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Author Topic: Game Thread - A noisy Awakening  (Read 143117 times)

Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #350 on: June 18, 2015, 06:59:22 pm »

"Nina thinks we should go out now." Nina states, as she grips her pulsating blade and heads off to the garage.

"Let's go!"
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #351 on: June 18, 2015, 08:57:42 pm »

"Yes, to the garage everyone, we leave NOW!"

Drakalicious runs off after Nina, letting her take the lead (because dying sucks).
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Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #352 on: June 19, 2015, 02:39:43 pm »

Derek runs aftwr Drak, for the same reason he's running after Nina and not first. Dying probarly sucks.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #353 on: June 19, 2015, 07:25:03 pm »

Everyone is spurred into action and charges out after the lead group with Nina clearly visible at the fore with her plasma sword swinging about it the air. Quickly they realize they might have been too long in the same place as several hear alien voices from the entrance to the canteen along with the sound of plasma fire.

Nina reaches the garage door to find it secured with it's standard low level access pad, any of the cadets can get through it but it will take a few moments to swipe cards and key in passcodes. Steve (Drackalicious) and Derek both glance across into the entertainment centre and see several dead humans and covenant. Clearly a nasty skirmish was fought there and there might be scavengable gear or weapons.
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #354 on: June 19, 2015, 09:13:21 pm »

LEWTS!

Screams Drakalicous's inner voice as he goes body-looting while the others busily open the gate.

He keeps the needle at the ready and tries to make sure he won't be mega-ambushed before going into the looting frenzy.
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Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #355 on: June 20, 2015, 04:14:49 am »

"You're an arse." Derek says loudly before catching onto the loot train. He will be sure to run behind Drak though, in case any covenant is still alive in there.
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #356 on: June 20, 2015, 10:20:20 am »

Jackson ignores the violent idiots to concentrate on getting the door open. Someone has to prioritize escaping the base over looting the dead.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #357 on: June 20, 2015, 08:47:42 pm »

Nina looks around, and then heads into the garage. She got all the bling she needs. (Hopefully they find a car)
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #358 on: June 20, 2015, 09:10:25 pm »

Nina watches Jackson as he swipes his card past the reader then enters the code, it only takes a few seconds and the light flicks from red to green with a short buzz. The door begins to swing open for them to enter, as it does they immediatly begin hearing the sound of battle.

As this is happening everyone else apart from Rouge charge into the entertainment centre to look for items of value, despite having recently geared themselves out entirely in the Armory. They are met with a bit of a brutal scene as they find four dead admin staff and one dead marine mixed in with three dead grunts and two dead jackals. Most of the equipment is damaged and lesser quality than what they are already wearing but there are 4 usable plasma pistols on the ground that they can see.

At roughly the moment that the door is swinging open and the 'Loot team' size up the slaughter in the Entertainment room, two Jackals and a grunt come out of the dining area and immediatly target the Cadets waiting to get throught the door with strange but oddly cute alien language. The jackals shields are turned to face them.

....".........
Initiatives:

Rouge
Jackal 1
Derek
Steve (Drak)
Jackal 2
Grunt
......
NinA
Jackson
Mik
Spare cadets
« Last Edit: June 20, 2015, 10:16:17 pm by Forge »
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #359 on: June 23, 2015, 12:22:02 pm »

Drak goes and runs behind the spare cadets.

"As your commander I order you all to fire on those guys while I secure our escape!"

He then runs off after Nina and Jackson.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #360 on: July 05, 2015, 05:02:48 pm »

Nina hears the commotion, and quickly heads over to tear shit up.

"NINA GONNA DESTROY YOU!" She shouts, brandishing her lazer sword and shield trophies.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #361 on: July 05, 2015, 05:58:04 pm »

Jackson and rouge quickly jump through the door into the garage and a hectic sight meets their (and only their) eyes.

