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Author Topic: Forge's vamp who's prob going to be nosferatu  (Read 143712 times)

Forge

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Forge's vamp who's prob going to be nosferatu
« on: January 04, 2015, 01:43:18 pm »

Stuff to be added
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #1 on: January 04, 2015, 01:56:50 pm »

Name: Heldric Haikans

Player: Forge the bearer of the awesomesause

Chronicle: Transylvanian Chronicles

Nature: Survivor

Sire: Malachite

Demeanor:Architect

Clan: Nosferatu

Generation 7th

Concept: Outsider

Coterie:

Attributes

Physical

Strength: 5; Dexterity: 2; Stamina: 3

Social

Charisma: 3 Manipulation: 2 Appearance: 0

Mental

Perception: 2; Intelligence: 2; Wits: 4

Abilities

Talents

Alertness: 2 ; Awareness: 1 ; Athletics: 3; Brawl: 3; Dodge: 0; Empathy: 0; Expression: 0; Intimidation: 3; Leadership: 0; Streetwise: 0; Subterfuge: 1

Skills

Animal Ken: 2; Crafts: 0; Riding/Drive: 0; Etiquette: 0; Firearms: 0; Melee: 0; Performance: 1; Security: 1; Stealth: 5; Survival: 2

Knowledge

Academics: 0; Politics: 0; Finance: 0; Investigation: 1; Linguistics: 3; Medicine: 0; Occult: 1; Science: 0; Law: 0

Disciplines

Obsfucate: 5

Potence: 0

Animalism: 2

Virtues

Courage: 4

Conscience/Conviction: 2

Self-control/Instinct: 4

Advantages

Backgrounds

Beneficial

Allies: 4; Influence: XX; Mentor: XX; Resources: 2; Contacts: XX; Generation: 5; Herd: XX; Retainers: 1; Status: XX

Adversarial

(Leave this section of your character sheet blank. This part is here purely for my use. If you gain any enemies or adverse backgrounds during your in-game time, they will show up here.)

Humanity/Path
Path of the Beast

WillPower

Permanent Willpower: 5

Temporary Willpower: 5

Health

Full; No penalty; 10/10

Blood pool

Points: 15

Points per turn: 3

Merits and Flaws

Sweet Blood Cost: 1
Your vitae tastes like the finest wine, sweet and heady without the slightest trace of salt or metallic tang. As such, you may hide your blood in a chalice or feed ghouls without betraying the true nature of their draught.

[ 2 ]   Enchanting Voice 
There is something about your voice that others cannot ignore. When you command, they are cowed. When you seduce, they swoon. Whether thundering, soothing, persuading, or simply talking, your voice commands attention. The difficulties of all rolls involving the use of the voice to persuade, charm, or command are reduced by two.

Merit: Light Sleeper Type:
You can awaken instantly at any sign of trouble or danger, and do so without any sleepiness or hesitation. You may ignore rules regarding how Humanity or your morality Path restricts the number of dice available during the day.

Merit: Reptile buddy Type: Large African crocodile pet(will post stats below) Cost: 3
Yes, those legends about albino alligators in the sewers really are true. You've been nursing a few of them with your vitae in the local spawning pool for years. Your careful breeding and vigilant training has produced a reptilian slave of exceptional intelligence. It has a mind as sharp as that as a five-year-old child and teeth as keen as butcher knives. The beast understands your native language perfectly and can even follow complex directions. Faster and deadlier than any human ghoul, it is a highly efficient killing machine fully capable of patrolling your domain with ruthless efficiency. Reptile buddies also love to play "fetch" with human limbs (whether attached or severed).
Ghouled Reptile Buddy

Physical: Strength 6, Dexterity 2, Stamina 6
Social: Charisma 0, Manipulation 0, Appearance 0
Mental: Perception 3, Intelligence 1, Wits 3
Disciplines: Fortitude 2, Potence 2
Blood Pool: 5
Willpower: 5
Attacks: Bite (7 dice), Tail Slap (6 dice)

Flaw: Amnosmia Type: No sense of smell or taste Cost: 2
You have no sense of smell or taste. The vilest odors and flavors imaginable cannot affect you; in fact, you do not even recognize their presence. You cannot attempt a Perception roll that involves either of these senses. However, any supernatural attack involving horrific odors and tastes does nothing to you. Granted, Nosferatu who have surrounded themselves with unseemly funk long enough become immune to just about any foul odor, but you simply do not recognize smells at all.
You may not take the Merits Acute Sense: Smell or Acute Sense: Taste with this flaw. Also, attempting to use Heightened Senses for taste or smell will have no effect.


