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Author Topic: BZ's Call of PikaChulu Characters  (Read 38448 times)

BerkaZerka

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BZ's Call of PikaChulu Characters
« on: September 12, 2010, 06:23:22 pm »

Here's the PCs for my Call of PikaChulu game  ;D

Call of PikaChulu   
Join Ash, Misty, Brock, and Pikachu as they investigate the origins of a truly odd Pokemon captured by Professor Oak. A humorous adventure of cuddly madness and doom.

BZ
« Last Edit: September 01, 2016, 04:19:08 pm by BerkaZerka »
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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #1 on: September 12, 2010, 06:42:01 pm »


Pikachu Pokémon
Age Unknown; Gender Unknown; Height 1’4”; Eyes Dark; Hair Yellow; Skin Fur

Abilities
Str 1; Agi 7; Con 3; Int 3; Wis 3; Pre 4; Vitality (0) 21; Wounds (-2) 8
Saves
React 12; Endure 8; Will 10; Luck 4; Surge 3
Psychosis 0
Movement
Init 12; Move 30 ft (Run 60)
Attacks
Pimp Slap 13/2S (no X-Dmg); PokéPowers
Combat Skills
Dodge 16 (5+1); Feint 7; Grapple 4; Melee 10; Ranged 13 (3); Target 6; Throw 13 (3); Unarmed 13 (3)
All Other Skills
Balance 15 (5); Bluff 7; Climb (7.5’) 13 (5+4); Conceal 6; Diplomacy 7; Disguise 6; Drive 10; Escape 10; Gamble 6; Gather Information 7; General Knowledge 6; Hide 20 (5+5); Intimidate 7; Jump (10’l/2’h) 9 (5); Listen 10 (3+1); Move Silently 16 (5+1); Ride 10; Search 9 (3); Sense Motive 10 (3+1); Sleight of Hand 18 (5+3); Spot 10 (3+1); Swim (7.5’) 4; Taunt 6; Treat Injury 6; Tumble 15 (5)
Edges
Evasion; Indomitable Spirit; Mobility; PokéPowers; Uncanny Dodge; Agile; Alert; Combat Reflexes; Fast; Iron Will; Jumper; Lucky; Skill Focus (sleight of hand); Stealthy; Toughness; Additional Bonuses (+4 climb, +4 jump)
Flaws
Enemy (team rocket); Impulsive; Mostly Harmless; Small
 
Equipment Normal Load 10; Encumbered 20; Limit 30; Drag 120
1 Fortune Cookie

Notes
Evasion
The character has superior agility and grace when dodging attacks. He can use the Full Defense Action (Defend + Defend) without spending Surge Points during combat.
Indomitable Spirit
The character has extraordinary mental tenacity. Any time the character fails a Willpower Save, he gets a second Save on the next round to try again.
Mobility
The character is skilled at dodging past opponents and can move through an opponent’s space when taking back-to-back Move Actions.
Uncanny Dodge
Spend a Surge Point to automatically Dodge any one attack, or area attack, even if the attack does not require a roll to hit. This includes both physical and mental attacks, such as those produced by spell effects, psionics, and feng-shui powers.

PokéPowers
OOOOAgility (PSY): +1 Dodge & Move Actions
OOOOGrowl (NOR): Enemy makes a Will Save or -2 Penalty to Attack Rolls vs. User; Penalty Stacks
OOOOTail Whip (NOR): On successful Unarmed Attack (13/♠) User gains +1 Bonus to all further Attacks vs. Enemy; Bonus Stacks
OOOThunder Shock (ELE): Ranged Attack (13/2L A20’r + Endure Save or Paralyzed/30 ft)


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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #2 on: September 12, 2010, 06:47:51 pm »


Ash Pokémon Trainer
Age 10; Gender Male; Height 5’2”; Eyes Dark; Hair Black; Skin Unwashed

