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Messages - Ugilick

Pages: [1] 2
1
General Game Discussion / Re: Mafia?
« on: October 21, 2017, 09:00:56 pm »
I'd play Mafia. That was one of the activities that managed to draw into the CYS community way back.

2
Community Conversation / Re: Howdy, Space Cowboys
« on: October 16, 2017, 09:00:21 pm »
It's a fantasy space setting which runs highly modified D&D 3.5 rules. It's the latest thought child of Paizo publishing. The core rulebook presents a number of playable races including all the classic alien species archetypes done up nicely. We've got our humans of course, but also bugs, reptiles, green people, four armed people, synthetic people, and rat people. The system has stat blocks for all the classic fantasy races as well, may they never rest.

There are seven classes as well. The Envoy, Mechanic, Mystic, Operative, Solarian, Soldier, and Technomancer. There are 9 themes you build off, Pilot, Bounty Hunter, Icon, Mercenary, Outlaw, Priest, Scholar, Spacefarer, and Xenoseeker. You could also choose to remain themeless. Thus there are 490 combinations, each there own, as race, theme, and class bring there own bonuses to the table.

The rules are all over on the Starfinder SRD.

A key part of the setting is a historic event about 100 years past in which the whole universe seems to have lost all record or recollection of its history over a very long span of time, and at the same time, the human home world vanished. Now that the intergalactic community have recovered somewhat from that, groups loosely aligned by the Pact, are exploring again. There is a loose governmental grip out there in the black.

3
Community Conversation / Re: Howdy, Space Cowboys
« on: October 14, 2017, 10:26:22 pm »
>_>

<_<

>_>

But...
I thought lurking was an acceptable internet behavior.

4
Community Conversation / Re: Howdy, Space Cowboys
« on: October 14, 2017, 10:17:53 pm »
A quick update!
Starfinder has been out for a while now. I've been trekking through the rule book and deciding on how and when to get to playing it. I am strongly considering bringing a game of it here.

I didn't leave this time, I swear, I was just watching - quietly...from afar...but not that far.

5
Community Conversation / Re: Problem Reporting Thread
« on: July 12, 2017, 06:15:37 pm »
That's incredibly lame. A pox on them indeed.

6
Community Conversation / Re: Happy Hollidays ^v^
« on: July 04, 2017, 04:52:12 pm »
I see you commemorated the fourth with further ritualistic necromancy. Though I suppose it better than birthing a new 3 to 5 post thread every holiday.

7
Community Conversation / Re: Howdy, Space Cowboys
« on: July 03, 2017, 12:31:31 am »
Nice to see you again too, "Mrs" "Bagdhaddy"

8
Community Conversation / Re: Howdy, Space Cowboys
« on: July 02, 2017, 10:07:04 pm »
How many BHB adventures do you have available for purchase? Small Fry is included in the base game, Ghost in the Machine, and Operation A.P.E. are one shots. Which books have adventures included in them, and where do you suggest someone to purchase them from?

9
Community Conversation / Howdy, Space Cowboys
« on: July 02, 2017, 01:47:33 pm »
I've come crawling back everyone. I wish I'd never left. Seth and Berka's games were both quite a lot of fun, but my role in both had been on pause for a couple weeks and I slowly stopped checking. University life got into full swing and before I knew it, It had been a full month. By that time I'd resumed my weekly Pathfinder sessions so my spare time was going into preparing those sessions or playing Overwatch in excess. That campaign finally came to an end after three years, and I've cut back on my gaming.

Well I'm back now with a few orders of business.
I'd like to play something.
I'd like to read over the tales of the Dandy Desperado.
Then, after Paizo's new product Starfinder launches in a August, I'd like to see about running it here.

That's really what brought me back. I'd just rewatched CowboyBebop, and had been, and still am, waiting impatiently for Starfinder to release. I said to myself, "self, you know the perfect place for all this kind of fun. You never should have left in the first place."

10
Community Conversation / Re: Astounding revelations
« on: October 06, 2015, 09:41:25 pm »
It's wild seein all these faces. Anyone wanna give me the goods so's I can see Berka and Lady Z?

11
Introductions / Re: Herro
« on: October 01, 2015, 08:13:57 pm »
I'm actually comically impressed by some of your engrishisms

12
Community Conversation / Re: Astounding revelations
« on: September 29, 2015, 10:57:43 pm »
xD Don't worry, you didn't miss much.

Hey, don't talk about yourself like that. XD

13
Community Conversation / Re: Astounding revelations
« on: September 29, 2015, 09:31:30 pm »
Oh. Okay! Here's how I look in the dark.

Argh! I missed it.

