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Author Topic: Officer Jenny (played by Daedalus)  (Read 7091 times)

BerkaZerka

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Officer Jenny (played by Daedalus)
« on: February 01, 2014, 04:42:23 pm »


Officer Jenny (Police) FEAR OF HIEGHTS
Age 18; Gender Female; Height 6’; Weight 130; Eyes Brown; Hair Blue; Skin Fair

Abilities
Str 3; Agi 3; Con 3; Int 4; Wis 4; Pre 4; Vitality (0) 25 7; Wounds (-1) 13 BURNED
Saves
React 8; Endure 8; Will 9; Luck 3; Surge 5 4 / 5 0
Psychosis 13
Movement
Init 16; Move 30 ft (Run 90)

Attacks
Police Brutality 9/3S; Grapple Moves 11+2X/3S; Nightstick 9/4S; Bazooka 11+2X/20L A30’r/600 ft (1); Pokéball 9/♠

Combat Skills
Defense 9 (Dodge; Parry) ~3
Ranged 9 (Shoot +2; Target; Throw) ~3
Close Quarter 9 (Grapple +2; Melee; Unarmed) ~3

General Skills
Acrobatics 6 (Balance; Escape; Tumble)
Artistry 7 (Cooking, Painting; Sculpting; Music; Writing)
Athletics 9 (Climb; Jump; Sprint; Swim) ~3
Control 9 (Drive; Pilot; Operate Heavy Machinery) ~3
Evaluate 10 (Appraise; Gamble; Sense Motive +2; Streetwise) ~3
Fabricate 7 (Construction; Mechanics; Weaponsmith)
Face 11 (Bluff; Entertain; Feint; Intimidate +2; Taunt) ~4
General Knowledge 7 (Trivia; In The News; Who's Who)
Larceny 6 (Forgery; Open Locks; Sleight of Hand)
Medic 10 (Slow Poison; Treat Injury) ~3
Outdoors 7 (Handle Animal; Ride; Survival; Track)
Perception 12 (Listen; Search; Spot) ~3
Sabotage 7 (Disable Device; Trap Setting)
Socialize 11 (Diplomacy; Interrogation; Gather Info) ~4
Stealth 7 (Conceal; Disguise; Hide; Move Silently)
Tech 8 (Computers; Electronics; Security Systems) ~1

Advanced Skills
Political Sciences 10 (Economics; Law; Politics) ~3

Edges
Born Leader; Martial Throw; Police Ties; Alert; Bully; Combat Reflexes; Grappler; Hard to Kill; High Pain Threshold; Shooter; Spirited; Toughness

Flaws
Absent Minded; Code of Honor (punish lawbreakers); Heroic

Equipment   Normal Load 50; Encumbered 100; Limit 150; Drag 600
900 pennies; 2 Pokéballs; 1 Fuzzy Pink Slipper (no match); Motorcycle with Sidecar; Nightstick; Bazooka; 0 Bazooka Shell; 3 Wildcards; 1 Antidote; 1 Burn Heal; 1 Repel

Notes  
Officer Jenny has heard reports of strange Pokémon being seen south of Viridian City. She hadn’t thought much of it until her Chief got a call from Professor Oak, asking that he send Officer Jenny down to Pallet Town to Investigate things further. As Officer Jenny prepared to leave, she was met by Nurse Joy who insisted in traveling down to Pallet Town with her – It seems that Nurse Joy has actually seen a few of these strange Pokémon brought into her Pokémon Center by concerned trainers. Unfortunately, she doesn’t know how to treat them – they won’t stay in Pokéballs and EAT other Pokémon! How terrible!

Born Leader  
The character has the natural ability to encourage, motivate, and push others beyond their normal limitations. The character gains a second set of Surge Points (equal to her own), which she can give to others within the sound of her voice. Unlike her personal Surge Points, these are not limited to being spent just one per round.
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Martial Throw
The character knows how to use the ground against an opponent. He can cause unarmed damage on any successful Grapple Trip and +5 damage on a successful Grapple Body Slam attack.
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Police Ties
The character has ties and limited resources available from within the local police force.

Officer Jenny’s Pokemon
Arcanine
« Last Edit: March 07, 2014, 02:01:33 pm by BerkaZerka »
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BerkaZerka

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Re: Officer Jenny
« Reply #1 on: February 01, 2014, 04:42:29 pm »

Officer Jenny's Pokémon


Arcanine
Medium Fire Pokémon

Abilities
Str 6; Agi 4; Con 6; Int 3; Wis 3; Pre 4; Vitality (0) 35 26; Wounds (-2) 11
Saves
React 9; Endure 11; Will 8
Movement
Init 16; Move 35 ft (Run 210)
Attacks
Nip 10/6L; PokéPowers
Combat Skills
Dodge 12; Grapple 14; Ranged 10; Throw 10; Unarmed 12
All Other Skills
Balance 9; Climb (9’) 8; Escape 7; Hide 9; Intimidate 13; Jump (60’l/12’h) 17; Listen 10; Move Silently 11; Search 10; Sense Motive 10; Spot 10; Swim (9’) 10
Edges
Agile; Alert; Athletic; Combat Reflexes; Evasion; Fast; Grappler; Jumper; Pack Mule; PokéPowers; Toughness; Additional Bonuses (+4 jump)
Flaws
Big ‘Un; Additional Penalties (-2 climb)

PokéPowers
OOOBite (NOR): +2 Unarmed Attack (12+2X/5L + Endure Save or Stunned)
OOOBody Slam (NOR): Grapple Trip for Damage (12/6S + Endure Save or Paralyzed)
OFire Blast (FIR): Ranged Attack 60’ cone (10/6L + Endure Save or Burned/60 ft cone)
OOOTake Down (NOR): Grapple Trip for Damage (12+2X/6S + Double X-Dmg) but User also takes Half Damage back
« Last Edit: March 06, 2014, 08:29:24 pm by BerkaZerka »
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