Flaw: Contagious Type: touching others causes transfere of virulent disease Cost: 5
Dead bodies contain all sorts of infectious bacteria, fungi and spores. There's a reason coroners wear gloves when handling corpses. Thanks to a rather virulent version of Nosferatu's curse, a few doomed varieties of Nosferatu retain these infections after their Embrace. Contagious Nosferatu can never interact with mortals without the possibility of spreading sickness and disease. A mortal who touches a Contagious Nosferatu must make a Stamina roll (difficulty 9) or fall prey to illness for the next week. At the end of each week, the victim must make another roll; if he succeeds, he recovers from the illness.
While this may seem like a rather crippling Flaw, it does force players to think of new ways of interacting with the human world (many of which are detailed in this chapter). To maintain a sense of game balance, most other supernatural creatures have ways of dealing with the Contagious Sewer Rat's disease: Werewolves regenerate very quickly, mages can mystically remove the infection from themselves or other mages, wraiths just don't give a damn because they're incorporeal, and so on.
Heldric's personal contagion is a form of Cryptococcosis. This is normally a fungal infection which can infect the lungs and meninges around the brain of people with already weakened immune systems, however, the nosferatu curse has given it greatly increased virulence and contagious abilities. It now spreads easily by touch or fluid transfer (like a mortal being fed blood) and has the following symptoms:
Dependent on the infectious syndrome, symptoms include fever, fatigue, dry cough, headache, blurred vision, and confusion. Symptom onset is often subacute, progressively worsened over several days. The two most common presentations are meningitis (an infection in and around the brain) and pulmonary (lung) infection. A strong immune response in mortals CAN fight off the illness however repeated failed immune responses over a few weeks leads to death.

Flaw: feeding aversion Type: the young, specifically those not counted yet as adults (Shall we say below 16?) Cost: 3
Must burn a will point to be able to feed off the young

Magic

Rituals

XX

Paths

Path of the Beast

Derangements

XX

Languages

Greek
Romanian
German
Hungarian
Arabic

Combat

Weapon/Attack: XX Difficulty: XX Damage: XX Range: XX Rate: XX Clip: XX Conceal: XX
(More will be added as needed)

Armor
Class: light Rating: 1 Penalty: 0
Description: padded leather armour of good quality, he wanted heavier armour but it reduced his movement and affected his stealth so padded leather with a leather cowl and cloak over the top to conceal his visage was the best current choice for him.

Expanded backgrounds
(Here you provide descriptions of your background)

Allies: 4pt Ally/Retainer: Andreas Drakovich

Contacts: XX

Influence: XX

Herd: XX

Retainers: See Allies

Resources: A small number of belongings, gathered over the few years after his death and kept in a cave. His coffin was donated by his sire. The leather armor and spiked gloves he purchased with savings. He makes a very small income running jobs for his sire and occasionally stealing from the dead or overly affluent.

Status: XX

Other: XX

Possessions

Gear (Carried): leather armor and spiked gloves, cloak

Equipment (Owned): Armour, Spiked gloves, A thick cloak, A few minor decorative bits of furniture in his cave, a nice solid coffin with all the appropriate safeguards against the sun

Vehicles: XX

Feeding grounds: The surrounding villages and nearby city. His bite often leads to the death of his targets so he varies his feeding grounds as much as possible

Blood bonds/Vinculi

Bound to: XX (Rating: XX)

Havens

Location: XX

Description: XX

History

His story till now: XX

After leading a happy life of meaninglessness in a small village he was turned at the same time as a second young man from a nearby village. The little he was able to find out about his secretive sires choices was that he picked two young men who had succeed in  their village life to compete to be his successor. He does not know why the Elder decided that it was time, or why he thought the competition was a good plan.
The competition was not a good plan, or the other choice of candidate was not a good one. It did work out well for Heldric, who having lost his looks, pursued the traditional path of the Nosferatu (Secrecy and Obsfucate) His opponent however appeared to wish he was a Gangrel and after a series of bad choices Heldric ended with his competitor being a mute blood bound servant.