Abilities
Str 3; Agi 4; Con 4; Int 3; Wis 2; Pre 4; Vitality (0) 24; Wounds (-2) 9
Saves
React 9; Endure 9; Will 7; Luck 4; Surge 3
Psychosis 3
Movement
Init 11; Move 30 ft (Run 90)
Attacks
Shin Kick 8/3S; Grapple Moves; Pokéball 13/♠
Combat Skills
Dodge 13 (5+1); Feint 7; Grapple 9 (3); Melee 7; Ranged 8 (1); Target 6; Throw 13 (5+1); Unarmed 8 (1)
All Other Skills
Balance 7; Bluff 8 (3-2); Climb (7.5’) 10 (3+1); Conceal 5; Diplomacy 5 (-2); Disguise 5; Drive 7; Escape 11 (4); Gamble 5; Gather Information 8 (3-2); General Knowledge 6; Hide 13 (5+1); Intimidate 3 (-4); Jump (15’l/3’h) 10 (3+1); Listen 10 (5); Move Silently 13 (5+1); Poké Sciences 13 (5+2); Ride 7; Search 11 (5); Sense Motive 5; Spot 10 (5); Survival 9 (3); Swim (7.5’) 10 (3+1); Taunt 12 (5); Treat Injury 6 (1)
Edges
Evasion; Agile; Athletic; Lucky; Skill Focus (Poké Sciences); Stealthy; Throwing Specialist; Toughness
Flaws
Clumsy; Enemy (team rocket); Heroic; Kid
 
Equipment Normal Load 50; Encumbered 100; Limit 150; Drag 600
600 pennies; Pokédex; 4 Pokéballs; 3 Wildcards; 1 Potion

Notes
Evasion
The character has superior agility and grace when dodging attacks. He can use the Full Defense Action (Defend + Defend) without spending Surge Points during combat.

Ash’s Pokemon
Pikachu
Bulbasaur
Squirtle
Charmander

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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #3 on: September 12, 2010, 06:51:54 pm »


Misty Pokémon Trainer
Age 12; Gender Female; Height 5’4”; Eyes Blue; Hair Red; Skin Fair

Abilities
Str 2; Agi 4; Con 3; Int 3; Wis 3; Pre 5; Vitality (0) 23; Wounds (-2) 8
Saves
React 11; Endure 10; Will 10; Luck 7; Surge 3
Psychosis 3
Movement
Init 12; Move 30 ft (Run 60)
Attacks
Slap Fight 8/2S; Pokéball 12/♠
Combat Skills
Dodge 12 (5+1); Feint 8; Grapple 5; Melee 7; Ranged 10 (3); Target 6; Throw 12 (5); Unarmed 8 (1)
All Other Skills
Balance 11 (4); Bluff 13 (4+1); Climb (7.5’) 5; Conceal 6; Diplomacy 10 (3-1); Disable Device 10 (4); Disguise 10 (4); Drive 7; Escape 7; Gamble 6; Gather Information 10 (3-1); General Knowledge 6; Hide 12 (4+1); Intimidate 9 (5-4); Jump (10’l/2’h) 5; Listen 10 (3+1); Move Silently 12 (4+1); Poké Sciences 10 (4); Open Locks 11 (4); Ride 10 (3); Search 10 (4); Sense Motive 11 (4+1); Spot 10 (3+1); Swim (7.5’) 5; Streetwise 9 (3); Taunt 8; Treat Injury 10 (4); Tumble 11 (4)
Edges
Common Sense; Evasion; Tokepi; Alert; Agile; Charismatic; Skill Focus (bluff); Stealthy; Toughness
Flaws
Hothead; Kid; Phobia (bug type pokémon)
 
Equipment Normal Load 25; Encumbered 50; Limit 75; Drag 300
900 pennies; 4 Pokéballs; 1 Wildcard; 1 Potion

Notes
Common Sense
The character always looks before he leaps. Whenever he is about to do something particularly foolhardy (even if there are no perceptible clues present) the GM should warn him, noting that perhaps the course of action isn't such a good idea.
Evasion
The character has superior agility and grace when dodging attacks. He can use the Full Defense Action (Defend + Defend) without spending Surge Points during combat.
Tokepi
While being held, Tokepi grants Misty the Feng-Shui Power Harmony and +2 bonus to all Saves.
Harmony
Harmony grants Misty +4 Luck Points and allows her to give her Luck Points away as Free Actions to others for immediate use.