14
Media & Mayhem / Re: Magic the Gathering: BFZ
« on: September 29, 2015, 04:22:16 pm »
I play. However, I play casual. I love multiplayer games of magic. Sometimes the occasional Planechase game thrown in.

I can't stand edh as it takes forever. Plus I like playing in free time between classes, and most of the edh games around last at least 3 hours. I saw one go on for 8 hours once because of the amount of field wipes.

If you like the idea of commander, but not the way it actually pans out, try Tiny Leaders. :)

15
Media & Mayhem / Re: Magic the Gathering: BFZ
« on: September 25, 2015, 12:04:04 am »
Yeah, Jace is more or less the poster boy. I few Walkers have gotten the better of him though.

Lilliana, Nicol Bolas, and Tezzeret. Jace needed help to defeat Tezzy in the end, and Nicol Outright stomped Jace. That's who I figure you're referring to. Ajani beat Bolas once. So arguments could be made.

I also suspect that the Lord of Innistrad would be a fair match for the young Genius.

Before becoming the Living Guildpact, Jace was almost killed by Varolz.
This nasty joker,




16
Media & Mayhem / Re: Magic the Gathering: BFZ
« on: September 22, 2015, 06:03:14 pm »
Jace's was the stronger deck there, same with him vs Chandra. Which makes sense. The duel decks were both reflections of in lore fights. Both of which Jace won.

17
Media & Mayhem / Re: Magic the Gathering: BFZ
« on: September 21, 2015, 10:27:15 pm »
Innistrad was a great set. That's the set where I started to become an especially competent limited player. I'm finally getting into standard now.

Which Jace?

18
Community Conversation / Re: Astounding revelations
« on: September 20, 2015, 03:57:37 pm »
Aman's is the picture that struck me the most. Has anyone changed their's back already?

Every time I see Ugilick's pic I think he's doing an old commercial and it's going to zoom in on his face while he holds up some wine or something.

Haha, I can see that.

19
Community Conversation / Re: Astounding revelations
« on: September 20, 2015, 10:23:33 am »
Ugilick, you have one epic goatee. Holy shit man.

Thank you! I was impressed with your facial follicle power as well. My picture is actually a little over a year old, I was almost 20 at the time. I look almost the same. Goatee is thicker, mustache is thicker. That's about it. I might have an extra wrinkle around my eyes. :P

Damn! You really do look like a Conquistador haha!

I wasn't foolin! Yeah. My ancestors slaughtered the Aztecs. If my picture weren't in black in white, you'd see my skin tone is a bit darker than the standard, "Caucasian." Not as dark as Aman though. Still, ask Bo sometime if you see him around, Allot of people thought I was Hispanic until I set the record straight.

while I'm just repeating what everyone else said, damn Ugi, you've got an awesome Beard. And the look of villain in a Spain-themed movie.

You're not the only one. Also, I have an aunt who's always telling me that I'm tailor made for Shakespearean plays.

Hey, Morgan.

20
Community Conversation / Re: Astounding revelations
« on: September 19, 2015, 11:25:42 pm »
Playa, you're being creepy. This is the exact reasons parents tell their children not to post pictures of themselves on the internet.

Haha

21
Community Conversation / Re: Astounding revelations
« on: September 19, 2015, 11:01:51 pm »
I get that allot. Yeah, I get 25 or 26 often. Sometimes older. Depends on what I do with my hair those days. haha.

And thanks. This thing is one of my pride and joys.

22
Media & Mayhem / Re: Magic the Gathering: BFZ
« on: September 19, 2015, 10:55:36 pm »
There really is no perfect deck anymore. I like that about Magic. There's also allot of different formats now. Some people only play Vintage, or Extended, or "Standard," "Modern," and "Elder Dragon Highlander."

Haha. People just call it EDH.

Personally, I competitively play "Limited."

There's allot of collector's value in Magic, because the WOTC team actively keep close tabs on demand. Cards that are worth allot often don't see reprints to keep collectors from flipping out when their 500$ investment drops to 15$.

A Black Lotus is worth at least 2000$

I traded away the most valuable card I've ever owned Friday. At 46$ turning it into a fist full of valuable cards I needed for a deck seemed like a good Idea. I'd been sitting on that Foil Consecrated Sphinx for five years anyway.

23
Community Conversation / Re: Astounding revelations
« on: September 19, 2015, 10:46:54 pm »
That's me. Sorry it's in Black and white. I'll see about a color picture later.

I'm 21 for reference.

24
Media & Mayhem / Re: Magic the Gathering: BFZ
« on: September 19, 2015, 11:42:44 am »
I've heard so many players from back then say that! Wow. Ever thought about getting back in? Or is life way to busy as is?