Since then he has treated his bound vassal well along with carefully raising and breeding imported crocodiles which he acquired from dark skinned merchants on a trip South. He has raised the best of them to be a very intelligent ghoul reptile of impressive strength and loyalty.

He made his own small haven in a cave under the riverbank where he wont be disturbed by mortal eyes and his retainers can live in peace from disturbance. It is however just a cave and he wishes for a better haven soon, he has plans for a great underground cathedral and labyrinth but this is a long way from being realized. He also uses the occasional crypt when needed.

He has spent the last several years looking for a way to get a ghoul servant or two to handle daytime matters without his contagion killing them, he thinks if he finds one resilient enough that they may eventually develop an immunity to it. His other plan is to ghoul something like a Garou or human mage who can purge the disease from themselves, he has also made little progress on this front.

A lot of his spare time is spend being invisible to all on rooftops and shadowy alleyways gathering information and pretending to still be a part of the mortals life.

Goals/Destiny: XX

Why he is willing to join the cotterie (besides sire's request): He still likes people, despite his deformity and this appears to be a good way of forcing people to interact with him. H knows he can be a grumpy ass but this way people wont just get annoyed and leave.

Connection to other characters: XX

Description

Age: 73

Apparent Age: not really definable

Date of Birth: 1163

Death: 1183

Hair: brown-ish with grey throughout, hairline receded half way back over the skull

Eyes: inky black with hints of red

Race: Mixed from the various invaders over the past 1000 years

Nationality: Says Transylvanian...

Height: 5.8

Weight: 135

Sex: male

Physical description: Heldric was once a tall, good-looking male of minor repute in his village. He had good prospects with several local girls and thought about heading to a bigger city for a good job too. Sadly he was embraced by a Nosferatu, he wasn't attractive enough for it to be a vindictive embrace however he was attractive enough to find the transformation into a monster very mentally taxing. Due to this he holds a minor disdain of attractive people, luckily this is not a full grudge and he can ignore it easily when he wants, resorting to snide comments rather than real action.
Now he is a monster whose flesh seems too tight for its body, stretched thin in unseemly ways over his face, his nose flattened and pulled up to show the nostrils as pits underneath which also served to rob him of all sense of smell and taste. He has no facial hair at all giving his eyes an even more disturbing look than their strange coloring already had. his fangs permanently show and his ears are deformed versions of bat ears. the skin over all of his body appears discolored with a disturbing green hue that gives viewers the impression of gangrene whenever they see it, which is an advantage as his skin does harbor a contagious infection. His hands, while strong and perfectly dexterous appear claw-like.
« Last Edit: January 10, 2015, 01:38:58 pm by Forge »
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #2 on: January 04, 2015, 03:30:40 pm »

Freeby points: 15 points spare from flaws: 3

Allies: 1
Obsfucate: 7
Generation: 2
Willpower: 3
Resources: 1
Stealth: 4


Stealth: Silent Movement and shadowing
Brawl: surprise-strikes
Wits: Combat reflexes (+2 init) [considering changing this but no idea what too]
Strength: Critical blows, limb breaking



4pt Ally/Retainer

Andreas Drakovich

Heldric and Andreas were embraced on the same day, by the same sire - an influential Nosferatu named Malachite of Constantinople. Andreas and Heldric were intended to compete for their sire's attention - the competition was supposed to make them strive to each be more effective childer.

In truth, the result was far from what the sire expected - while Heldric stuck to the typical path of discretion followed by most Nosferatu, Andreas made absolutely no attempt whatsoever to conceal his nature. Consumed by the incredible strength that he gained and trained so lovingly, Andreas tormented the people of the city, angering the city's Prince - Michael the Patriarch. As one of the ancient Methuselah's most devoted followers, Malachite was absolutely furious at the shame his childer had brought down upon him.

Rather than killing his childe, Andreas' sire ripped open his skull and bit off his tongue, rendering him mute. He forced Andreas to take a Blood Oath to Heldric, and, as he was so fond of being a profoundly aggravating and indiscreet ass, he was to never learn any of the arts of Obfuscate. The discipline is unavailable to him, even should Heldric command him to attempt to learn it, as Heldric's sire placed Dominating commands within his mind to stop him from training the power so inherent to the Nosferatu.

