of the guns and aim them directly at the door, and wait at that position. Once the guards begin entering, having broken down the door, he will wait for two guards to enter; at which point he will begin firing on the whole lot of them, using his cover and stealthy position as well as the chokepoint the guards would have put themselves into to his advantage.

4941
Community Conversation / Re: EMT Course
« on: March 17, 2014, 03:06:24 pm »
Could be worse. I think. I don't know what hospitals are like in America :p (Less overcrowded by idiots with colds, probably).

4942
MistBorn / Re: GAMEPLAY THREAD
« on: March 15, 2014, 08:33:22 pm »
Lial, being blessed with keys and the knowledge that you can open door locks with keys, uses the Obligator's keys to open the door lock.

If the keys don't work (or take too long), he will use another piece of knowledge he has been blessed with: He possesses not one but two guns, and door locks and hinges are not immune to gunshots. (If he fails he'll just shoot the door lock, if the door still doesn't open he'll shoot the hinges and break the door down like a raging bitch and enter.)

4943
Community Conversation / Re: Forum Posting Ranks
« on: March 13, 2014, 04:59:59 pm »
Just another 600-odd posts... C'mon post count... rise

4944
MistBorn / Re: GAMEPLAY THREAD
« on: March 12, 2014, 09:32:48 pm »
In the West forest Juan looks out in time to see the archer with a loaded arrow scanning the bush he is in. He takes aim and fires before the archer notices his exact position but his shot only skims the archers leg and the archer falls behind a tree. Juan sees some blood but is pretty sure that the man isnt out of the fight yet. He cannot see the other guard that he was sure was following him.

Aviur moves in with some fast staff strikes against the armoured man, however the man deflects or defends all of the blows, Aviur quickly realises she is facing a pewter arm who is trained with a sword. She does however notice that his sword is denting slightly more than normal. She sees him smiling as he takes the offensive with short body thrusts.

To the east Karl shakes the man a bit as he warns him into silence, this seems partly uneccesary as the man is still clearly dazed and not overly sure of what is happening to him. On the plus side the intimidation is an automatic sucess as a result. Lan meanwhile tries to scale the wall to look over the top at whats going on in the grounds.

Inside the house Lial slides the keys into his cloak pocket as he fires off a round at the approaching armoured mans head, which he misses. a second shot however takes the man in the chest and the guard slumps to the ground. Lial tries to quickly sneak to the west side of the house but he notices that the guards he is currently passing in the corridor are recovering very quickly from his mental attack.

On the second floor Squirrel goes for a rather accrobatic attack on the guards who just burst into the room. She dives forward with a boost off the safe and lands on the guards back before releasing a strong push against the second mans gun. The push is extrodinarily sucesful and she surprises herself with her own strength as the mans gun smashes full up into his face and knocks him out cold with a very broken nose, the push also forces her weight onto the man below her knocking him head into the floor hard, he will be dazed for a moment or two. (Finally someone crit again, its been like 6 turns or so since a crit)

Lial excersices his brass and Duralinum the same way he had when he flared (though he doesn't flare it) in order to slow the recovery the guards were going through.

He also scoops up the guard who he had killed's gun, after all, the one he was using had a limited amount of shots left...

If any more guards begin following or chasing him, and he fails to outrun them, he will recommence firing at them, while finding cover.

4945
The Call of PikaChulu / Re: The Call of PikaChulu
« on: March 11, 2014, 04:24:42 pm »
Brock downs a potion, pulls up his sleeves, and then looks to Geodude.

"Looks like we've got some work to do buddy"

4946
MistBorn / Re: GAMEPLAY THREAD
« on: March 11, 2014, 12:28:23 am »
Lial shoots the guy in the face, nabs the keys, and then sneakily sneaks away from the conflict.

If the guard moves faster than Lial, Lial will soothe away aggression, loyalty and fear from the guard, and leave compassion, humanity and caring, so tht the guard would hesitate or be rendered mentally incapable of shooting. The duralinum Lial would burn probably would help with this matter as well.

4947
Community Conversation / Re: EMT Course
« on: March 09, 2014, 10:41:06 pm »
$$$$$$

4948
MistBorn / Re: GAMEPLAY THREAD
« on: March 08, 2014, 10:18:35 pm »
Lial picks up the dead man's gun and then shoots the obligator in the back of the head. He will then take the Obligator's keys (C'mon, he has to have keys) and go to the office, leaving the chaos behind him. If the obligator has no keys, he will ignore the "Kill the obligator" part and just take the gun and leave. He does this all as quickly as possible.

4949
The Call of PikaChulu / Re: The Call of PikaChulu
« on: March 07, 2014, 07:58:25 pm »
(Waiting for Pikachu's thundershock to go first)

"Ok geodude, snatch the pokenomicon from Gary's (Probably dead) body and toss it to me!" (1 action)

After Geodude completes these tasks, Brock will escape the tower a la sentient flying boulder. (The other action)

4950
MistBorn / Re: GAMEPLAY THREAD
« on: March 07, 2014, 12:28:19 am »
Inside, the Obligator sits Lial in the comfy chair, the two guards take up spots behind him and to either side. "So tell me again who you are and why you appear unnanouced at our gates at this late hour." He again has a creepy smile on his face, Lial is beginning to suspect that that man may just be very creepy in a bald kind of way. Suddenly there is a crash from nearly right above them and everyone looks at the ceiling where a thump follows immediatly after the crash.

Tsk, this is unfortunate. If I act now I might be put to a disadvantage... but if I continue playing the fool then the obligator will probably send more guards up to get Squirrel - and she'll be rather busy herself.

Well, I guess it's time to give a hearty "Fark you" to subtlety - we've all been discovered anyways.


Lial flares Brass, removing all suspicion from him, removing all hatred of him, removing all negative feelings of him (though leaving negative feelings towards everyone else). He eradicates any humanity from the subjects of his brass, he destroys whatever loyalty they feel to anyone save for him, he removes any love and friendship they may have with others. He leaves all the good for himself, and he leaves all the evil for the others. Lial also flares Duralinum, making everyone within the first floor love him and care for him unconditionally, to trust him blindly and feel an unbreakable, invaluable connection to him, like that of a faithful hound.

"Everyone you know save for me is a traitor, they are lying to you and want to kill you! You must protect yourself and me, slay them!" Lial shouts out, expanding his effect onto everyone within range of his voice - and sincerely hoping that Squirrel wouldn't be caught in the spell's effects.

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