Misty’s Pokemon
Starmie
Psyduck
Tokepi

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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #4 on: September 12, 2010, 06:55:00 pm »


Brock Pokémon Breeder
Age 14; Gender Male; Height 6’; Eyes Closed; Hair Brown; Skin Tan

Abilities
Str 4; Agi 2; Con 4; Int 3; Wis 4; Pre 3; Vitality (0) 27; Wounds (-2) 9
Saves
React 7; Endure 9; Will 9; Luck 3; Surge 3
Psychosis 3
Movement
Init 11; Move 30 ft (Run 90)
Attacks
Unarmed Strike 8/4S; Grapple Moves; A Rock For Brock 8/5S; Thrown Rock 7/4S; Pokéball 7/♠
Combat Skills
Dodge 8 (3); Feint 6; Grapple 12 (4+1); Melee 8 (3); Ranged 4 (1-2); Target 6; Throw 7 (4-2); Unarmed 8 (3)
All Other Skills
Balance 5; Bluff 0 (-6); Climb (7.5’) 7; Conceal 7; Construction 8 (2); Diplomacy 9 (5-2); Disguise 7; Drive 5; Escape 5; Gamble 9 (2); Gather Information 4 (-2); General Knowledge 6; Handle Animal 13 (5+2); Hide 8 (3); Intimidate 3 (-4); Jump (20’l/4’h) 7; Listen 10 (3); Move Silently 5; Poké Sciences 13 (5+2); Occult Sciences 8 (2); Ride 8 (3); Search 6; Sense Motive 10 (3); Spot 8 (3-2); Survival 12 (5); Swim (7.5’) 7; Taunt 6; Track 12 (5); Treat Injury 10 (3)
Edges
Blind Fight; Martial Throw; Power Attack; Grappler; Rugged; Skill Focus (handle animal); Skill Focus (Poké Sciences); Toughness
Flaws
Kid; Impaired Vision; Lecherous; Rotten Liar
 
Equipment Normal Load 75; Encumbered 150; Limit 225; Drag 900
800 pennies; 4 Pokéballs; 1 Wildcard; 1 Potion; One Box of Brock’s PokéSnacks™

Notes
Blind Fight
The character can engage in Close Quarter Combat without having to see his opponents. He suffers no penalty for vision when using Grapple, Melee, and Unarmed skills.
Martial Throw
The character knows how to use the ground against an opponent. He can cause unarmed damage on any successful Grapple Trip and +5 damage on a successful Grapple Body Slam attack.
Power Attack
The character can put all his might into an attack at the expense of accuracy. When making a Grapple, Melee, or Unarmed attack, the character can take a penalty to his Attack roll, up to his STR, in exchange for an equal amount of additional damage should the attack succeed.

Brock’s Pokemon
Geodude
Onix


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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #5 on: September 12, 2010, 06:59:58 pm »


Nurse Joy PokéNurse
Age 14; Gender Female; Height 5’6”; Eyes Blue; Hair Red; Skin Fair

Abilities
Str 2; Agi 3; Con 3; Int 4; Wis 5; Pre 3; Vitality (0) 15; Wounds (-2) 8
Saves
React 8; Endure 8; Will 10; Luck 3; Surge 3
Psychosis 0
Movement
Init 13; Move 30 ft (Run 60)
Attacks
Hair Pull 8/2S; Pokéball 12/♠
Combat Skills
Dodge 12 (3); Feint 8; Grapple 5; Melee 7; Ranged 10; Target 6; Throw 12 (3); Unarmed 8
All Other Skills
Balance 6; Bluff 7 (+1); Climb (7.5’) 5; Computers 11 (4); Conceal 8; Diplomacy 11 (4+1); Disguise 8; Drive 8 (2); Escape 6; Gamble 8; Gather Information 11 (4+1); General Knowledge 10 (3); Hide 6; Intimidate 6; Jump (10’l/2’h) 5; Life Sciences 13 (5+1); Listen 10 (3); Move Silently 6; Poké Sciences 16 (5+4); Ride 6; Search 10 (3); Sense Motive 11 (3); Spot 10 (3); Surgery 12 (5+1); Swim (7.5’) 5; Taunt 6; Treat Injury 16 (5+3)
Edges
Common Sense; Academic (poké sciences); Animal Empathy; Charismatic; Responsible; Skill Focus (poké sciences); Skill Focus (treat injury); Surgeon
Flaws
Clean Freak; Kid; Squeamish

