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Author Topic: BZ's Malkavian Menace  (Read 114193 times)

BerkaZerka

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BZ's Malkavian Menace
« on: January 04, 2015, 12:25:34 pm »

Steeple Carson Olaf Trevesky The Fourth

Player: BZ
Chronicle: Transylvanian Chronicles

Nature: Deviant
Sire: Stephan Vladivostok
Demeanor: Conniver
Clan: Malkavian
Generation 7th
Concept: Rich Lay-About
Coterie: The Squamous Thugs of Brutal Doomosity and Some Random Tzimisce Who Keeps Following Them Around All The Time

Attributes
Physical: Strength 2, Dexterity 6, Stamina 2
Social: Charisma 3, Manipulation 1, Appearance 2
Mental: Perception 2, Intelligence 2, Wits 4

Abilities
Talents: Alertness 3; Athletics 1; Awareness 0; Brawl 0; Dodge 3; Empathy 0; Expression 0; Intimidation 0; Leadership 0; Streetwise 2; Subterfuge 0
Skills: Animal Ken 0; Crafts 0; Riding/Drive 0; Etiquette 1; Firearms 0; Larceny 3; Melee 3; Performance 3; Stealth 3; Survival 0
Knowledge: Academics 0; Finance 0; Investigation 0; Law 0; Linguistics 2; Medicine 0; Occult 3; Politics 0; Science 0

Disciplines
Auspex 1; Dementation 0; Obfuscate 2; Thaumaturgy 4

Virtues
Courage: 4
Conscience/Conviction: 2
Self-control/Instinct: 4

Backgrounds
Generation 5; Resources 5; Herd 1

Adversity
(Leave this section of your character sheet blank. This part is here purely for my use. If you gain any enemies or adverse backgrounds during your in-game time, they will show up here.)

Humanity/Path
6/Path of Caine

WillPower
Permanent Willpower: 10
Temporary Willpower: 10

Health
Full; No penalty; 10/10

Blood Pool
Points: 20
Points Per Turn: 4

Merits and Flaws
Additional Discipline; Cost 5
Hidden Diablerie; Cost 3

One Arm; Cost -3
Phobia (Priests and Nuns); Cost -2
Repelled by Crosses; Cost -3
Stereotype; Cost -2

Magic

Paths
Elemental Mastery 4

Rituals
Elemental Strength (1)
Wooden Tongues (2)
Animate The Unmoving (3)
Elemental Form (4)

Derangements
Cannot function without pet rock ‘Maurice’ – must ask its permission to feed

Languages
Praugish, Jewish, & Transylvanian

Combat
Weapon/Attack: XX Difficulty: XX Damage: XX Range: XX Rate: XX Clip: XX Conceal: XX
(More will be added as needed)

Armor
Class: XX Rating: XX Penalty: XX
Description: XX

Expanded backgrounds
(Here you provide descriptions of your background)

Possessions
Gear (Carried): XX
Equipment (Owned): XX
Vehicles: XX
Feeding Grounds: XX

Blood Bonds/Vinculi
Bound to: XX (Rating: XX)

Havens
Location: XX
Description: XX

History
His story till now:

Steeple's vast resources are the result of a family inheritance; his father Moshe Soloveitchik of Prague having amassed a fortune in the salt trade - bequeathing numerous mines, trading routes, and holding companies to his only son Steeple.

Of course, Steeple doesn't run anything, being completely inept when it comes to governing such wealth (or anything else for that matter), and is largely just a figurehead or 'benefactor' to the many revenue streams across Europe, Asia, and Africa that still bear his father's name.

In fact, those actually running things, take great care to ensure that Steeple wants for nothing, constantly filling his coffers, under the express agreement that he stay out of the business and let them oversee things for themselves.

For the most part, Steeple enjoys the life of a fabulously rich lay-about, but deep down, harbors fear that the 'Businessmen' want him dead, so that they can own the businesses for themselves. He's probably correct, being that he's the sole heir of the family fortune with no-one to pass it along to.

Of course, all this wealth was the reason he was embraced, being a conveniently naive cash-cow for his Sire.

Goals/Destiny: XX
Why he is willing to join the cotterie (besides sire's request): XX
Connection to other characters: XX

Description
Steeple Carson Olaf Trevesky the Fourth (Steep to his friends) is a six and a half foot tall rail-thin lay-about with foofy white hair and a pathetic excuse for a goatee.  He carries a silver-tipped heavy mahogany walking stick (that doubles as a sword cane) and dresses in an orange and brown pinstriped suit with a short magician’s cape.

