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Author Topic: Pikachu (played by Aman)  (Read 3672 times)

BerkaZerka

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Pikachu (played by Aman)
« on: February 01, 2014, 04:44:08 pm »


Pikachu (Spawn of PikaChulu)
Age Unknown; Gender ?; Height 1’4”; Eyes Dark; Hair Yellow; Skin Fur

Abilities
Str 1; Agi 7; Con 3; Int 3; Wis 3; Pre 4; Vitality (0) 22; Wounds (-2) 8

Saves
React 12; Endure 8; Will 12; Luck 5; Surge 3
Psychosis 5
Movement
Init 19; Move 30 ft (Run 60)

Attacks
Pimp Slap 10+3X/2S (no X-Dmg); PokéPowers

Combat Skills
Defense 17 (Dodge; Parry) ~5
Ranged 13 (Shoot; Target; Throw) ~3
Close Quarter 7 (Grapple; Melee; Unarmed +3) ~3

General Skills
Acrobatics 15 (Balance; Escape +2; Tumble) ~5
Artistry 6 (Cooking; Painting; Sculpting; Music; Writing)
Athletics 9 (Climb +4; Jump +2; Sprint; Swim) ~5
Control 10 (Drive; Pilot; Operate Heavy Machinery)
Evaluate 9 (Appraise; Gamble; Sense Motive +2; Streetwise) ~3
Fabricate 6 (Construction; Mechanics; Weaponsmith)
Face 7 (Bluff; Entertain; Feint; Intimidate; Taunt)
General Knowledge 6 (Trivia; In The News; Who's Who)
Larceny 15 (Forgery; Open Locks; Sleight of Hand +4) ~5
Medic 6 (Slow Poison; Treat Injury)
Outdoors 6 (Handle Animal; Ride; Survival; Track)
Perception 11 (Listen; Search; Spot) ~3
Sabotage 6 (Disable Device; Trap Setting)
Socialize 7 (Diplomacy; Interrogation; Gather Info)
Stealth 13 (Conceal; Disguise; Hide +6; Move Silently +0) ~5
Tech 6 (Computers; Electronics; Security Systems)
 
Edges
Evasion; Indomitable Spirit; Mobility; PokéPowers; Uncanny Dodge; Agile; Alert; Brawler; Combat Reflexes; Fast; High Jumper; Iron Will; Lucky; Skill Focus (sleight of hand); Stealthy; Toughness; Additional Bonuses (+1 unarmed, +4 climb, +4 jump)

Flaws
Enemy (Team Rocket); Impulsive; Mostly Harmless; Small
 
Equipment  Normal Load 10; Encumbered 20; Limit 30; Drag 120
1 Fortune Cookie; 1 Pokéball; 1 Wildcard; 3 Potions (Heals 10 Damage each)

Notes  
Evasion
The character has superior agility and grace when dodging attacks. He can use the Full Defense Action (Defend + Defend) without spending Surge Points during combat.
.
Indomitable Spirit
The character has extraordinary mental tenacity. Any time the character fails a Willpower Save, he gets a second Save on the next round to try again.
.
Mobility
The character is skilled at dodging past opponents and can move through an opponent’s space when taking Move Actions.
.
Uncanny Dodge [1 Surge| Free Action | Instant]
Spend a Surge Point to automatically Dodge any one attack, or area attack, even if the attack does not require a roll to hit. This includes both physical and mental attacks, such as those produced by spell effects, psionics, and feng-shui powers.

PokéPowers
OOOO Agility (PSY): +4 Dodge & +1 Move Action
OOOOGrowl (NOR): Enemy makes a Will Save or -3 Penalty to Attack Rolls vs. User (Entire Combat); Penalty Stacks
OOOOTail Whip (NOR): On successful Unarmed Attack (13/♠) User gains +3 Bonus to all further Attacks vs. Enemy (Entire Combat); Bonus Stacks
OOOThunder Shock (ELE): +3 Ranged Attack (16/2L A20’r + Endure Save or Paralyzed/30 ft)
OSquamous Blast (UNK): All in 60’ cone take 15SL Damage and must make an Endure Save or be blown over the horizon
« Last Edit: March 11, 2014, 01:26:22 pm by BerkaZerka »
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BerkaZerka

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Re: Pikachu
« Reply #1 on: February 01, 2014, 04:44:13 pm »

Pikachu's Pokémon


Scyther
Medium Bug/Flying Pokémon

Abilities
Str 4; Agi 4; Con 4; Int 2; Wis 3; Pre 3; Vitality (0) 26 0; Wounds (-2) 9 0 (Armor 5) (+.+)
Saves
React 9; Endure 9; Will 7; Surge 3 2
Movement
Init 12; Move 40 ft (Run 160) Flight
Attacks
Strike 12/5L; PokéPowers
Combat Skills
Dodge 10; Grapple 7; Ranged 7; Throw 7; Unarmed 12
All Other Skills
Escape 10; Hide 10; Intimidate 11; Listen 10; Move Silently 10; Search 8; Sense Motive 7; Spot 10
Edges
Alert; Damage Resistant; Fast; Flight; Hearty; PokéPowers; Power Attack; Scrapper; Toughness
Flaws
Cannot Swim; Clumsy; Hothead; Phobia (deep water)

PokéPowers
OOOO Agility (PSY): +4 Dodge & +1 Move Action
OOOCut (NOR): +2 Unarmed Attack (14+2X/7L)
OOOSlash (NOR): Unarmed Attack (12+2X/5L) Does +10 Dmg on Extra Success
OOOOSwords Dance (NOR): Lose 1 Round for a +8 Bonus on Next Round’s Attack



Krabby
Small Water Pokémon

Abilities
Str 4; Agi 3; Con 4; Int 1; Wis 3; Pre 3; Vitality (0) 24; Wounds (-2) 8 (Armor 8 )
Saves
React 8; Endure 9; Will 8
Movement
Init 11; Move 20 ft (Run 80)
Attacks
Pinch 11/4L (no X-Dmg); Grapple Moves; PokéPowers
Combat Skills
Dodge 9; Grapple 11; Ranged 9; Throw 6; Unarmed 11
All Other Skills
Escape 6; Hide 13; Intimidate 10; Jump (20’l/4’h) 3; Listen 6; Move Silently 6; Search 7; Sense Motive 6; Spot 9; Swim (6’) 7
Edges
Grappler; PokéPowers; Power Attack; Resilient Hide; Scrapper; Spider Climb; Toughness
Flaws
Mostly Harmless; Small

PokéPowers
OOO Crabhammer (WAT): +2 Unarmed Attack (13+2X/6L) Does Double X-Dmg on Extra Success
OGuillotine (NOR): +4 Unarmed Attack (15+4X/10SL + Endure Save or KO)
OOOStomp (NOR): Unarmed Attack (11/4S + Endure Save or Paralyzed)
OOOVicegrip (NOR): Grapple Hold for Damage (11/4L)

« Last Edit: March 06, 2014, 08:30:27 pm by BerkaZerka »
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Not Aman

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Re: Pikachu (played by Aman)
« Reply #2 on: February 12, 2014, 09:22:24 pm »

MWHAHAHAHAHA

« Last Edit: February 12, 2014, 09:55:03 pm by Aman »
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