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Author Topic: General setting and info.  (Read 3248 times)

Forge

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General setting and info.
« on: October 16, 2013, 12:17:23 pm »

Welcome one and all to the great city of Elendel. Here you are one of the masses, the people from all backgrounds living in the poorer areas of the city under the showdows cast by the towers belonging to the great houses. The relatively recent discovery of electric lighting and rail travel have made transport for the commoners easier and it isn't unusual to even see a form of car moving through the busy streets.

Where the world was held locked in time for 1000 years by the Lord Ruler, the past 300 or so have made a surge in technology with guns now being used along with the more traditional weapons, why then do more 'traditional weapons still get used?' is a question often asked. It is due to the powers in the world, alchemical and feruchemical abilitys which are explained elsewhere but involve the burning of metals to produce superhuman abilities or the storing of abilities for use at will later on. Both powers have great strengths but often also have weaknesses.

You are all members of a small but fast rising new thieves group operating in the city. some of you have abilities, and others special talents developed over your lifetimes but each is crucial and its your different skills being used together that will get the job done.

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Your Group has recently been contacted by a very wealthy client. He has taken great lenths to remain unknown but his various agents have passed you the necessary information. Your task at first seemed simple; Break into a house and rob the safe there, take the contents to the drop-off point and walk away with the cash. However your boss has done some digging and it seems its not just a house you are goingto be raiding its a great houses tower and this makes all the difference because the great houses regularly employ allomancers in defence and there are still mistborns in the world although most of them still keep their identities secret.

It will be a very dangerous job, however, if you suceed the pay is extreamly high and your reputation with rise to amoungst the top of the underworld thieves, at least for a time.
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Forge

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Re: General setting and info.
« Reply #1 on: December 02, 2013, 04:28:06 pm »

The first mission however will be different. Your group must now set the ground work for the main job, the task will be to aquire information and devise your plan of attack for the main job. This will require getting hold of all the necessary information required to pull off the job without letting the targets know you are after them. If they find out they are being targeted, or if you die, then the main job can never happen.
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Forge

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Re: General setting and info.
« Reply #2 on: March 07, 2014, 12:28:38 am »

Below your sheet will be remaining vials/full metal minds and Health. Your health will be described as 'full' 'hurt' 'bloodied' 'unconscious' or 'dead' so be carefull if you see bloodied ok? (yes ripped off BZ's system)
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