Andreas has since taken up conversation with animal companions, finding them to be the only ones he can reliably communicate with. He speaks through them to other Kindred with Animalism.

Andreas also has an epic mastery of Potence, capable of amazing feats of strength.

Due to years of continuously taking Heldric's sickly blood and being in close proximity to the Nosferatu, he has also inherited his Domitor's Contagiousness.

He is notably unstealthy.
« Last Edit: January 10, 2015, 12:56:48 pm by Drakilian »
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #3 on: January 04, 2015, 03:38:43 pm »

Woahwoahwoahwoahwoah, what's this about 4th generation I see?
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #4 on: January 04, 2015, 03:39:32 pm »

Woahwoahwoahwoahwoah, what's this about 4th generation I see?

Lots of freebie points used?....

Also messing with you :)
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #5 on: January 04, 2015, 03:40:13 pm »

How many points of flaws can be taken/gained?
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #6 on: January 04, 2015, 03:40:55 pm »

You've only spent 1 freebie point on allies, not 2

You can take as many flaws as you want but the max freebie points you get from it is 10
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #7 on: January 04, 2015, 03:42:12 pm »

You've only spent 1 freebie point on allies, not 2

You can take as many flaws as you want but the max freebie points you get from it is 10

Cool :)
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #8 on: January 04, 2015, 04:00:09 pm »

Will do. Ore later, thinking of either dumping points into a cool haven in catacombs, of the big tough body merit Gorn has... Maybe.
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #9 on: January 04, 2015, 04:05:39 pm »

You, uh, you might not want to invest in havens just yet.
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #10 on: January 04, 2015, 04:23:14 pm »

You, uh, you might not want to invest in havens just yet.

Yeh I figured our mentors and haven was going to be destroyed... Was thinking a secret haven far from the countery.. Might hold off then for now...
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #11 on: January 04, 2015, 04:47:20 pm »

Nah, your mentors are just fine, you guys just get wayyyyyyyy better haven options.
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #12 on: January 04, 2015, 07:47:48 pm »

Ok things to do:

Decide whether to move things about to buy huge size merit or use the points to increase potence/Animalism. Thinking Animalism since I need it anyway for the lizard buddy merit.

Place the rest of freebies. Not going haven so prob Animalism as mentioned above then prob background, maybe resources since a 3 point ally as well as the pet crocodile should be good enough retainers.

Full description, I know what he looks like in head but need to write it down, bigger body would only change size so that won't matter much to description.

Pick a good path for him. Ill go into more details later cos I know very little about paths and will need to read up

Post full merit descriptions below the merits and flaws etc.

What else am I missing?
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #13 on: January 04, 2015, 08:01:03 pm »

Animalism is great for you since it lets you have animal spies and allies (who are much more accepting of your appearance than people or other vampires). Which would, of course, be why the Nosferatu have it.

Most Nosferatu have previous injuries or scars massively enhanced and exaggerated in their embrace, you could factor that into your backstory. Like, say he was attacked by animals or brutally beaten and when he came back to life the damage was horribly disfiguring.

Would the ally be a retainer?
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Not Aman

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #14 on: January 04, 2015, 08:08:17 pm »

I highly approve of bumping up your animalism.
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #15 on: January 04, 2015, 08:56:11 pm »

Looking through things more and deff animalism getting a bump.

The 4 point retainer and 1 in ally is for a single awesome ghoul that he sends to interact with the world for him.

So deff animalism bump... More to come...
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Not Aman

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #16 on: January 04, 2015, 08:56:38 pm »

a lot of animalism
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #17 on: January 04, 2015, 08:58:42 pm »

Goddamit forge I told you, retainer is for separate retainers, ally increases the strength of said retainer.
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Daedalus

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #18 on: January 04, 2015, 10:01:49 pm »

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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #19 on: January 04, 2015, 11:32:14 pm »

Goddamit forge I told you, retainer is for separate retainers, ally increases the strength of said retainer.

