Vampire Template
Name: Sylvain Bastien Beaulieu
Player: Bo
Chronicle: Transylvanian Chronicles
Nature: Art snob
Sire: Arianne, the Instigator of Tragic Romance
Demeanor: Bon Vivant
Clan: Toreador
Generation: 7
Concept: artophile
Coterie:
Attributes
Physical: Tertiary 3
Strength: 1+1=2; Dexterity: 1+1=2; Stamina: 1+1=2
Social: Secondary 5
Charisma: 1+1=2 Manipulation: 1+0=1 Appearance: 1+4=5
Mental: Primary 7
Perception: 1+3=4; Intelligence: 1+2=3; Wits: 1+2=3
Abilities
Talents: Tertiary 5
Alertness: 0; Awareness; 0; Athletics: 0; Brawl: ; Dodge: 0; Empathy: 0; Expression: 0+3=3; Intimidation: 0+2=2; Leadership: 0; Streetwise: 0; Subterfuge: 0
Skills: Primary 13
Animal Ken: 0; Crafts (painting): 0+3=3; Riding/Drive: 0; Etiquette: 0+3=3; Firearms: 0; Melee: 0+3=3; Performance (dance): 0+3=3; Security: 0; Stealth: 0+1=1; Survival: 0
Knowledge: Secondary: 9
Academics: 0+3=3; Politics: 0; Finance: 0+3=3; Investigation: 0; Linguistics: 0+3=3; Medicine: 0; Occult: 0; Science: 0; Law: 0
Disciplines
Presence: 4
Celerity: 2
Virtues
Courage: 1+1=2
Conscience/Conviction: 1+3=4
Self-control/Instinct: 1+3=4
Advantages
Backgrounds
Beneficial
Allies:4; Influence: XX; Mentor: 1; Resources: 5; Contacts: XX; Generation: 5; Herd: 1; Retainers: 2; Status: XX
Adversarial
(Leave this section of your character sheet blank. This part is here purely for my use. If you gain any enemies or adverse backgrounds during your in-game time, they will show up here.)
Humanity/Path
8
WillPower
Permanent Willpower: 2
Temporary Willpower: XX
Health
Full; No penalty; 10/10
Blood pool
Points: 20 max
Points per turn: 4
Merits and Flaws
Merit:Acute Sense of Taste: (1 pt) (VPG)
You have an exceptionally keen sense of taste. To spot the taint of poison in blood or another substance are You are able to make precise distinctions in taste. Combined with Heightened Senses (Level One Auspex), this Merit can provide superhuman taste acuity.
Ambidextrous: (1 pt) (VPG)
You have a high degree of off-hand dexterity and can perform tasks with the 'wrong' hand. Can use both hands at the same time.
Calm Heart: (3pt) (VPG)
You are naturally calm and well-composed, and do not easily fly off the handle
Eye for Beauty (1-pt. Merit)
The Kindred is a natural critic. Reduce difficulties for Art Appreciation by four
Touched by God (3-pt. merit)
Your art is considered truly inspired and inspiring. There is an essence of life and beauty about your work that moves others. Perhaps you were always gifted, or the Embrace might have opened you to the Almighty in ways you hadn't expected. Your singing voice causes stones to melt, your paintings look as if their subjects might step off the canvas at any moment, or your storytelling holds people utterly spellbound. The difficulty on all Expression rolls is reduced by two. If the art being produced relates to God, the Church or similar high ideals, the difficulty is reduced by three instead. Such perfection, however, can engender jealousy in mortal or Cainite rivals. Some suspicious clergy may believe that you sold your soul to achieve your talent, or that you are guilty of hubris by reaching too high within your endeavors
Sweet Blood (1pt. Merit)
Your vitae tastes like the finest wine, sweet and heady without the slightest trace of salt or metallic tang. As such, you may hide your blood in a chalice or feed ghouls without betraying the true nature of their draught.
Flaw:
Eerie Presence (2pt. Flaw)
Mortals have an unconscious awareness of your undead nature, which makes them anxious and ill at east in your presence. Because of this, difficulties of all die rolls relating to social interaction with mortals are increased by two.
Fierce Bigot (2pt. Flaw): The uncultured
You hold particular hatred or disdain for a specific class or community of mortals, most likely the common rabble of serfs and servants. You make all frenzy checks at +2 difficulty around such individuals and always attack them first if you do succumb to frenzy.
Cast No Reflection (1pt. Flaw)
You actually cast no reflection. This can have a very detrimental effect trying to pass as a human. Vampires of Clan Lasombra automatically have this Flaw at no point benefit (and you may be mistaken for one of them if you possess it).
Repulsed by Garlic (1pt. Flaw)
You cannot abide garlic, and the smallest whiff of its scent drives you from a room unless you make a successful Willpower roll (difficulty based on the strength of the odor).