Equipment Normal Load 25; Encumbered 50; Limit 75; Drag 300
900 pennies; 4 Pokéballs; 1 Wildcard; Trauma Kit: 1 Antidote; 1 Awakening; 1 Burn Heal; 1 Ice Heal; 1 Paralysis Heal; 1 Revive; Hypodermic Syringe with four doses of Sleep

Notes
It seems that some peoples’ Pokémon are getting ill and acting in a very bizarre manner. Nurse Joy has seen a few of these brought into her Pokémon Center in Viridian City by concerned trainers, but doesn’t know how to treat them. They won’t stay in Pokéballs and EAT other Pokémon! How terrible! Hearing that Officer Jenny was going to be traveling down to Pallet Town to visit Professor Oak, Nurse Joy decided to tag along. She needed to speak with Professor Oak to see if he could figure out what was going on and the best way to treat it.

Hypodermic Syringe
Use of a hypodermic syringe in combat requires a successful Grapple Hold.  It takes a Full Round Action to prepare a hypodermic syringe for use, which can hold up to four doses, injecting one to all doses in a single Action.

Sleep DoseSave Difficulty
One DoseRoll
Two DosesMTN 10 or Crit
Three DosesMTN 15
Four DosesNo Save

Common Sense
The character always looks before she leaps. Whenever she is about to do something particularly foolhardy (even if there are no perceptible clues present) the GM should warn her, noting that perhaps the course of action isn't such a good idea.

Nurse Joy’s Pokemon
Chansy

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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #6 on: September 12, 2010, 07:03:51 pm »


Officer Jenny Police
Age 18; Gender Female; Height 6’; Weight 130; Eyes Brown; Hair Blue; Skin Fair

Abilities
Str 3; Agi 3; Con 3; Int 4; Wis 4; Pre 4; Vitality (0) 25; Wounds (-1) 13
Saves
React 8; Endure 8; Will 9; Luck 3; Surge 4 / 4
Psychosis 6
Movement
Init 16; Move 30 ft (Run 90)
Attacks
Police Brutality 9/3S; Grapple Moves; Nightstick 9/4S; Bazooka 10/20L A30’r/600 ft (1); Pokéball 9/♠
Combat Skills
Dodge 9 (3); Feint 7; Grapple 10 (3+1); Melee 9 (3); Ranged 9 (3); Target 10 (3); Throw 9 (3); Unarmed 9 (3)
All Other Skills
Balance 6; Bluff 7; Climb (7.5’) 9 (3); Computers 10 (3); Conceal 10 (3); Diplomacy 10 (3); Disguise 7; Drive 9 (3); Electronics 8 (1); Escape 6; Gamble 7; Gather Information 11 (4); General Knowledge 7; Hide 6; Intimidate 11 (4); Jump (15’l/3’h) 5 (3); Listen 12 (4+1); Mechanics 10 (3); Move Silently 6; Open Locks 11 (5); Political Sciences 10 (3); Ride 6; Search 10 (3); Sense Motive 12 (4+1); Spot 12 (4+1); Streetwise 11 (4); Swim (7.5’) 6; Taunt 7; Treat Injury 10 (3)
Edges
Born Leader; Martial Throw; Police Ties; Alert; Combat Reflexes; Grappler; Hard to Kill; High Pain Threshold; Spirited; Toughness
Flaws
Absent Minded; Code of Honor (punish lawbreakers); Heroic

