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Gameplay and OOC / Re: Charicter Sheets
« on: January 26, 2015, 07:36:53 pm »
Naru's Tech - dead
The electronics and technology specialist, often called the hacker. This guy knows human electronics inside and out and given the right tools can get into most human systems and devices that aren't locked down by ONI (their encryption is on a whole different level and trying to hack them leads to people being hastily relocated... At 3am) he is an average shot at the range and has rarely if ever used sniper or heavy weapons however his information is usually way ahead of his fellow cadets and he has intimate knowledge of the bases systems, whether he is supposed to or not. He can drive but nothing fancy unless it's in a computer game.
Name: Will (William) Treatise
Age 20; Gender Male; Height 5'9"; Weight 195; Eyes Blue; Hair Black; Skin Pale White
Attacks:
Unarmed Strike: 8/4S (Target number/Damage and Type)
Abilities
Str 4; Dex 3; Con 3; Int 4; Wis 3; Cha 3
Init 11; Move 30 ft (Run 90)
Ref 8; Fort 8; Will 8
Vitality Points (0) 15
Wound Points (–2) 8
Luck Points 2 / 3
Surge Points 2 / 3
Combat Skills
Dodge 10 (4); Feint 9 (3); Grapple 10 (3); Melee 9 (2); Ranged 9 (3); Target 11 (4); Throw 8 (2); Unarmed 8 (2)
General and Specialty Skills
Balance 8 (2); Bluff 6; Climb (7.5’) 10 (2); Conceal 8 (2); Diplomacy 6; Disguise 6; Drive 9 (3); Escape 8 (2); Gamble 6; Gather Information 6; General Knowledge 7; Hide 9 (3); Intimidate 7; Jump (20’l/4’h) 10 (2); Listen 6; Move Silently 9 (3); Ride 8 (2); Search 9 (2); Sense Motive 6; Spot 8 (2); Swim (7.5’) 10 (2); Taunt 6; Treat Injury 9 (3); Electronics 13 (4) Demolitions 7 (1) Computers 14 (5)
Edges
Computer Geek
Lightning reflexes
Technician
Languages
English
Equipment
Off Duty Uniform
Sleeping Garments
Pass-Key (For getting around the base)
M6 Pistol 0 10 Lethal 50’ 8c Standard
Spare Pistol Clip: 1
Normal Load 75; Encumbered 150; Limit 225; Drag 900
Backstory
Born in the slums of Etradinus VI, a prosperous mining world rich in Rare Earth Elements and electronics hub, Will had to get computer-smart quickly just to survive. Despite the dangers posed by the insurrectionist attacks on the city, he managed to make it out, learning about electronics and computer systems in the free school and self-teaching whenever he could. Being smart and willing to learn he managed to land an electronics job with a large company who worked for the UNSC which allowed him to become proficient with technology in general. During his time there, he became as skilled in navigating computer systems as he was in repairing them. When a visiting UNSC frigate was having electronics trouble , Will realized that the problem was one he had seen before due to certain system fault and was able to tell them how to fix it right away. The captain told the company that the UNSC could use a tech like him on their ships and the company agreed to sponsor Will through military academy in return for 'good favor' when it came to future contracts.
The electronics and technology specialist, often called the hacker. This guy knows human electronics inside and out and given the right tools can get into most human systems and devices that aren't locked down by ONI (their encryption is on a whole different level and trying to hack them leads to people being hastily relocated... At 3am) he is an average shot at the range and has rarely if ever used sniper or heavy weapons however his information is usually way ahead of his fellow cadets and he has intimate knowledge of the bases systems, whether he is supposed to or not. He can drive but nothing fancy unless it's in a computer game.
Name: Will (William) Treatise
Age 20; Gender Male; Height 5'9"; Weight 195; Eyes Blue; Hair Black; Skin Pale White
Attacks:
Unarmed Strike: 8/4S (Target number/Damage and Type)
Abilities
Str 4; Dex 3; Con 3; Int 4; Wis 3; Cha 3
Init 11; Move 30 ft (Run 90)
Ref 8; Fort 8; Will 8
Vitality Points (0) 15
Wound Points (–2) 8
Luck Points 2 / 3
Surge Points 2 / 3
Combat Skills
Dodge 10 (4); Feint 9 (3); Grapple 10 (3); Melee 9 (2); Ranged 9 (3); Target 11 (4); Throw 8 (2); Unarmed 8 (2)
General and Specialty Skills
Balance 8 (2); Bluff 6; Climb (7.5’) 10 (2); Conceal 8 (2); Diplomacy 6; Disguise 6; Drive 9 (3); Escape 8 (2); Gamble 6; Gather Information 6; General Knowledge 7; Hide 9 (3); Intimidate 7; Jump (20’l/4’h) 10 (2); Listen 6; Move Silently 9 (3); Ride 8 (2); Search 9 (2); Sense Motive 6; Spot 8 (2); Swim (7.5’) 10 (2); Taunt 6; Treat Injury 9 (3); Electronics 13 (4) Demolitions 7 (1) Computers 14 (5)
Edges
Computer Geek
Lightning reflexes
Technician
Languages
English
Equipment
Off Duty Uniform
Sleeping Garments
Pass-Key (For getting around the base)
M6 Pistol 0 10 Lethal 50’ 8c Standard
Spare Pistol Clip: 1
Normal Load 75; Encumbered 150; Limit 225; Drag 900
Backstory
Born in the slums of Etradinus VI, a prosperous mining world rich in Rare Earth Elements and electronics hub, Will had to get computer-smart quickly just to survive. Despite the dangers posed by the insurrectionist attacks on the city, he managed to make it out, learning about electronics and computer systems in the free school and self-teaching whenever he could. Being smart and willing to learn he managed to land an electronics job with a large company who worked for the UNSC which allowed him to become proficient with technology in general. During his time there, he became as skilled in navigating computer systems as he was in repairing them. When a visiting UNSC frigate was having electronics trouble , Will realized that the problem was one he had seen before due to certain system fault and was able to tell them how to fix it right away. The captain told the company that the UNSC could use a tech like him on their ships and the company agreed to sponsor Will through military academy in return for 'good favor' when it came to future contracts.