Ash's PokémonPikachu(See Above)
BulbasaurSmall Grass/Poison Pokémon
AbilitiesStr 4; Agi 3; Con 4; Int 2; Wis 3; Pre 3; Vitality (0) 16; Wounds (-2) 9
SavesReact 8; Endure 9; Will 8
MovementInit 11; Move 20 ft (Run 80)
AttacksBite 9/4L (no X-Dmg); Grapple Moves; PokéPowers
Combat SkillsDodge 9; Grapple 11; Ranged 9; Throw 9; Unarmed 9
All Other SkillsBalance 6; Climb (5’) 11; Escape 6; Hide 13; Intimidate 7; Jump (20’l/4’h) 4; Listen 9; Move Silently 6; Search 6; Sense Motive 7; Spot 9; Swim (5’) 8
EdgesAthletic; Grappler; PokéPowers
FlawsMostly Harmless; Small
PokéPowersOOO | Razor Leaf (GRA): +2 Ranged Attack (11/2L/50 ft) Does Double X-Dmg on Extra Success |
OOO | Rest (PSY): Cures all Conditions, Heals all damage; User falls Asleep for next 2 Rounds |
OOOO | Tackle (NOR): Grapple Trip for Damage (11/4S) |
OOOO | Vine Whip (GRA): Ranged Attack (9/0S/50 ft) [Or] +5 Grapple Move up to 50 ft |
SquirtleSmall Water Pokémon
AbilitiesStr 1; Agi 3; Con 4; Int 2; Wis 3; Pre 3; Vitality (0) 13; Wounds (-2) 9
SavesReact 8; Endure 9; Will 8; Luck 1
MovementInit 11; Move 20 ft (Run 40)
AttacksBite 9/2L (no X-Dmg); PokéPowers
Combat SkillsDodge 9; Grapple 7; Ranged 9; Throw 9; Unarmed 9
All Other SkillsBalance 6; Climb (5’) 4; Escape 9; Hide 13; Intimidate 6; Jump (5’l/1’h) 3; Listen 10; Move Silently 9; Search 8; Sense Motive 10; Spot 10; Swim (20’) 14
EdgesAlert; Lucky; PokéPowers; Swimmer; Additional Bonuses (+4 Swim)
FlawsMostly Harmless; Small
PokéPowersOOOO | Bubble (WAT): Ranged Attack (9/0S + React Save or lose 10 ft of Movement/30 ft); Penalty Stacks |
OOOO | Tackle (NOR): Grapple Trip for Damage (7/1S) |
OOOO | Tail Whip (NOR): On successful Unarmed Attack (9/♠) User gains +1 Bonus to all further Attacks vs. Enemy; Bonus Stacks |
OOO | Water Gun (WAT): +2 Ranged Attack (11/2S/50 ft) |
CharmanderSmall Fire Pokémon
AbilitiesStr 2; Agi 3; Con 4; Int 2; Wis 2; Pre 3; Vitality (0) 13; Wounds (-2) 9
SavesReact 8; Endure 9; Will 7
MovementInit 10; Move 20 ft (Run 40)
AttacksBite 9/2L (no X-Dmg); PokéPowers
Combat SkillsDodge 11; Grapple 5; Ranged 9; Throw 9; Unarmed 9
All Other SkillsBalance 8; Climb (5’) 8; Escape 6; Hide 11; Intimidate 8; Jump (10’l/2’h) 4; Listen 8; Move Silently 6; Search 5; Sense Motive 5; Spot 9; Swim (5’) 5
EdgesAcute Vision; Agile; PokéPowers
FlawsFlashy; Mostly Harmless; Small
PokéPowersOO | Dig (GRO): User forgoes Actions and is Invulnerable to Attack for as many Rounds as desired (1 Round Minimum) then returns to play with an Unarmed Attack (9/8L) to any within 5 ft |
OO | Flamethrower (FIR): +2 Ranged Attack (11/8L + Endure Save or Burned/50 ft) |
OOOO | Growl (NOR): Enemy makes a Will Save or -2 Penalty to Attack Rolls vs. User; Penalty Stacks |
OOO | Scratch (NOR): +2 Unarmed Attack (11/2L) |