There is currently a pitched battle going on between defending marienes and the aliens trying to push inside via the large bay doors. Near the rear of the large square room (directly ahead as you enter) there is a warthog with its engine blown out being used as a stationary gun with a marine firing out the door at the covenant (main doors to the left as you enter). There are two other damaged warthogs nearby but they are repairable and one already has a trainee mechanic working on it while e other is near the entrance with two marienes using it as cover.

A glance tells Jackson that there are seven marienes here holding out. Apart from the warthog gun that is being used there is a turret set up on the North wall near the doors with sandbags in from of it and one sniper in the north east corner of the room providing heavy cover fire, the other marines and spread near the door with a range of standard weapons. There is one very clearly dead marine and several dead grunts in the doorway but also wounds and burns visible on the defenders. The covenant have the numbers with at least a dozen grunts, several jackals and elites outside currently holding distance due to heavy fire.

The nearest mariene runs over from his position "Cadets? Where the smeg did you... Never mind, you have guns so get in there and be useful. This is our last holdout so everyone prepare to clear the way. For evac!" Without waiting for a reply he sprints back towards his position.

Rouge notices a few more details as they had been in here often, the two meek its and mechanical/electronic equipment is still in the cage to their right and there is a strange pod type thing which has punched partway through the roof, right near the mechanical Crain used for moving vehicles. He tells Jackson this all.

In the corridor many people and Aliens have many plans, they look like this: Nina charges her enemies as all fearless giant female Russian warriors should, displaying their dead comrades equipment in all its sparkly glory as she does so. Derek sprints through to the garage but pauses in the doorway to cover her and mic stays in the entertainments door to shoot from there. Steve Tries to sprint sadly across the corridor into the garage and the dubious but luckily extra cadets half heartedly move out after Nina and try to. Fire at the grunt and jackals.

How things turnout though is a different matter.

As rouge easily slips through the door, Jackal 1 opens fire with a cackle only to have its plasma pistol instantly overheat in its hand, it also fails its reflex save and burns its hand, dropping the gun and dipping it's shield temporarily. Steve sprints and slide in style into the garage without difficulty as Derek smoothly takes up position in the garage door and fires off a burst, hitting and badly wounding the already injured Jackal.

Jackal two then returns fire and Derek is surprised to find a glowing green orb hitting his chest, knocking him into the garage as the Lightning forks out and he feels the searing pain or a plasma bolt hitting him. Grunt 1 then throws what all the cadets now recognize as a plasma grenade which lands nicely between the doorways endangering everyone there.

Nina charges out as the grenade lands, barely missing her and she sprints towards the enemies, closing the distance with a double move while mic fires, hitting the jackals shield before he dives back away from the grenade, falling awkwardly on his back but clear of the blast. The two spare cadets move out behind Nina into the corridor and both open fire on the grunt who tries to dodge but slips and takes a Battle rifle round clear to the head and instantly dies.

Then the grenade goes off.

Nina is clear, Derek is saved only by the fact he already got shot and only gets a minor burn on his leg but the two spare cadets, having followed their orders have already taken the time to move then fire and they both get hit by the blast. Derek is the only one to witness the effect as the grenade blast in all of its purple glory hits them in the back and blasts them out of his sight down the corridor after Nina.


Rouge
Jackal 1
Derek
Steve (Drak)
Jackal 2
Grunt
......
NinA
Jackson
Mik
Spare cadets
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #362 on: July 05, 2015, 06:17:36 pm »

NinA quickly tries to grab the grunt's shield while active. IT SHALL BE HERS
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #363 on: July 08, 2015, 10:37:00 pm »

Jack sons wondering about that strange pod thing.  Can he get a better idea of what it is/does?
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #364 on: July 08, 2015, 11:09:08 pm »

Drakalicious grins happily, seeing all his targets grouped so considerately together.

Priming his plasma grenade, he launches it towards the group of grunts and jackals while cackling maniacally.

Whipping out the Needler, he fires the thing into whatever is left of the crowd of covenant soldiers, surging to fire a second time at the survivors, spending luck points as needed to make the shots hit, laughing in his bloodlust all the while.