Hanging from his left shoulder is the empty armguard and gauntlet from an old suit of plate armor (where his arm use to be), while a he wears a garishly white codpiece over his clothing – because he refuses to go anywhere without his ‘protection’.

Steep insists he lost his real arm to fiendish nuns many years ago while he slept in a gutter near a cathedral.  To this day, he can’t go anywhere near a Catholic Nun or Priest without suffering debilitating ‘flashbacks’.

Steep always carries a strange rock with him and can sometimes be seen listening to it closely – On rare occasions, he has been know to argue with it.
« Last Edit: January 06, 2015, 06:38:04 pm by BerkaZerka »
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #1 on: January 04, 2015, 04:50:11 pm »

I'll post Merit & Flaw Descriptions here shortly...
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #2 on: January 04, 2015, 04:55:22 pm »

Stereotype (2pt. Flaw)
You buy heavily into all of the vampire stories you’ve read and heard. You wear a cape or body glitter, speak with an accent, and otherwise act in a cartoonish fashion. Such behavior is embarrassing in the extreme to other Kindred, who are likely to ostracize or mock you (+2 difficulty to Social rolls with other vampires who don’t share your habits). You also stand out to hunters.
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #3 on: January 04, 2015, 05:34:18 pm »

Okay! That's the stat block. You can work over what weapons and items you have based on what's appropriate given your resources and the era. You can pretty much have your pick of what you want with your current wealth.
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #4 on: January 05, 2015, 06:48:12 am »

Character Quote: "That's Prince 'it's just a rock' Maurice to you bud!"
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #5 on: January 05, 2015, 06:50:05 am »

Herd Members -
Sebastian the Butler, Nadia the Maid, & Igor the Coachman
« Last Edit: January 05, 2015, 11:28:12 am by BerkaZerka »
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #6 on: January 05, 2015, 08:47:21 am »

Character Quote: "That's Prince 'it's just a rock' Maurice to you bud!"

*Duly notes that Maurice shall be referred to and behave as a Prince.
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #7 on: January 05, 2015, 08:49:05 am »

Herd Members -
Sebastian the Butler, Nadia the Maid, & Igor the Footman

Just a note on the footman - there's a general rule about how herd members are supposed to be relatively useless (compared to retainers and allies) other than for their blood (like cult members in Mage or Minions in Mythic Nippon), so i'll just warn you from now that you probably shouldn't rely on Igor for anything special.
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #8 on: January 05, 2015, 11:27:09 am »

By Footman, I mean the guy who handles baggage on & off the carriage (not a military man) haha!

Another name could be coachman I suppose. XD

I'll change it to Coachman to prevent any later confusion.
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #9 on: January 05, 2015, 11:27:54 am »

Ahhh, okay. Sounds good.
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #10 on: January 05, 2015, 12:31:02 pm »

More Background:

Steeple's vast resources are the result of a family inheritance; his father XX having amassed a fortune in the salt trade - bequeathing numerous mines, trading routes, and holding companies to his only son Steeple.

Of course, Steeple doesn't run anything, being completely inept when it comes to governing such wealth (or anything else for that matter), and is largely just a figurehead or 'benefactor' to the many revenue streams across Europe, Asia, and Africa that still bear his father's name.

In fact, those actually running things, take great care to ensure that Steeple wants for nothing, constantly filling his coffers, under the express agreement that he stay out of the business and let them oversee things for themselves.

For the most part, Steeple enjoys the life of a fabulously rich lay-about, but deep down, harbors fear that the 'Businessmen' want him dead, so that they can own the businesses for themselves. He's probably correct, being that he's the sole heir of the family fortune with no-one to pass it along to.

Of course, all this wealth was the reason he was embraced, being a conveniently naive cash-cow for his Sire.
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Forge

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Re: BZ's Malkavian Menace
« Reply #11 on: January 05, 2015, 12:33:36 pm »

This is looking hilarious already :)
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #12 on: January 05, 2015, 12:39:00 pm »

Thank you my good man~  XD
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #13 on: January 05, 2015, 12:47:09 pm »

I think his father's name will be Moshe Soloveitchik.
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #14 on: January 05, 2015, 12:47:48 pm »

And yes Aman, that's the first Jewish name(s) I grabbed off Google.  XD
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Not Aman

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Re: BZ's Malkavian Menace
« Reply #15 on: January 05, 2015, 12:48:27 pm »