You totally said it the other way round before, see quote below:

dammit forge I told you before if you want a strong retainer put all your points into retainer then one into Ally. This is totally Drak talking and not a made up quote!
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #20 on: January 04, 2015, 11:33:31 pm »

XD
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #21 on: January 04, 2015, 11:34:07 pm »

a lot of animalism

With the available points I could either have animalism very high or obfuscate high and I choose going invisible
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Not Aman

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #22 on: January 04, 2015, 11:35:18 pm »

YOU FOOL YOU DOOM US ALL
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #23 on: January 04, 2015, 11:35:27 pm »

You can increase it later with exp (especially with the drastically changed experience costs)

mwhahahaha
« Last Edit: January 04, 2015, 11:37:12 pm by Aman »
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #24 on: January 04, 2015, 11:37:28 pm »

My issue with animalism is that it's very nice level 1, then kinda not until 4/5 meaning I'd have to sacrifice a lot to get it to 4/5 for the really cool effects however that would mean no read obs or Potence. I'm thinking of sacrificing Potence to get it higher then seeing how hard it would be to get it up one more level to have obs and animal 4
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Not Aman

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #25 on: January 04, 2015, 11:38:27 pm »

Hmm, maybe you should get animalism 1+2, and then go with some obfuscate? Animalism 2 is very good for a Nosfertu.
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Not Aman

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #26 on: January 04, 2015, 11:40:23 pm »

Always remember, never forget
Quote
[ 6 ]   Song In The Dark   [ Clanbook: Nosferatu (Revised) -- Page 82 ]

Before the clan could hide in labyrinths buried beneath the cities of men, Ancients relied upon vast caves and caverns for their survival. The most powerful Methuselahs didn't limit themselves to the few that existed -- they created new ones. Loremasters tell tales of vast creatures underground, forgotten things from the early days of the world, monsters that Nosferatu himself could not destroy. Giants in the earth, these atavisms sluggishly tunnel and crawl countless miles beneath the surface world. Although cynical and scientific Nosferatu (autarkis or otherwise) deny the existence of such creatures, human scientists cannot fully predict the occurrence of earthquakes and similar subterranean events.

Some Nosferatu occultists claim that only Nosferatu Methuselahs are potent enough to draw upon this power. A few insist that mighty vampires employ this Discipline to create sinkholes, collapse unstable sewer tunnels, or open up vast caverns in rural areas desperately essential to their descendants. The most outrageous stories concern entire ecosystems based around massive chthonic worms, subterranean leviathans or other burrowers beneath the Earth's crust. Whether this supernatural power (if it exists at all) involves summoning these creatures or merely shifting vast amounts of earth with the power of the mind remains a point of conjecture. Your Storyteller must decide.

System: If these creatures exist, then Nosferatu Ancients can control them somewhat sparingly. A Nosferatu Methuselah should theoretically be able to summon and command once each year for every five points of Willpower he possesses. First, the vampire burns these temporary points for a period of at least one month; he cannot regain them until this time has elapsed. The size of a subterranean disturbance depends on a Charisma + Survival roll; the difficulty depends on how rural the chosen location is. An uninabited plot of land in the middle of the Sahara would be difficulty 6, downtown Manhattan is difficulty 10. Storytellers may choose to forgo game mechanics where Methuselahs are concerned, of course, and just pass around newspaper clippings of massive earthquakes throughout the world.
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #27 on: January 04, 2015, 11:41:45 pm »

Woah woah woah woah woah, you've got it aaaaaaallllllll wrong there.

Animalism 2 lets you actually call the animals to you (otherwise you have to find them, and animals hate vampires. And have sense about at the same level or better than yours. So you're never going to find them).

Animalism 3 is epic. You can make any mortal you affect with it completely and absolutely helpless.

Animalism 4 kinda sucks for the same reason Dominate 5 kinda sucks (unless paired with Obtenebration 5 or Viccissitude 5, which let you negate this), which is that if the body you're possessing is killed, you enter Torpor.

Animalism 5 is also generally very situational.
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #28 on: January 04, 2015, 11:44:43 pm »

You're right about Obfuscate though, every level of Obfuscate is epic.
« Last Edit: January 04, 2015, 11:47:34 pm by Drakilian »
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #29 on: January 04, 2015, 11:57:15 pm »

Animalism 1 is nice, two buffs it then I don't want it until I can possess things or cause other vamps to frenzie...