25
Media & Mayhem / Re: Magic the Gathering: BFZ
« on: September 18, 2015, 02:25:21 pm »
I think the last time I had a deck was in 1995 haha!

Oh, you meant it when you said the original. Cool.
Got any Black Lotus? :P

26
Community Conversation / Re: Astounding revelations
« on: September 18, 2015, 02:23:40 pm »
I'll join this party later. I'm not where I can do so, but I will.

27
Media & Mayhem / Re: Magic the Gathering: BFZ
« on: September 18, 2015, 09:01:09 am »
http://chooseyourstory.com/story/magic~3a-what-guild-are-you~3f

^ That answer your question? :D

Yeah, I knew you played. :) Was Return to Ravnica your first set? Have you kept up with the new sets?

I liked the original  :)

I didn't know you played, but it shouldn't surprise me. How long have you played Berka? Still have your old Alpha deck sitting around somewhere? :P (I'm calling you old, but in a cool way.)

28
Media & Mayhem / Magic the Gathering: BFZ
« on: September 17, 2015, 09:33:17 pm »
Anyone here play Magic the Gathering?

If you haven't heard of it, or don't know much. It is the grand daddy of modern collectible trading card games, designed in 1993 by Dr. Richard Garfield and produced by Wizards of the Coast. It was an immediate success and has continued to grow in popularity ever sense, in large part due to it's customization, deep mechanics, and complicated board states. It is a game of resource management.

I started playing about six years ago at the tail end of the Zendikar expansion, followed by World Wake, and Rise of the Eldrazi. Just getting into the game I noticed that the cards carried little pieces of a huge overarching story, and thought the story would continue as new expansion came out. But it didn't! I was surprised to learn that stories were introduced in three set "blocks" and then we moved on to a new setting. The story dropped me off at a bit of a cliff hanger.

The newest expansion launches October 2nd, Battle for Zendikar!

I'm participating in a series prerelease tournaments from the 25th through the 27th. This is very exciting for me. Zendikar came out in 2009. I've advanced allot as a player sense then and I'm very excited about getting to compete. I got blown out for the first couple years of competing, but this time I battle for Zendikar as a competent threat to the top players.

Does anyone else know/posses loads of hype, about this?

29
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 17, 2015, 09:05:59 pm »
"Well, Okay."

She says a bit timidly, not taking the time to make value judgments about anyone's qualities, heroism or not. Instead she directs her attention to something more personal...Involving the Mountain Man...

"Please don't mention that I killed your dogs. Please don't mention that I killed your dogs. Please don't mention that I killed your dogs. Please don't mention that I killed your dogs. Please don't mention that I killed your dogs. Please don't mention that I killed your dogs"

30
Community Conversation / Re: Automobile Collision
« on: September 17, 2015, 06:52:17 pm »
The settlement went really well. No worries.

31
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 17, 2015, 05:30:39 pm »
Very confused, but perfectly happy to let others pull the wounded Ezekiel out, steps away, wanting a safe feeling of distance, but does so without bringing attention to it.

"Hold on, I, I don't understand what's going on."

32
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 17, 2015, 07:56:10 am »
Meanwhile, Natalia wedged a spike hammer's ends among the rocks and then ran the rope over then under it. She ties the end of the rope around herself and looks down into the well,

"Okay, so, this is how, I think, this works. We don't weigh all that much different. I've also got this vest on. So I'm pretty much going to climb downwards and you'll just have to guide yourself up. You might need to work at it a little, but I'll bet you can handle it. When we meet half way, I can give you some pain pills."

She starts the descent, "Oh, and when you get to the top I'll just climb back up, sense I'm not hurt or anything."

33
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 15, 2015, 05:36:44 pm »
'I bet I could do this if I'd brought some of my...Oh shoot no, I saw this in a movie once.'

"See if you can tie it around you someway, so you won't have to hold on."

She looks around the room for anything sturdy enough that she might be able to lay it over the mouth of the shaft and use it as a pulley.

34
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 15, 2015, 03:32:55 pm »
It clicks suddenly how important it was that she came along, seeing Ezekiel down there, they both might have died down here.

"I guess it's a good thing I came along after all! Hold on, I'll look for one."

Natalia looks about the room for anything she might use. Not necessarily a rope, but something along that line of use.

35
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 15, 2015, 07:02:13 am »
"I know you won't let him get away! I'm going to find Ezekiel, then I'll get back to you as quickly as I can."
She takes off down the tunnel looking for Ezekiel, asking for his location over the Comms.

(She gives Montoya another surge point)

36
Community Conversation / Re: Automobile Collision
« on: September 14, 2015, 07:18:07 pm »
Not if I was the sinner first!