He does not, however, forget to defend himself. Dying sucks when you're the one doing it, after all, and he will dodge any fire that comes his way from the horrified survivors.

Finally, he shall scream out to the man using the warthog gun as a turret, giving him as much of his Born Leader Surge as necessary for the man to wipe out anything that so much as twitches.

"FOR BLOOD, FOR GLORY, FOR VICTORY!"
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #365 on: July 08, 2015, 11:11:52 pm »

As glorious as this could be, I'm positively horrified at what could go wrong.

*Botch, the grenade explodes in Drakalicious' hand. The covenant soldiers and marines take a moment to laugh at him in unison before resuming their war.

*Botch, the Needler explodes in Drakalicious' hands, the covenant soldiers kill him for throwing the grenade at them.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #366 on: July 09, 2015, 11:53:55 am »

Ooc: going to count 3 replies as enough to keep things moving.

With all but one visible enemy left Derek thinks better of heading back into the corridor and gets slowly to his feet in the garage with Rouges help. He finds rouge has also taken the time to grab one of the two medkits from the cage and he begins healing him, the injuries are only minor so While Jackson would be better Rouge is sure that they will do a good job too.

Steve then goes on a rampage on the enemies outside and the other combatants also duke it out. He sees three grunts grouped closely together and flings out a grenade with a fairly nice throw, seeing them all try to dive out of the way, he just has time to. Note how short their legs are and how little distance they can dive as a result before he whips out his needler firing two blasts and emptying his clip. The first blast hits a grunt clean in the torso and the poor thing goes off like a firework when the needles chain explode within him, the second blast heads right for a Jackle but with a cry from a nearby elite the shots are deflected harmlessly off its shield.

The other defenders are not idle either as two grunts and one Jackle go down and one elite takes a wound before diving behind cover. Sadly the enemy also return fire and Steve watches a pretty purple light appear behind him and turns to see a marienes hit the ground with what looks like steam escaping from his head, clearly very dead. One more dies from plasma fire while a missed grenade is dodged by the defenders.

Jackson stares at the pod. It is obviously somthing alien but for the moment he can't for the life of him think what it is, couldn't be a giant bomb or they wouldn't send it down with their own troops here right? Or would they? He does however see that if he moved the mechanical Craine arm he might knock it free from where it is stuck in the roof.

In the corridor Jackle two fires at Nina in relatively close range and she goes for his shield, the sight of her charge obviously scares the naturally cowardly creature and it misses totally, hitting the ceiling far from her as she grabs the shield and wrenches it away from him... Feeling the energy dissipate between her hands. Nina is mad at this and swings her sword, trying to cleanly cut the thing in two before recovering another bangle however it leaps cleanly away putting a few feet between them.

Which is when Mik shots twice, hitting on the second shot and wounding the Jackal.

The grenade outside goes off and Steves notices that two of the grunts were indeed still too close and get toasted to a crisp as their bodies fly away, the third seems to only get a little burnt.

The two spare cadets stagger to their feet and stumble toward to garage. Both are very badly wounded.

Init order:
Rouge
Jackal 1
Derek
Steve (Drak)
Jackal 2
Grunt
......
NinA
Jackson
Mik
Spare cadets
« Last Edit: July 09, 2015, 11:57:30 am by Forge »
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #367 on: July 09, 2015, 11:57:17 am »

"NINA GET TROPHY!" Nina cheers, as she quickly moves to dodge the next shot, and slash the jackal.
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #368 on: July 09, 2015, 09:51:11 pm »

Jackson senses the will of the heavens imploring him to use that crane. 

jackson attempts to use the crane.
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #369 on: July 10, 2015, 12:55:23 am »

Whipping out the DMR, Drakalicious shoots at the wounded grunt, making to finish the thing off.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #370 on: July 10, 2015, 12:06:09 pm »

Rouge helps the now not so wounded Derek stagger behind cover and takes aim outside while Derek sets up his sniper on the crates ready to fire.