Equipment Normal Load 50; Encumbered 100; Limit 150; Drag 600
900 pennies; 4 Pokéballs; Motorcycle with Sidecar; Nightstick; Bazooka; 1 Bazooka Shell; 3 Wildcards; 1 Antidote; 1 Burn Heal; 1 Repel

Notes
Officer Jenny has heard reports of strange Pokémon being seen south of Viridian City. She hadn’t thought much of it until her Chief got a call from Professor Oak, asking that he send Officer Jenny down to Pallet Town to Investigate things further. As Officer Jenny prepared to leave, she was met by Nurse Joy who insisted in traveling down to Pallet Town with her – It seems that Nurse Joy has actually seen a few of these strange Pokémon brought into her Pokémon Center by concerned trainers. Unfortunately, she doesn’t know how to treat them – they won’t stay in Pokéballs and EAT other Pokémon! How terrible!

Born Leader
The character has the natural ability to encourage, motivate, and push others beyond their normal limitations. The character gains a second set of Surge Points (equal to her own), which she can give to others within the sound of her voice. Unlike her personal Surge Points, these are not limited to being spent just one per round.
Martial Throw
The character knows how to use the ground against an opponent. He can cause unarmed damage on any successful Grapple Trip and +5 damage on a successful Grapple Body Slam attack.
Police Ties
The character has ties and limited resources available from within the local police force.

Officer Jenny’s Pokemon
Growlithe
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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #7 on: September 12, 2010, 07:05:34 pm »

Here's a list of each Character's Pokémon...

BZ
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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #8 on: September 12, 2010, 07:13:11 pm »

Ash's Pokémon


Pikachu
(See Above)


Bulbasaur
Small Grass/Poison Pokémon

Abilities
Str 4; Agi 3; Con 4; Int 2; Wis 3; Pre 3; Vitality (0) 16; Wounds (-2) 9
Saves
React 8; Endure 9; Will 8
Movement
Init 11; Move 20 ft (Run 80)
Attacks
Bite 9/4L (no X-Dmg); Grapple Moves; PokéPowers
Combat Skills
Dodge 9; Grapple 11; Ranged 9; Throw 9; Unarmed 9
All Other Skills
Balance 6; Climb (5’) 11; Escape 6; Hide 13; Intimidate 7; Jump (20’l/4’h) 4; Listen 9; Move Silently 6; Search 6; Sense Motive 7; Spot 9; Swim (5’) 8
Edges
Athletic; Grappler; PokéPowers
Flaws
Mostly Harmless; Small

PokéPowers
OOORazor Leaf (GRA): +2 Ranged Attack (11/2L/50 ft) Does Double X-Dmg on Extra Success
OOORest (PSY): Cures all Conditions, Heals all damage; User falls Asleep for next 2 Rounds
OOOOTackle (NOR): Grapple Trip for Damage (11/4S)
OOOOVine Whip (GRA): Ranged Attack (9/0S/50 ft) [Or] +5 Grapple Move up to 50 ft

 

Squirtle
Small Water Pokémon

Abilities
Str 1; Agi 3; Con 4; Int 2; Wis 3; Pre 3; Vitality (0) 13; Wounds (-2) 9
Saves
React 8; Endure 9; Will 8; Luck 1
Movement
Init 11; Move 20 ft (Run 40)
Attacks
Bite 9/2L (no X-Dmg); PokéPowers
Combat Skills
Dodge 9; Grapple 7; Ranged 9; Throw 9; Unarmed 9
All Other Skills
Balance 6; Climb (5’) 4; Escape 9; Hide 13; Intimidate 6; Jump (5’l/1’h) 3; Listen 10; Move Silently 9; Search 8; Sense Motive 10; Spot 10; Swim (20’) 14
Edges
Alert; Lucky; PokéPowers; Swimmer; Additional Bonuses (+4 Swim)
Flaws
Mostly Harmless; Small