37
Community Conversation / Re: Automobile Collision
« on: September 14, 2015, 06:17:21 pm »
Yeah, I caught yer drift. I was agreeing with you!

Alternate post:

Naha! I agreed with you first!

38
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 14, 2015, 09:21:33 am »
Natalia takes a knee, a shudder passing through her body, props her left arm on her leg to mitigate the shakes, and pulls the trigger.

(Focused attack with deck pistol at Mr. Charles)

---

Deck Pistol 8 1d20 : 13, total 13
Deck Pistol 8 1d20 : 4, total 4

39
Community Conversation / Re: Automobile Collision
« on: September 13, 2015, 10:23:57 pm »
Right, those seem like good ideas. But looking at the very situation I'm in now, I feel like the practical application of it is pretty weak.

40
Community Conversation / Re: Automobile Collision
« on: September 13, 2015, 09:28:35 pm »
@Seth

Okay. Kinda what I expected. That's pretty silly in practical application.

41
Community Conversation / Re: Automobile Collision
« on: September 13, 2015, 06:47:51 pm »
Lucky.  My state's no-fault.

I don't know for sure what that means, but it sounds like incentive for people to cause accidents.

When that guy literally said, "Yeah, I couldn't really see, but decided I'd just shoot the gap." That indicates that he faltered, and that there was nothing that I could have done to keep him from causing me and my vehicle irreparable harm.

42
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 13, 2015, 05:09:36 pm »
"Right, let's wrap it up!"
She shouts, training her sights on 'Fluffy.'"

(She takes a focused attack action and offers Montoya a surge point)

---

Deck Pistol 8 1d20 : 7, total 7
Deck Pistol 8 1d20 : 12, total 12

43
Community Conversation / Re: Automobile Collision
« on: September 13, 2015, 03:16:53 pm »
I'll change insurance agencies if they try to change my monthly premium. In all the years I've driven now, this is the first incident I've been involved in. The collision wasn't my fault, and there was nothing I could do. The other guy's insurance will have to pay all of it. I've got another vehicle I can use in the meantime.

The only pain I expect from all this is the literal pain in my neck. haha


44
Community Conversation / Re: Automobile Collision
« on: September 13, 2015, 01:34:16 pm »
The guy had two stickers on his back windshield,

“If one day the speed kills me, don't cry. Because I was smiling.”

and

"FUKENMUVEN" with an umlaut over the "U."

45
Community Conversation / Re: Automobile Collision
« on: September 12, 2015, 11:47:56 pm »
Really glad you're ok though.

Damn. Glad you're okay.

I truly appreciate it.

I have an abrasion on my shin, my body is going to be really sore from the impact come tomorrow, and my book bag was launched from the backseat and, I'll choose to use the word "glanced," off the back of my head.

Seat belts save lives ladies and gentlemen. Also, so does making sure a lane is clear before trying to cross it.

46
Community Conversation / Re: Community Conversation
« on: September 12, 2015, 11:24:32 pm »
I get to keep living in this world, and now it will have Pokemon. Life. Yes.

47
Community Conversation / Automobile Collision
« on: September 12, 2015, 11:22:31 pm »
A guy in some dinky red car pulled out in front of me right after I exited the interstate about 2 hours ago. Totaled my vehicle. Somehow I'm not hurt.

Wanted to throw this out here. Because. Wow. I was able to run to the other guy's vehicle and make sure he was okay. Difficult to process at the time. There were under two seconds from the time he came into my field of view, and when our vehicles collided and spontaneously snapped into break dancing routines.

I was thinking about the fact that If I'd been killed, likely none of you guys would ever have any idea as to what happened.

48
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 12, 2015, 11:13:03 pm »
She whirls around, panic stricken expression across her face. Seeing Montoya's flamboyance, she steadies suddenly.

"Fire for affect."

Natalia's inflection is not her own, but it sounds natural. A follower of her films might know from where it comes.

She raises her deck pistol and, taking a moment's aim, fire's at approaching canines. Hitting one isn't necessarily her goal, but gunfire is as good a reminder as any that someone has your back.

---

Natalia Deck Pistol 10 1d20 : 9, total 9

49
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 12, 2015, 12:50:20 pm »
Natalia bites her bottom lip gently, disliking the situation no matter which way you cut it.

"I'll go with you." She whisper's to Montoya.

She follows 6 or 7 feet behind him, watching where they've come from more than where they're going.

50
Tales of the Dandy Desperado! / Re: Mountain Man
« on: September 11, 2015, 04:34:51 pm »
"We are supposed to take this person alive right?"

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