That name is the name of a really big rabbi, I think. XD
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #16 on: January 05, 2015, 12:49:10 pm »

So the malkavian's business-savy father is a fat rabbi?
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Not Aman

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Re: BZ's Malkavian Menace
« Reply #17 on: January 05, 2015, 12:49:49 pm »

xD (I think he may be. Don't know. XD)
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #18 on: January 05, 2015, 12:51:19 pm »

Two Rabbi's actually :)
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Not Aman

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Re: BZ's Malkavian Menace
« Reply #19 on: January 05, 2015, 12:52:12 pm »

Two Rabbi's actually :)

The guy I was thinking of is actually named Chaim Soloveitbwidwqbdda, but his son was Moshe. XD Who's the second one?
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #20 on: January 05, 2015, 12:54:51 pm »

Moshe Meiselman & Joseph B. Soloveitchik
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Not Aman

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Re: BZ's Malkavian Menace
« Reply #21 on: January 05, 2015, 12:56:24 pm »

Moshe Meiselman & Joseph B. Soloveitchik

XD

His father (Joseph) was named Moshe Soloveitchik. XD
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #22 on: January 05, 2015, 12:58:42 pm »

Oh haha!

But yeah, I thought it would work for the character.

"Your name is Steeple Carson Olof Trevesky the Fourth? Wow, must be a cherished family name."

"Not really. My dad's name was bob."

"Wha?"
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Not Aman

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Re: BZ's Malkavian Menace
« Reply #23 on: January 05, 2015, 12:59:16 pm »

XD
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #24 on: January 05, 2015, 06:01:21 pm »

Is there a Malkavian specific Path? I'm not 100% sold on the Path of Caine...
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #25 on: January 05, 2015, 06:15:45 pm »

Nope, no specific Malkavian path.
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #26 on: January 05, 2015, 06:28:21 pm »

Can I make my own?

The Enlightenment of Maurice!  ;D
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #27 on: January 05, 2015, 06:34:50 pm »

Steps of the path:

10. Maurice is Love. Maurice is Life

9. You must always hear the words spoken by Prince Maurice.

8. You must bathe Prince Maurice daily.

7. You must spend 1 hour every night polishing Maurice.

6. You must leave Maurice out in the sun during the daylight, so that he can stay warm.

5. Prince Maurice requires blood sacrifice once a week. He must drink the blood of at least one human.

4. You must always request permission from Prince Maurice to feed.

3. Prince Maurice must never be separated from his true love, that pebble you passed by the other day.

2. Prince Maurice must be sung a lullaby every dawn before the sun rises.

1. Prince Maurice requires regular conversation.

(Nah, but actually you really do have to pick a path, unfortunately. If you can make a good enough one I'll accept it)
« Last Edit: January 06, 2015, 05:42:22 pm by BerkaZerka »
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #28 on: January 05, 2015, 06:45:03 pm »

^ I think I'll take 2 paths haha!
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #29 on: January 06, 2015, 06:55:00 am »

Taking advantage of Gen 7 - Changed Dex from 5 to 6, Dropped Stam from 3 to 2.

Also, what's the Blood Points per turn limit for 7th Gen?
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #30 on: January 06, 2015, 06:55:42 am »

As for paths, going to stick with the path of Caine.

Prince Maurice can follow his own path though haha!
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #31 on: January 06, 2015, 03:41:19 pm »

Lavishly Furnished Transylvanian Manor in Town, Hunting Lodge (not too far from civilization), Riding Horse w/ Fancy Saddle, Four Horse Carriage, Eight Horse Salt-Wagon, Warehouse in Town, River Barge, Rowboat, Favorite Tavern with Reserved Seating.

Great Swords, Chain Armor, Knight Armor, Various Shields, Flails & Morning Stars.

...
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #32 on: January 06, 2015, 03:42:15 pm »

Lots and Lots of Bear Traps.
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Not Aman

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Re: BZ's Malkavian Menace
« Reply #33 on: January 06, 2015, 03:43:16 pm »

Lots and Lots of Bear Traps.

Caltrops, you mean. XD
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #34 on: January 06, 2015, 03:43:59 pm »

Nien!!!!

No caltrops until modern ages - and then, only legos!
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Not Aman

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Re: BZ's Malkavian Menace
« Reply #35 on: January 06, 2015, 03:44:49 pm »

XD
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #36 on: January 06, 2015, 03:54:58 pm »

Taking advantage of Gen 7 - Changed Dex from 5 to 6, Dropped Stam from 3 to 2.