PokéPowers
OOOOBubble (WAT): Ranged Attack (9/0S + React Save or lose 10 ft of Movement/30 ft); Penalty Stacks
OOOOTackle (NOR): Grapple Trip for Damage (7/1S)
OOOOTail Whip (NOR): On successful Unarmed Attack (9/♠) User gains +1 Bonus to all further Attacks vs. Enemy; Bonus Stacks
OOOWater Gun (WAT): +2 Ranged Attack (11/2S/50 ft)

 

Charmander
Small Fire Pokémon

Abilities
Str 2; Agi 3; Con 4; Int 2; Wis 2; Pre 3; Vitality (0) 13; Wounds (-2) 9
Saves
React 8; Endure 9; Will 7
Movement
Init 10; Move 20 ft (Run 40)
Attacks
Bite 9/2L (no X-Dmg); PokéPowers
Combat Skills
Dodge 11; Grapple 5; Ranged 9; Throw 9; Unarmed 9
All Other Skills
Balance 8; Climb (5’) 8; Escape 6; Hide 11; Intimidate 8; Jump (10’l/2’h) 4; Listen 8; Move Silently 6; Search 5; Sense Motive 5; Spot 9; Swim (5’) 5
Edges
Acute Vision; Agile; PokéPowers
Flaws
Flashy; Mostly Harmless; Small

PokéPowers
OODig (GRO): User forgoes Actions and is Invulnerable to Attack for as many Rounds as desired (1 Round Minimum) then returns to play with an Unarmed Attack (9/8L) to any within 5 ft
OOFlamethrower (FIR): +2 Ranged Attack (11/8L + Endure Save or Burned/50 ft)
OOOOGrowl (NOR): Enemy makes a Will Save or -2 Penalty to Attack Rolls vs. User; Penalty Stacks
OOOScratch (NOR): +2 Unarmed Attack (11/2L)


« Last Edit: September 12, 2010, 07:40:22 pm by BerkaZerka »
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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #9 on: September 12, 2010, 07:22:30 pm »

Misty's Pokémon


Starmie
Medium Water/Psychic Pokémon

Abilities
Str 3; Agi 3; Con 4; Int 3; Wis 3; Pre 3; Vitality (0) 15; Wounds (-2) 9 (Armor 5)
Saves
React 8; Endure 9; Will 9
Movement
Init 15; Move 30 ft (Run 90); Hover 10 ft
Attacks
Bash 9/3S; Grapple Moves; PokéPowers
Combat Skills
Dodge 9; Grapple 9; Ranged 10; Throw 9; Unarmed 9
All Other Skills
Escape 6; Hide 9; Intimidate 6; Jump (65’l/13’h) 9; Listen 9; Move Silently 17; Search 9; Sense Motive 6; Spot 9; Swim (30’) 17
Edges
Combat Reflexes; Damage Resistant; Hover; Immunities (suffocation); PokéPowers; Marksman; Swimmer; Additional Bonuses (+8 Swim, +8 move silently)
Flaws
Susceptible (dehydration)

Notes
Susceptible (dehydration) Starmie can stay out of water a number of hours equal to Con before becoming Fatigued; and then Exhausted, Unconscious, and finally Dead on each consecutive hour after that.

PokéPowers
OOOFlash (NOR): All in 60’ cone must make a React Save of be Blinded a number of Rounds equal to the X-Roll of their failed Save
OOIce Beam (ICE): +2 Ranged Attack (12/7S + React Save or Freeze/50 ft)
OOPsywave (PSY): Ranged Attack in 60’ cone (10/5S/60 ft cone)
OOOSurf (WAT): +2 Ranged Attack in 30’ cone (12/3S/30 ft cone) [Or] Carry people over water