Magic
Rituals
XX
Paths
The Path of Power and the Inner Voice
Derangements
XX
Languages
French, German, Latin, and Romanian
Combat
Weapon/Attack: XX Difficulty: XX Damage: XX Range: XX Rate: XX Clip: XX Conceal: XX
(More will be added as needed)
Armor
Class: XX Rating: XX Penalty: XX
Description: XX
Expanded backgrounds
(Here you provide descriptions of your background)
Allies: see retainer
Contacts: XX
Influence: XX
Herd:
Donat Tar: Butler
Eduard Antal: Driver
Antonia Leverenz: Cook
Retainers:
Aldric Petru: A tall and lanky fan of Sylvian's art who was ghoulified to do Sylvian's day-to-day errands after attempting harass the newly-turned vampire over one of his paintings. Pretty much just treated like the pleb he is shit while simultaneously running errands and protecting the house while Odi is away.
Odi Rusza: The only surviving mercenary employed by Sylvian to eliminate a rival painter, Odi was rewarded by being given the supernatural ability of ghouls... and the supernatural bond that came with it. Now this gruff manservant goes on the prowl whenever Sylvian tires of his herd and desires the blood of an artist or art enthusiast. A creative genius like Sylvian can't be distracted by such petty matters, after all. When not hunting, Odi acts as a personal bodyguard to Sylvian and guards the door that leads to his loft.
Resources: Sylvian attainex his considerable wealth through the painting of art that has been considered by some to be masterpieces. Especially his work made with religious inspirations, which many claim to come from God himself.
Status: XX
Other: XX
Possessions
Two carriages, one that's smaller and used for around-city travel, another that's large enough to be loaded up with luggage for long distance travels.
Does my house include any land? That would decide if I have any personal horses in a stable or not (Horse rental options are presumably a thing? Had to get them from somewhere back in the day)
Various empty easels, a wide amount of brushes, SHITLOADS of paint, and blank paper to coat the floor of the loft. For paint, totally to catch the red paint <-<
A loooooooooooooooot of paintings to keep in the art gallery room.
Besides the saber he uses for combat, he will also have a couple daggers, one of which he'll hide in a boot while travelling. Let's include a fancy fencing saber as well - for duels and slaying his enemies and whatnot
Of course lavish furnishings for the estate. Toreador and whatnot.
I'm also going to include a wine cellar and several older vintages so he can sneak vitae to anyone at a viewing.
Gear (Carried): XX
Equipment (Owned):
Melee: Saber
Armor: Chainmail underclothes
Vehicles: Horse and Carriage
Feeding grounds: Art galleries, museums, and anywhere where an avid appreciater of the arts can be found.
Blood bonds/Vinculi
Bound to: XX (Rating: XX)
Havens
Location: Large House
Description: A large house consisting of servants' quarters, ghoul's quarters, a master bedroom, kitchen, sitting room, art gallery, library (nothing special), and a loft for painting on the top floor. The house is lavishly decorated and cleaned by the butler, Antonese.
History
His story till now: Sylvian Beaulieu was born to a French family that possessed very little wealth and even less prestige. However, you would never know that based on how he currently lives his life. After discovering a remarkable talent for painting and a sizeable market for his art he quickly found his way to moderate success, leaps and bounds ahead of what he used to live in. This is also what attracted his sire - Arianne - to him as one of her many lovers. Now Sylvian lives a very comfortable life as an immortal artist, spending his eternity expanding his mind as well as his art collection. After moving to Transylvia to capture the otherworldy landscape that felt could only be found in that region, he acquired a ghoul named Aldric, a raving fan of his art who happened to recognize him on the street despite his use of surnames (ironically based on an ego-fueled self portrait) and kept harrassing the artist until Sylvian eventually enslaved the young man just to make him shut up (or so he claims). Now Aldric handles Sylvian's day to day affairs - literally - while he sleeps and serves to protect his dwelling in Transylvania and to keep any troublemakers off of the premisis while his other ghoul - Odi - is busy fetching the master's dinner.
Goals/Destiny: To one day capture Transylvania's landscape in the perfect painting
Why he is willing to join the cotterie (besides sire's request): To travel the countryside in search of inspiration
Connection to other characters: XX
Description
Age: 33
Apparent Age: 24
Date of Birth: XX
Death: XX
Hair: Brown
Eyes: Green
Race: White
Nationality: French
Height: 5'11
Weight: 186 pounds
Sex: Male
Physical description: Rich Frenchman more likely to walk with his nosed in the air than not. Typically wears the finest clothes he can find. His eyes seem to constantly be surveying the background, as if looking for something that nobody can see. Has an eery presence that puts mortals ill at ease.