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Author Topic: Daedalus fleshcrafter Tzimisce  (Read 111874 times)

Daedalus

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Daedalus fleshcrafter Tzimisce
« on: January 05, 2015, 09:27:54 am »

Lucifer Lupei

Player: Daedalus, the ever awesome.
Chronicle: Transylvanian Chronicles

Nature: Celebrant
Sire:
Demeanor: Rogue
Clan: Tzimisce
Generation 7
Concept: Fleshcrafter, who is a little to much into testing his creations.
Coterie:

Attributes
Physical 7
Strength: 3; Dexterity: 4; Stamina: 3
Social 3
Charisma: 3; Manipulation: 2; Appearance: 6
Mental 5
Perception: 3; Intelligence: 2; Wits: 3

Abilities

Talents (7)

 Alertness: 1; Awareness; 2; Athletics: 0; Brawl: 2; Dodge: 2; Empathy: 0; Expression: 0; Intimidation: 0; Leadership: 0; Streetwise: 0; Subterfuge: 0

Skills (13)

Animal Ken: 0; Crafts: 5; Riding/Drive: 3; Etiquette: 1; Firearms: 0; Melee: 4; Performance: 0; Security: 0; Stealth: 0; Survival: 0; Torture: 3;

Knowledge (5)

Academics: 0; Politics: 0; Finance: 2; Investigation: 0; Linguistics: 0; Medicine: 0; Occult: 3; Science: 0; Law: 0

Disciplines

Animalism: 0; Auspex: 1; Vicissitude: 4; koldunic sorcery 1(way of fire)

Virtues

Courage: 5
Conviction: 3
Instinct: 2

Advantages

Backgrounds

Beneficial

Allies: 4; Resources: 5; Generation: 5; Retainers: 1

Adversarial

(Leave this section of your character sheet blank. This part is here purely for my use. If you gain any enemies or adverse backgrounds during your in-game time, they will show up here.)

Humanity/Path

Path of the grey hunter

WillPower

Permanent Willpower: 5

Temporary Willpower: 5

Health

Full; No penalty; 10/10

Blood pool

Points: 20

Points per turn:

Merits and Flaws

Promethean Clay; Type: Supernatural; cost: 5

Additional Discipline; Cost 5 (koldunic sorcery)

Common Sense; Type: Mental; Cost: 1

Flaws:

Known To Be Dead; type: social; cost: 2

Enemy; Type: social; cost; 3

Short fuse; Type: Mental; Cost: 2

Phobia: Heights; Type: Mental; cost: 2

Impatient; Type: Mental; Cost: 1

Magic

Rituals

XX

Paths

Path of the grey hunter

Rating: 7

Derangements

XX

Languages

Combat

Weapon/Attack: XX Difficulty: XX Damage: XX Range: XX Rate: XX Clip: XX Conceal: XX
(More will be added as needed)

Armor
Class: XX Rating: XX Penalty: XX
Description: XX

Expanded backgrounds
(Here you provide descriptions of your background)

Allies: XX

Contacts: XX

Influence: XX

Herd: XX

Retainers: XX

Resources: XX

Status: XX

Other: XX

Possessions

Gear (Carried):

Custom-made composite leather armor. Improved fit to remove the 1- dex penalty.

One kopis sword, custom made for him personally. with diamonds on the hilt. The sword itself is darkened steel with a silver line in the middle.

Equipment (Owned): Cash, lots and lots of cash. Also a large mansion with a basement full of torture devices from around the world, also a 'test' room in the basement, where Lucien remake ghouls, and people. And Joseph. Fun things happens in said basement. Poor villagers and bandits. Poor poor people.

Vehicles: A ghouled large black horse named Jospeh the fifth (No, your characters doesn't want to know what happend to the first 4.) Lucien turned Josepth the fifth into a stronger, more durable horse so he could handle pulling his stuff around. Also serves as his loyal warhorse in times of need.
Feeding grounds: For now its his village.

So in short terms, here is the rolls behind it.