Steve then takes aim with his DMR and shoots the wounded grunt clean in the back, finishing it off nicely, that is the moment he and the others notice another wave of enemies being dropped off by a dropship a short distance back, looks like re-inforcements are coming.

Nina let's out her Russian battlecry and goes for the Jackal but finds it already fleeing back into the dining area. They really are cowards afterall, she steps into the doorway after it only to realize the reason it ran back in here would be the elite and two grunts near the far side of the room who notice her as she notices them. She steps back giving herself cover behind the door frame but the aliens know she is there and she hears the elite barking out what must be orders.

Mik jogs across the corridor into the garage leaving Nina to finish off the Jackal and notes the damaged warthog immediately, he runs over to help, not noticing the spare tools Rouge had spotted.

Jackson in the meantime dodges the fighting and goes to work on the crane, it really isn't his best ability but after a moment of testing the controls he has it swing around and slam against the wierd pod which comes loose and falls to the floor, spilling out a dead elite as the door opens, Jackson can tell it died from burns, possibly during or after landing in the roof and being trapped. It was clearly a drop pod uses to get special forces behind enemy lines he thinks, knowing human forces employ exactly the same tactic with similar tech.

The spare cadets stagger into the garage but one collapses and dies from his wounds. The other leans against the wall close to the door.

Outside battle: the aliens are now mostly in cover and take their toll on the defenders with the human sniper being taken out and the gunner on the warthog also being wounded.  The Marenes fire back but the stationary turret overheats and can't fire again till it cools off and they only manage to cause a couple of wounds before finishing off the elite who's shield was down.

Init order:
Rouge
Jackal 1
Derek
Elite
Steve (Drak)
Grunt 2
Jackal 2
Grunt 3
Grunt 1
......
NinA
Jackson
Mik
Spare cadet
« Last Edit: July 10, 2015, 12:10:54 pm by Forge »
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #371 on: July 10, 2015, 02:50:35 pm »

This time Drakalicous aims at the wounded elite. He wonders where Nina is, he would love to give her all of his born leader surge so she could slaughter the remaining enemies all by herself.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #372 on: July 10, 2015, 03:04:59 pm »

Nina looks around, and sees that her team has abandoned her. Cowards! The lot of them!

With one or two non-russians, Nina could easily trounce these assholes, but by herself... Well, it may be time to rocket launch them.

Nina quickly surges and runs to the garage, deciding that be the best option. She may be a russian, but she aint stupid.
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #373 on: July 10, 2015, 07:35:31 pm »

Jackson does some threat assessment, trying to get an idea of what he should do next.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #374 on: July 10, 2015, 08:29:29 pm »

Jackson does some threat assessment, trying to get an idea of what he should do next.

The marienes seem to be holding out for now but with the new wave of enemies and possibly more to come who knows in the long term. Mic is repairing the only good choice of a warthog along with the other mechanic which will seat two with one gunner. The defenders are all behind cover and the pod has fallen in a fairly safe area near the crates Derek and Rouge are using for cover. Nina was left back in the corridor.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #375 on: July 12, 2015, 06:28:56 pm »

In the Garage rouge joins the marines in firing at the enemies outside as does Derek, using his sniper to good effect, the distance is a little far for Rouge as his bullets just hit cover but Derek's sniper shot takes a grunt clean through the head for an instant kill. Steve fires at the wounded elite which is trying to stay in cover long enough for its shields to recharge. The first shot hits the cover but the second makes it through and he sees the elite stagger, alive but clearly badly wounded now.

Nina sprints all the way trough the corridor and just into the Garage when it occurs to Jackson that the security door would be best being locked, which he does right behind Nina before going to search the pod. He finds the elite is clearly dead but there is an energy sword, two plasma grenades and a repeater in the pod.

Mik then scores two more successes on the warthogs engine along with the other mechanic and it roars to life. "She's up and running!" He shouts as they slam the cover down and bolt it in place.