Psyduck
Small Water Pokémon

Abilities
Str 2; Agi 2; Con 4; Int 2; Wis 2; Pre 2; Vitality (-1) 23; Wounds (-2) 9
Saves
React 7; Endure 9; Will 7; Luck 1
Movement
Init 9; Move 20 ft (Run 40)
Attacks
Slap 9/2S (no X-Dmg); PokéPowers
Combat Skills
Dodge 8; Grapple 5; Ranged 9; Throw 9; Unarmed 9
All Other Skills
Balance 5; Climb (5’) 5; Escape 5; Hide 12; Intimidate 6; Jump (10’l/2’h) 1; Listen 7; Move Silently 5; Search 5; Sense Motive 3; Spot 7; Swim (20’) 12
Edges
Lucky; PokéPowers; Toughness; Additional Bonuses (+4 Swim)
Flaws
Cry Baby; Mostly Harmless; Oblivious; Small; Swimmer; Unreliable

PokéPowers
OOOConfusion (PSY): Ranged Attack (9/0S A20’r + Will Save or Confused/30 ft)
OOODisable (NOR): Enemy must make a Will Save or lose a Random PokéPower for the duration of battle
OOORest (PSY): Cures all Conditions, Heals all damage; User falls Asleep for next 2 Rounds
OOOSurf (WAT): +2 Ranged Attack in 30’ cone (11/3S/30 ft cone) [Or] Carry people over water



Tokapi
(See Misty's Notes)
« Last Edit: September 12, 2010, 07:42:33 pm by BerkaZerka »
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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #10 on: September 12, 2010, 07:28:18 pm »

Brock's Pokémon


Geodude
Small Ground/Rock Pokémon

Abilities
Str 4; Agi 3; Con 6; Int 2; Wis 3; Pre 3; Vitality (0) 28; Wounds (-2) 11 (Armor 10)
Saves
React 8; Endure 11; Will 9
Movement
Init 11; Move 30 ft (Run 120); Hover 10 ft
Attacks
Bash 9/4S; Grapple Moves; PokéPowers
Combat Skills
Dodge 9; Grapple 12; Ranged 9; Throw 9; Unarmed 9
All Other Skills
Escape 6; Hide 13; Intimidate 10; Jump (70’l/14’h) 10; Listen 6; Move Silently 17; Search 6; Sense Motive 6; Spot 6; Swim (7.5’) 7
Edges
Fast; Grappler; Hover; Resilient Hide; PokéPowers; Toughness; Additional Bonuses (+8 move silently)
Flaws
Small

PokéPowers
OOOBody Slam (NOR): Grapple Trip for Damage (12/6S + Endure Save or Paralyzed)
OORockslide (RCK): +4 Ranged Attack (13/8SL/50 ft)
OOOSeismic Toss (FGT): Grapple Trip for Damage (12/6S) Does Double X-Dmg on Extra Success
OOOOTackle (NOR): Grapple Trip for Damage (12/4S)

 

Onix
Large Ground/Rock Pokémon

Abilities
Str 8; Agi 3; Con 8; Int 2; Wis 3; Pre 3; Vitality (0) 34; Wounds (-2) 18 (Armor 16)
Saves
React 8; Endure 13; Will 8
Movement
Init 11; Move 35 ft (Run 280)
Attacks
Slam 9/10S; Bite 9/8L; PokéPowers
Combat Skills
Dodge 9; Grapple 16; Ranged 9; Throw 9; Unarmed 9
All Other Skills
Balance 6; Climb (9’) 11; Escape 6; Hide 2; Intimidate 16; Jump (40’l/8’h) 11; Listen 9; Move Silently 2; Search 5; Sense Motive 9; Spot 9; Swim (9’) 11
Edges
Blind Fight; Cargo Carrier; Grappler; Hard to Kill; PokéPowers; Super Density; Toughness
Flaws
Heavy Sleeper; Large; Additional Penalties (-4 move silently)

PokéPowers

OOOBide (NOR): User forgoes Actions for 2 Rounds, then (if still standing) makes a single +4 Ranged Attack (13/♠) that does double all damage received during Bide
OODig (GRO): User forgoes Actions and is Invulnerable to Attack for as many Rounds as desired (1 Round Minimum) then returns to play with an Unarmed Attack (9/14L) to any within 5 ft
OOEarthquake (NOR): Ranged Attack (9/8S A20’r + React Save or Tripped/50 ft); Only Applies to those on ground
OOORage (NOR): Unarmed Attack (9/6L ♠) that also does 1 additional point of damage each Round for a number of Rounds equal to the X-Roll of the Attack