Kopis: Damage: Str + 4; Difficulty: Normal+1? :P; Min STR: 2

Armor: Composite armor: Protection: 1; Dex adjustment: None (customised to improve fit); Min STR: 1

Blood bonds/Vinculi

Bound to: XX (Rating: XX)

Havens

Location: XX

Description: XX

History

His story till now: XX

Goals/Destiny: To make the perfect creature of war. This ofcourse means he have to try it in combat.

Why he is willing to join the cotterie (besides sire's request): For new experiences, and he suspects he'll get a jolly bunch of new test subjects. And ofcourse, someone is very angry that their beloved husband got turned into a szlachta, so its time to take his leave of this village.

Connection to other characters: XX

Description

Age: 52

Apparent Age: early 30's

Date of Birth: 1156

Death: Year 1181 by vampirism

Hair: jet black

Eyes: Ice blue

Race: Vampire

Nationality: Transylvania.

Height: 5.9

Weight: 164 pounds

Sex: Male

Physical description: See associated picture. Wears a black leather armor that sits perfectly upon his almost too good looking body. He is the essence of sexyness. Long black hair thats always looks to be in perfect shape.

« Last Edit: January 16, 2015, 09:36:15 pm by Daedalus »
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #1 on: January 05, 2015, 09:28:33 am »

FREEBIE POINTS 25/25

11 on merits.
6 on skills.
8 on backgrounds.


Merit(s)

Promethean Clay (5)

Your flesh ripples and molds itself to your preternatural will, almost before you consciously invoke the change. The difficulty to use any Vicissitude power on you is 2 less than normal, and you may activate Vicissitude powers reflexively at your full dice pool while taking other actions. Powers that require multiple turns to activate still require the usual duration — the change simply occurs without conscious direction. As a final benefit, you need no physical sculpting to use the first three levels of Vicissitude on yourself, as your flesh undulates and extrudes to its desired shape. Only characters with at least one dot of Vicissitude may purchase this Merit.

Common sense (1)

You have a significant amount of practical, everyday wisdom. Whenever you are about to act in a way contrary to common sense, the Storyteller can make suggestions or warnings about the implications of said action. This is a very useful Merit for beginning players unfamiliar with the game.

Additional Discipline; Cost 5 Koldunic sorcery
Flaws:

 Known To Be Dead (2)

Communities are small, and deaths and disappearances are known to all. You originally lived in the area where the chronicle is set, and the locals know that you are dead. Perhaps they saw you die, or you were discovered in torpor and pronounced dead (perhaps even buried). At the moment this causes you no problems -- but if you use your real name or are spotted by people who knew you, then you can expect problems. Exorcists, pious knights, and others (perhaps even local Lupines) will seek to destroy you; demons, mages, and others may come to offer you "assistance."

Enemy. (3)

Short Fuse (2)

You are easily angered. Difficulties to avoid frenzy are two greater.

Phobia: heights (2)

You have an overpowering fear of something. Spiders, snakes, crowds, and heights are examples of common phobias. You must make a Courage roll every time you encounter the object of your fear. The difficulty of the roll is determined by the Storyteller. If you fail the roll, you must retreat from the object.

 Impatient  (1)

You have no patience for standing around and waiting. You want to do things now -- Fark those slowpokes trying to hold you back. Every time you are forced to wait around instead of acting, a Self-Control roll is required to see if you go tearing off on your own instead.

Specialties: Dexterity: Graceful; Appearance: Stunningly beautiful, captivating eyes, a total sexbomb Crafts: Bodycrafts/ clay crafts; Melee: Exact blows
« Last Edit: January 12, 2015, 11:16:57 pm by Daedalus »
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #2 on: January 05, 2015, 09:29:09 am »

How should i put my background points if i want him to be a count?
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #3 on: January 05, 2015, 09:41:56 am »

Woo! (I really wanted either a Tremere or a Tzimisce - them and the Lasombra are my favourite clans, it would have been a sin not to have a player as one).

You don't start off with a position of notable power (and keep in mind that a count right now is anyone who owns a village - yeah, you don't start off with much.  But trust me, you earn it through the chronicle, so it would be a waste anyway - just like investing in a haven).