The wartog holds one driver, one passenger who can use their own gun and one gunner on the back who can stand on the back to use the large mini-gun on its rotating platform.

With the lower numbers outside the aliens are being careful this round but this shouldn't last as the reinforcements are just arriving. The gunner has to wait for his mounted gun to cool so just ducks behind the sandbags but the warthog gunner starts firing again despite his wounds reducing his accuracy. A grunt goes down along with a jackal while a marine behind the warthog near the door takes a bad wound and the warthog gunner finds two large crystal shares appearing in his chest and dies as he falls off the gun.

(Init removes as Jackson successfully locked the door and they are currently unable to engage)

One of the marines shouts over to them "either take the Hog and make a break for the evac before more enemies arrive or take up positions and help our defence!"
« Last Edit: July 12, 2015, 06:31:04 pm by Forge »
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #376 on: July 12, 2015, 10:05:19 pm »

Drakalicious calls out - "Derek, you take up the gunner position, Mik, you drive, everyone else, in the back!"

He runs for the warthog, intending to get into whatever is the safest position in the car.
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Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #377 on: July 12, 2015, 11:24:30 pm »

"Awesome." Derek replies as he runs and jumps out to take the gunner position, he will also make sure to drill any aliens fill of holes, full auto.
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #378 on: July 13, 2015, 09:40:05 am »

Jackson heads for the hog as well.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #379 on: July 13, 2015, 12:45:45 pm »

Mik begins leaping into the drivers seat as he is at least familiar with driving what he fixes but pauses while sitting on the door. " Guys... This ain't working" he announces.

The team, having abandoned their badly injured comrade have all turned up to the warthog which only has 3 spots, the driver, passenger and gunner. There are more than three people intending to get on.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #380 on: July 13, 2015, 12:59:36 pm »

Nina quickly jumps to the turret on the broken warthog.

"Nina destroy weak aliens!" She shouts.
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #381 on: July 13, 2015, 11:17:59 pm »

Jackson considers.  Steve is an asshole, but. . . .

"Derek, Steve, you guys go with Mik.  I'll head back for Nina and Rouge, we'll find some other way to evacuate."
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #382 on: July 13, 2015, 11:56:46 pm »

Don't be a fool Jackson, just store yourself in the fetal position in here! Rouge can catch up, he's a good runner!
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Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #383 on: July 14, 2015, 12:30:27 pm »

"Aw Fark." Derek says loudly before turning to Jackson "That transport warthog looks mostly fine, see if you guys can get that up and running. Me, Mik and Drak will give you as much time as we can."
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #384 on: July 15, 2015, 11:07:45 am »

"Screw it, I'm the mechanic, I'll get that one running too!" shouts mic as he leaps out of the drivers seat and sprints for the warthog near the door. The others group around behind the fixed warthog for cover while they choose a new plan. A couple eye up the weapons in the pod Jackson knocked down but none have made a go for them yet, maybe what they already have is better?

Nina however kicks the dead marines corpse aside as she leaps into the gun of the stationary warthog with the busted engine and lays down a 45 degree cover fire from her turret at thr same time as reinforcements arrive for the aliens. The gun however is jammed and about to backfire, a bit of luck saves her and she unjams it just in time. She gets no kills but a hail of bullets is an intimidating thing anyway.

The battle is at a bit of a lull with the enemy reinforcements arriving but not charging and the marines in cover too so just one grunt goes down and the gunner on the stationary gun takes a minor injury forcing him to duck again for the rest of the turn.