« Last Edit: September 12, 2010, 07:43:28 pm by BerkaZerka »
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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #11 on: September 12, 2010, 07:31:11 pm »

Nurse Joy's Pokémon


Chansy
Medium Normal Pokémon

Abilities
Str 2; Agi 3; Con 3; Int 3; Wis 4; Pre 3; Vitality (0) 24; Wounds (-2) 8
Saves
React 8; Endure 8; Will 9; Luck 3
Movement
Init 12; Move 25 ft (Run 50)
Attacks
Slap 6/2S (no X-Dmg); PokéPowers
Combat Skills
Dodge 9; Grapple 5; Ranged 10; Throw 10; Unarmed 6
All Other Skills
Balance 6; Climb (6’) 5; Escape 6; Hide 8; Intimidate 6; Jump (10’l/2’h) 1; Listen 11; Move Silently 6; Search 9; Sense Motive 11; Spot 12; Swim (6’) 5; Treat Injury 12
Edges
Acute Vision; Alert; Karma; PokéPowers; Skill Focus (treat injury); Toughness
Flaws
Mostly Harmless; Short


PokéPowers
OOOBubblebeam (WAT): +2 Ranged Attack (12/3S + React Save or lose 10 ft of Movement/30 ft); Penalty Stacks
OOOEgg Bomb (NOR): Thrown Attack (10/5S A10’r/30 ft)
OOOSoftboiled (NOR): First heals 20 Points of Damage to self or others (starting with Wounds then Vitality) and then causes User 5 Points of Damage
OOOOSubstitute (NOR): User creates a copy of self with 8 Vitality & 4 Wound Points that takes all User’s Damage until destroyed

 


« Last Edit: September 12, 2010, 07:44:07 pm by BerkaZerka »
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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #12 on: September 12, 2010, 07:36:37 pm »

Officer Jenny's Pokémon


Growlithe
Small Fire Pokémon

Abilities
Str 4; Agi 3; Con 4; Int 3; Wis 3; Pre 3; Vitality (0) 26; Wounds (-2) 9
Saves
React 8; Endure 9; Will 8
Movement
Init 11; Move 30 ft (Run 120)
Attacks
Nip 10/4L (no X-Dmg); PokéPowers
Combat Skills
Dodge 10; Grapple 12; Ranged 9; Throw 9; Unarmed 10
All Other Skills
Balance 6; Climb (7.5’) 6; Escape 6; Hide 14; Intimidate 11; Jump (40’l/8’h) 12; Listen 10; Move Silently 10; Search 10; Sense Motive 10; Spot 10; Swim (7.5’) 8
Edges
Alert; Athletic; Fast; Grappler; Jumper; PokéPowers; Toughness; Additional Bonuses (+4 jump)
Flaws
Small; Additional Penalties (-2 climb)

PokéPowers
OOOBite (NOR): +2 Unarmed Attack (12/5L + Endure Save or Stunned)
OOOBody Slam (NOR): Grapple Trip for Damage (12/6S + Endure Save or Paralyzed)
OOOOLeer (NOR): Enemy makes a Will Save or User gains +1 Bonus to all further Attacks vs. Enemy; Bonus Stacks
OOOTake Down (NOR): Grapple Trip for Damage (12/6S + Double X-Dmg) but User also takes Half Damage back

« Last Edit: September 12, 2010, 07:44:41 pm by BerkaZerka »
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BerkaZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #13 on: September 12, 2010, 07:37:30 pm »

So there they are  :)

BZ
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LadyZerka

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Re: BZ's Call of PikaChulu Characters
« Reply #14 on: September 14, 2010, 08:09:06 pm »

Thank goodness you have completed this task. It was not a pretty switch, great end results though ;D
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