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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #4 on: January 05, 2015, 11:56:14 am »

Oh, and if you start with at least Vicissitude 2, you can decide what your appearance is without having to spend freebies or attribute points on it (I mean, it lets you alter your appearance - you would basically look like whatever you wanted to look like)
« Last Edit: January 05, 2015, 12:24:01 pm by Drakilian »
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #5 on: January 05, 2015, 12:24:00 pm »

Yay! Appearence 5 here i come! Will start fixing him up today, in a few hours when i csn get my hands on a pc.
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #6 on: January 05, 2015, 02:58:57 pm »

Do i need to take the another discipline merit to add Koldunic sorcery? I'm unsure as that merit regards other clans disciplines and not your own clans.
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #7 on: January 05, 2015, 04:50:06 pm »

Do i need to take the another discipline merit to add Koldunic sorcery? I'm unsure as that merit regards other clans disciplines and not your own clans.

You can't have Koldunic Sorcery and Vicissitude as clan disciplines at the same time. If you take the additional Discipline Merit, then you can. Otherwise you can still have both, but one will not be a clan discipline and will thus cost you more exp.
« Last Edit: January 05, 2015, 04:56:57 pm by Drakilian »
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #8 on: January 05, 2015, 06:35:51 pm »

Hmm.. i'll wait with the sorcery then.
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #9 on: January 05, 2015, 09:10:58 pm »

flaw ideas?
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #10 on: January 05, 2015, 09:25:23 pm »

Dunno. You should definitely get Promethean Clay though.

You're missing a point in skills
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #11 on: January 05, 2015, 09:27:24 pm »

Yeah def taking that merit.

Which one?
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #12 on: January 05, 2015, 09:29:17 pm »

Yeah def taking that merit.

Which one?

It's basically a better version of Naturally supple, no point in taking both.

Don't think i'll allow the path of Metamorphosis.

Skills. You haven't spent all your points there - you have 13, you spent 12.
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #13 on: January 05, 2015, 09:33:23 pm »

Would you allow me to take 4 points in torture instead of 3? i have 1 points to many in it right now.
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #14 on: January 05, 2015, 09:37:42 pm »

Nope, sorry - same rules for everyone.
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #15 on: January 05, 2015, 09:41:05 pm »

actually, do flesh crafting have its own skill like torture or does it go under crafting=

and okay, i'll change it.
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #16 on: January 05, 2015, 09:41:43 pm »

Fleshcrafting is a specialty of Crafts. Just write Crafts (Bodycrafts): XX
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #17 on: January 06, 2015, 12:58:40 pm »

stuff to do: add specialties; Write backstory; add equipment and belongings; write up how he changed his his ribs around his heart into bone plating (on the back, left side and chest) only way to stake him is through the right side of his body)

Add more info on  Joseph the horse.

Change path.
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #18 on: January 06, 2015, 01:00:28 pm »

Any tips for his backstory? I know how i want him to be now, but that doesnt help me on how he used to be. :P
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #19 on: January 06, 2015, 02:28:46 pm »

Drak: Would you allow 'Path of the Grey Hunter?'

http://whitewolf.wikia.com/wiki/Path_of_the_Grey_Hunter
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Not Aman

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Re: Daedalus fleshcrafter Tzimisce
« Reply #20 on: January 06, 2015, 02:40:28 pm »

If you were seriously thinking about Metamorphisis, this road could work pretty well. (though you'd have to add in a fascination with death)

http://darkagesvampire.wikidot.com/road:road-of-bones
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #21 on: January 06, 2015, 02:59:20 pm »

I kinda like the path i suggested. It kinda suits his personality. (Atleast how i imagine his personality)
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Sethaniel

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Re: Daedalus fleshcrafter Tzimisce
« Reply #22 on: January 06, 2015, 03:11:31 pm »

Drak: Would you allow 'Path of the Grey Hunter?'

http://whitewolf.wikia.com/wiki/Path_of_the_Grey_Hunter

No fair, I already chose that one! Xd
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #23 on: January 06, 2015, 03:13:57 pm »

We can both follow that path! :)
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BerkaZerka

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Re: Daedalus fleshcrafter Tzimisce
« Reply #24 on: January 06, 2015, 03:20:09 pm »

The Path of Prince Maurice welcomes all!
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Not Aman

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Re: Daedalus fleshcrafter Tzimisce
« Reply #25 on: January 06, 2015, 03:21:05 pm »

The Path of Prince Maurice welcomes all!