The only level of obs I'm meh about is 5 all the rest are wooooo! Helping other people I mean pah!
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #30 on: January 04, 2015, 11:58:54 pm »

Not necessarily. With the 5th one you could also conceal your loyal ghoul army to help you ;)
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #31 on: January 05, 2015, 12:02:57 am »

Think about it - your crocodile ghoul will look like a large mute man named andre, or he could invisibly sneak up on your enemies.
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #32 on: January 05, 2015, 12:05:24 am »

By the way, you have 2 unspent freebie points.
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #33 on: January 05, 2015, 01:12:47 am »

By the way, you have 2 unspent freebie points.

Yeh, thinking what to spend it on best. Considering takins a few back then buying another point in a discipline
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #34 on: January 05, 2015, 01:16:23 am »

You might want to boost Willpower (right now it's at a three, which basically means anyone with Dominate can make you their bitch).

Or on generation (you have the highest generation so far, you'll have to diablerize a lot of vampires to get it up. And diablerie is frowned upon right now. Very frowned upon.)
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #35 on: January 05, 2015, 01:20:57 am »

You might want to boost Willpower (right now it's at a three, which basically means anyone with Dominate can make you their bitch).

Or on generation (you have the highest generation so far, you'll have to diablerize a lot of vampires to get it up. And diablerie is frowned upon right now. Very frowned upon.)

I was looking at will... I already have 3 in gen, what does that make me?
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #36 on: January 05, 2015, 01:21:28 am »

10 generation (as seen by the edits I made).

You can spend a max of 1 blood per round and have a blood pool of 13
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #37 on: January 05, 2015, 01:35:54 am »

Holy crap... I need to dump at least 5 more points there...
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #38 on: January 05, 2015, 01:37:26 am »

XD
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #39 on: January 05, 2015, 01:38:12 am »

Uh, Forge? Max starter for backgrounds is 5 XD
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #40 on: January 05, 2015, 01:47:14 am »

Uh, Forge? Max starter for backgrounds is 5 XD

I just used freebies on it
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #41 on: January 05, 2015, 01:50:20 am »

XD

No Forge, you don't get to start as a 5th generation vampire. XD

(Besides, if you COULD start as that, you should have totally just spent the extra 2 freebies to become an invincible Blood God antediluvian.)
« Last Edit: January 05, 2015, 01:51:55 am by Drakilian »
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #42 on: January 05, 2015, 01:56:59 am »

XD

No Forge, you don't get to start as a 5th generation vampire. XD

(Besides, if you COULD start as that, you should have totally just spent the extra 2 freebies to become an invincible Blood God antediluvian.)

Oh I just did it cow Amans said 5
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #43 on: January 05, 2015, 01:59:13 am »

Huh?
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #44 on: January 05, 2015, 12:08:11 pm »

Ok swapped some things around again...
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #45 on: January 05, 2015, 12:12:36 pm »

Looks good - quite a few freebies left to spend though.
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #46 on: January 05, 2015, 12:19:20 pm »

Looks good - quite a few freebies left to spend though.
Yeh, trying to work out what is important... Thinking 1 more stealth then maybe a resources to have some gear at least... Maybe. Nt sure yet.
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #47 on: January 05, 2015, 12:21:24 pm »

So, you're going to give yourself a four point ally/retainer?

At that point I can't make him a ghoul, he would be too weak by virtue of being mortal.
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Forge

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #48 on: January 05, 2015, 12:24:58 pm »

So, you're going to give yourself a four point ally/retainer?

At that point I can't make him a ghoul, he would be too weak by virtue of being mortal.

You've confused me, shouldn't 4 points make him a lot stronger? Or do you mean he would have to be a blood bonded vamp? Or vamp-mage...
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Drakilian

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Re: Forge's vamp who's prob going to be nosferatu
« Reply #49 on: January 05, 2015, 12:27:53 pm »

No ghoul old and powerful enough to be a 4pt ally/retainer would be the servant of a Neonate, unless a Methuselah gave you their favourite ghoul. So if you do this you'll have a blood bonded vamp (also a Nosferatu - the backstory I have made up is that your sire embraced both of you, but the other displeased him and so as punishment he took the blood oath to you and serves as your eternal slave.
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