Also, what's the Blood Points per turn limit for 7th Gen?

You get 20 blood points and you can spend 4 per turn.
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #37 on: January 06, 2015, 03:57:49 pm »

That's not even a good idea for a Malkavian hehehe!
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #38 on: January 06, 2015, 03:59:24 pm »

Lavishly Furnished Transylvanian Manor in Town, Hunting Lodge (not too far from civilization), Riding Horse w/ Fancy Saddle, Four Horse Carriage, Eight Horse Salt-Wagon, Warehouse in Town, River Barge, Rowboat, Favorite Tavern with Reserved Seating.

Great Swords, Chain Armor, Knight Armor, Various Shields, Flails & Morning Stars.

...

Note that your char is not strong enough to use Great Swords or Knight armor. +1 to your strength lets you use Knight armour, + 2 lets you use Great swords. You can boost with blood but you won't be able to wear the Knight armour until you do. A single level of Potence counts for two strength so if you get one dot of Potence i'd allow you to use both.
(I count Potence as two strength because it's an automatic Strength success - and teh average difficulty of a roll is 6, which is a 50% success rate. 2 dice would usually therefore equal one success)


Lots and Lots of Bear Traps.

The Bear Traps are all vegan! Why would you do this to them you cruel monster?!
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #39 on: January 06, 2015, 04:03:50 pm »

Yeah, all the arms are just décor for his manor haha!

Though he is good to go on all counts with Elemental Strength  ^v^
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #40 on: January 06, 2015, 04:06:14 pm »

Eh - you'd have to activate that every few turns. Which, technically, is perfectly possible, but, well, do you really want to have to waste an action every few turns casting the spell and spending one turn helpless because the armour is too heavy for you to move in?
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Daedalus

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Re: BZ's Malkavian Menace
« Reply #41 on: January 06, 2015, 04:25:39 pm »

Dont worry BZ, you'll only have the 'one arm flaw' untill Lucien gets Vicissitude 6, then hell give you a female arm! :)
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #42 on: January 06, 2015, 05:21:14 pm »

Do you want your char to be from Prague or from Budapest? (They're the two trade cities)
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #43 on: January 06, 2015, 05:23:49 pm »

Eh - you'd have to activate that every few turns. Which, technically, is perfectly possible, but, well, do you really want to have to waste an action every few turns casting the spell and spending one turn helpless because the armour is too heavy for you to move in?

He's not the brightest torch in the barrel haha! Don't worry, though, I'll be bumping strength & Stamina as soon as possible (or looking for Potence, etc)...
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #44 on: January 06, 2015, 05:24:22 pm »

Do you want your char to be from Prague or from Budapest? (They're the two trade cities)

Leaning toward Prague due to the Jewish Quarter haha!
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #45 on: January 06, 2015, 05:28:38 pm »

Dont worry BZ, you'll only have the 'one arm flaw' untill Lucien gets Vicissitude 6, then hell give you a female arm! :)

There better be some boobs to go along with that arm damn it!  ;D
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Drakilian

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Re: BZ's Malkavian Menace
« Reply #46 on: January 06, 2015, 05:30:50 pm »

Leaning toward Prague due to the Jewish Quarter haha!

Okay then, Prague it is.
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #47 on: January 06, 2015, 05:31:59 pm »

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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #48 on: January 06, 2015, 05:44:38 pm »

Totally keeping this (not as his own Path), but Steeple will be certain that Maurice has his own Path and this must be it  ;D

The Path of Prince Maurice

10. Maurice is Love. Maurice is Life

9. You must always hear the words spoken by Prince Maurice.

8. You must bathe Prince Maurice daily.

7. You must spend 1 hour every night polishing Maurice.

6. You must leave Maurice out in the sun during the daylight, so that he can stay warm.

5. Prince Maurice requires blood sacrifice once a week. He must drink the blood of at least one human.

4. You must always request permission from Prince Maurice to feed.

3. Prince Maurice must never be separated from his true love, that pebble you passed by the other day.

2. Prince Maurice must be sung a lullaby every dawn before the sun rises.

1. Prince Maurice requires regular conversation.
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BerkaZerka

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Re: BZ's Malkavian Menace
« Reply #49 on: January 06, 2015, 05:45:19 pm »

I do have a Path I'm Working on, if for nothing else just to see what you think.
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