Fairly certain that Prince Maurice is going to be the reason we all stick around in the pack. He'll be our rock, like jesus was.
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BerkaZerka

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Re: Daedalus fleshcrafter Tzimisce
« Reply #26 on: January 06, 2015, 03:22:03 pm »

XD
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #27 on: January 06, 2015, 03:50:38 pm »

Yeah, i'm good with Road of the Beast.

Also, for Fark's sakes, why are there so many different names for this one path?
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Not Aman

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Re: Daedalus fleshcrafter Tzimisce
« Reply #28 on: January 06, 2015, 03:52:02 pm »

XD

Grey Hunter is a subset of the Road of Beast. Not the same as the normal road. XD
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #29 on: January 06, 2015, 03:54:10 pm »

stuff to do: add specialties; Write backstory; add equipment and belongings; write up how he changed his his ribs around his heart into bone plating (on the back, left side and chest) only way to stake him is through the right side of his body)

Add more info on  Joseph the horse.

Change path.

Bone plate doesn't change anything. It's almost impossible to stake someone to begin with because you basically have a bone plate there already (in form if not in name).

If you're dead-set on it you could make a stronger bone plating but it will cost you physical attribute points proportional to the number of successes you get, and it will only apply to a single side.

Don't worry, you probably won't get staked. It takes 5 successes at a difficulty roll of 9 + 3 levels of damage to successfully stake a vampire. The only way someone can do this relatively easily is by tying you down and then hammering down on you with a mallet until the stake pierces your chest. Staking is not a valid vampire defeating tactic here, if you try to just do it straight up.
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Not Aman

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Re: Daedalus fleshcrafter Tzimisce
« Reply #30 on: January 06, 2015, 03:57:05 pm »

The real tactic is uses a Garou's claw for staking, along with a willpower, and 5 melee, and 5 dex. Even then, probably a failure. XD
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #31 on: January 06, 2015, 04:04:01 pm »

Only wood works (I thought anything worked, I was wrong apparently).
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Not Aman

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Re: Daedalus fleshcrafter Tzimisce
« Reply #32 on: January 06, 2015, 04:04:44 pm »

Only wood works (I thought anything worked, I was wrong apparently).

Really? That sucks ass XD
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #33 on: January 06, 2015, 04:08:40 pm »

Vampires can shrug off sword blows without taking off any damage, and swords are made of metal, so I question why wood wouldn't just break, but whatevs, all weapons are invincible forevas unless you have Fortitude 6 or 7
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Sethaniel

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Re: Daedalus fleshcrafter Tzimisce
« Reply #34 on: January 06, 2015, 04:08:56 pm »

XD

Grey Hunter is a subset of the Road of Beast. Not the same as the normal road. XD

It's more about hunting in cities instead of woods.
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Re: Daedalus fleshcrafter Tzimisce
« Reply #35 on: January 06, 2015, 04:09:26 pm »

Vampires can shrug off sword blows without taking off any damage, and swords are made of metal, so I question why wood wouldn't just break, but whatevs, all weapons are invincible forevas unless you have Fortitude 6 or 7

true dat. XD
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #36 on: January 06, 2015, 04:16:13 pm »

Okay, time to review D's sheet.

