Jet Black X ISSP Agent/Bounty Hunter (170 XP)
Age 36; Gender Male; Height 6’4”; Weight 225; Eyes Dark; Hair Bald; Skin Dark
Abilities Str 6; Agi 3; Con 4; Int 3; Wis 4; Pre 3; Vitality (0) 29; Wounds (–2) 14 (Armor 10)
Saves React 8; Endure 9; Will 9; Luck 3; Surge 4 / 4
Movement Init 14(16–2); Move 30 ft (Run 180)
Attacks Unarmed Strike 10/6S; Grapple Moves; Spray Mace 14/ * /10’ flat (5); Deck Pistol 12/8L/40ft (12)
Combat SkillsDodge 10 (4); Feint 6; Grapple 16 (6+1); Melee 6; Ranged 11 (4+1); Target 11 (4+1); Throw 6; Unarmed 10 (4)
All Other Skills Balance 6; Bluff 10 (3+1); Climb (7.5’) 9; Conceal 7; Demolitions 9 (3); Diplomacy 9 (2+1); Disable Devise 9 (3); Disguise 9 (2); Drive 6; Electronics 12 (4+2); Escape 6; Gamble 8 (2); Gather Info 11 (4+1); General Knowledge 9 (2+1); Handle Animal 7 (1); Hide 9 (3); Intimidate 13 (4); Interrogation 10 (3); Jump (30’l/6’h) 9; Listen 11 (3+1); Mechanics 12 (4+2); Move Silently 9 (3); Operate Heavy Machinery 7 (1); Pilot 10 (4); Physical Sciences 7 (1); Political Sciences 7 (1); Ride 6; Search 9 (3); Sense Motive 13 (5+1); Spot 11 (3+1); Streetwise 11 (3+1); Survival 8 (1); Swim (7.5’) 9; Taunt 6; Track 9 (2); Treat Injury 10 (3)
Edges Born Leader; Martial Throw; Power Attack; Rapid Shot; Rapid Strike;
Alert; Charismatic; Combat Reflexes; Gearhead; Grappler; Gunner; Hard to Kill; ISSP Ties; Marksman; Safe House; Spacecraft (Fighter); Spacecraft (Frigate); Spirited; Street Doc; Technician; Toughness; Well Informed Flaws Code of Honor; Distinctive Features (Cybernetic Arm); Heroic
Equipment Normal Load 150; Encumbered 300; Limit 450; Drag 1800 Deck pistol with 3 extra clips, police armored vest, cybernetic arm, casual wear, diagnostic scanner, electronic binoculars, electronic compass, handcuffs, micro comlink, permit to arm spacecraft, permit to carry firearms, permit to carry explosives, permit to hunt bounty, permit to pilot spacecraft, permit to transport arms, permit to wear armor, pocket secretary, SOL phone
Frigate (Bebop): Handling +0; Armor 25; Structure 100; Systems 40
Chaff Defense (6)
Sun Flares (24)
Fighter (Hammerhead): Handling +2; Armor 20; Structure 40; Systems 20
Emergency Beacon
Harpoon Line 11/18L/PB
Sun Flares (6)
Bebop Ship’s Stores12mm rounds (100), 12mml hunting rifles (2), 12mml police assault rifle, 12mml police light support gun, 12mml rounds (200), 12mml sniper rifle, 12mml tranquilizer rounds (50), 20mm military auto-shotgun, 20mm police riot gun, 20mm shotgun rounds (100), 20mm shotgun thumper rounds (50), 20mml AP rounds (24, 000), 40mm concussion grenade rounds (12), 40mm high explosive grenade rounds (12), 40mm police pump action grenade launcher, 40mm police under-barrel grenade launcher, 40mm suppression gas grenade rounds (36), 40mm thumper grenade rounds (12), 9mm AP rounds (100), 9mm rounds (600), 9mm sport rifle, animal control netgun, antibiotic (16), antirad (12), antitoxin (12), bows (2), breaking & entering kit, bug detector, laser mike, bugs (6), bullhorns (2), C-4 (20 ounces), cold weather clothing, combat axes (2), combat knives (7), computer workstation, concussion grenades (12), construction tools, crossbow, demolitions kit, diagnostic workstation, dynamite (24), electronic binoculars, electronic compass, electronic tools, emergency beacon, flamethrower, foils (6), gasmasks (4), handcuffs (7), hazmat suits (4), heat reflecting hazmat suits (2), IR camouflage, jamming transmitter, jamming transmitter, laser sight, laser uplink, line taps (4), mechanics tools, memory vid, military hand grenades (12), optical scope, outdoor kit, pain killer (12), police riot shield, magnetic boots (3 pairs), shoulder-fired surface-to-air- missiles (4), signal flares (12), skinsuits (4), smoke bombs (12), spear, sports equipment, stimdose (12), sub-machineguns (2), super-coag (8 ), thermite (6), tracking devices (3), tranquilizer (12), vac suit, video recorder, video screen, voice stress analyzer, walkie-talkies (5), white noise generator, zero-g harness