I'll see you on the other side guys.
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #37 on: January 06, 2015, 04:20:42 pm »

Im totally not going to slaughter the entire village he lives in before he leaves to make ghouls and interesting creations of.
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Not Aman

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Re: Daedalus fleshcrafter Tzimisce
« Reply #38 on: January 06, 2015, 04:22:47 pm »

I vote against you drawing the ire of every hunter organization around.
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #39 on: January 06, 2015, 04:26:34 pm »

You haven't listed your crafts specialty as Body Crafts

You are missing 3 Virtue points (you start with minimum of 1 in each)

Your path should be at a rating of 6 (regardless of what path it is, due to your Virtues)

6 freebie points spent on skills

8 freebie points spent on backgrounds

2 freebies on Willpower (since your courage is technically 4)

7 freebies on Merits

= 23 Freebies - you have two unspent points. What is your enemy? (include it into your backstory)

If you make your horse faster then it will also be less strong or will be less able to run for long periods of time. I keep on telling you, right now, every physical enhancement you make will come at the cost of something else.

Which country and which city is the village his sire owns near?

Im totally not going to slaughter the entire village he lives in before he leaves to make ghouls and interesting creations of.

You bet you aren't. His sire would butcher him first XD

I vote against you drawing the ire of every hunter organization around.

Hunters are incredibly unorganized, and there aren't many in Transylvania (if there were many, they were all killed brutally by all of the evil shit that lives here now).
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #40 on: January 06, 2015, 05:25:15 pm »

got another Freebie from increasing his courage to 5.
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #41 on: January 06, 2015, 05:34:55 pm »


1. If you make your horse faster then it will also be less strong or will be less able to run for long periods of time. I keep on telling you, right now, every physical enhancement you make will come at the cost of something else.

2. Which country and which city is the village his sire owns near?


1. Would making him stronger and more durable be okay okay with a cost of dexterity?

2. I'd say in transylvania. Near the northwestern border. Which would place the next to the holy roman empire. Germany?
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #42 on: January 06, 2015, 05:44:25 pm »

Are you making your retainer a 4pt ally?

Quote
2. I'd say in transylvania. Near the northwestern border. Which would place the next to the holy roman empire. Germany?

That puts you in the Bihor mountains and in conflict zones with the Ventrue - accepted.

Quote
1. Would making him stronger and more durable be okay okay with a cost of dexterity?

Yep. But Dexterity determines speed, so he would go slower.
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #43 on: January 06, 2015, 05:51:50 pm »

Yep. But Dexterity determines speed, so he would go slower.
Yeah, i thought about and couldent find a reason to justify having a fast horse. He got shitloads of cash and other stuff, he need a strong horse to pull his stuff around from time to time.
Are you making your retainer a 4pt ally?
Aye. Was thinking of a strong Szlachta ghoul.
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #44 on: January 06, 2015, 05:55:30 pm »

Definitely not, Schlatza are simple war ghouls, a 4pt ally only focused on war is going to surpass the strength of a ghoul.

However, I could see a multi-purpose ghoul being made by your sire and given to you for loyal service - Or you could have a vampire (A fellow Tzimisce most likely, or perhaps something else.)
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #45 on: January 06, 2015, 06:10:58 pm »

How about a ventrue knight who foolishly thought he could take Lucien? (also, this is great, then i can make his sire my enemy)
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Drakilian

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Re: Daedalus fleshcrafter Tzimisce
« Reply #46 on: January 06, 2015, 06:16:09 pm »

A knight? You mean someone covered in nice, protective armor that ensures you can't touch their bare skin, and are therefore unable to fleshcraft? That guy was foolish for fighting you? XD

Yeah, okay. Sire's help would have gotten him, that or Horrid Form XD.
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #47 on: January 06, 2015, 06:17:27 pm »

we'll duh. He didnt have a helmet on.

>.>

<.<

Yup. No helmet. ::)
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #48 on: January 06, 2015, 06:48:35 pm »

Can i get a expensive modified Composite Armor that doesn't have the -1 Dex?

Oh, make sure the Ventrue dude have appearence 5. Lucien makes people pretty.
« Last Edit: January 06, 2015, 06:50:27 pm by Daedalus »
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Daedalus

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Re: Daedalus fleshcrafter Tzimisce
« Reply #49 on: January 06, 2015, 06:53:24 pm »

Oh and for weapon, i thought i'd have custom-made sword, a mix between a dagger and a broadsword. (short-sword)

Made more for appearence purposes than actual combat use. Difficulty 3, damage STR +3?
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