Not forgetting Derek on the turret of the fixed warthog, he also goes for a large strafe across an area where he sees several of the newly arrived enemies hiding behind cover. He hits the cover causing some to duck but one Jackle holding what looks like a rifle is not quick enough and takes several bullets as it jumps behind cover, Derek can't see if it dies or not but there is a lot of brightly coloured blood from where he hit it.
« Last Edit: July 15, 2015, 07:58:20 pm by Forge »
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #385 on: July 15, 2015, 12:33:15 pm »

"ROOOOOOAAAAR!!!" Nina shouts as she sends off a hailstorm of bullets.
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #386 on: July 15, 2015, 12:50:56 pm »

Drakalicous, in the relative safety of the warthog's passenger seat takes his time reloading the horrifyingly effective needler.
« Last Edit: July 15, 2015, 01:04:20 pm by Forge »
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Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #387 on: July 15, 2015, 08:07:50 pm »

"RA-TA-TA-TA-TA-TA" Derek shouts as he unleashes hell on the damn covenant.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #388 on: July 16, 2015, 11:15:43 am »

Things happen mostly at the same time. In reality they happened separately but the laws of cinematic effect came into play as with all great moments involving large guns and altered the perception of those present.

Nina, Derek and the injuresd marine on the North turret all open fire with full-auto heavy machiene-gun fire and strafe the enemy position with an astonishing amount of bullets. As time appears to slow Jackson plans to jog over to the pod and see what is inside.

However he is also affected by the cinematic law and finds himself sprinting then sliding over to the pod, sliding not just in the open, but directly under the fire from Nina's gun as she hollered her war cry. The slide of course takes him right to the pod where he spins to get his back to it and us it as cover while he pulls out two plasma grenades, an Un-activated plasma sword and a plasma repeater.

Drackalicious meanwhile has hopped into the passenger seat of the hog and finds himself turning his head away from the aliens, as if he was too cool to look at his enemy while he reloads the needler in slow motion, hold it it up to the air in  a dramatic fashion as the new clip slots into place and the casings from Derek's fire shower down behind him, sparking off the Hogs glass.

Mik meanwhile makes it to the hog near the entrance but sadly is drawn into the cinematic effect as the mechanic who followed him takes a sniper to the chest JUST as they reached the cover and practically backflips to the ground while Mic slides himself under the hog to begin repairs.

The other marines and aliens can escape the affects no better than the cadets could and there are multiple slow motions dives, rolls and battle cries surrounded by sparks and gunfire both inside and putting the garage.

Nina and Derek account for a dead grunt and an elite left unshielded and diving behind some Jackals who reflect most of the bullets but one takes a small wound to it's foot. The marines then take down the wounded grunt and one with a DMR takes down the wounded elite with a headshots.

The Aliens respond with grenades and return fire however the cinematic allows the defenders to Dodge in slow motions leaps and only two wounds are taken with no deaths.
However the defenders are now carrying A LOT of wounds and the cadets can see their fighting potential has dropped significantly.

Mic actually calls out good news "I can fix her, just take a few seconds more!"
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #389 on: July 16, 2015, 11:36:56 am »

"Nina will finish you!" Nina shouts, countinuing her destructive fire.
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #390 on: July 17, 2015, 07:47:52 am »

Jackson's current plan of action is to go give the alien weapons to Rouge, then see if he can help the wounded.  (He realizes this may take more than one turn. And of course, his plans may change as the situation evolves.)
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Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #391 on: July 18, 2015, 10:29:55 am »

"Drak, take over im going to snipe." Derek says before jumping off, then looks for a safe spot to snipe from. Once located he will run there and begin sniping at the enemies that are currently high threat.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #392 on: July 18, 2015, 08:23:14 pm »

Jackson grabs up the weaponry and drops it off behind Rouge who thanks him briefly before firing a blast and ducking behind his crate to look at what weapons Jackson had brought. Jack son then runs over to the horribly burnt and near death Cadet to find him in horrific shape, his entire back is a mess of charred flesh and he is currently unconcious, Jackson notes that there is one medkit left in the area a few feet from him so grabs it but doesn't have time to use it yet.

There are four Marines left on the defence now with Nina on the warthog turret, Derek jumps off his and sets up his sniper over the crate by Rouge, pretty good cover for them both. Steve doesn't pass up a chance to play on a mounted gun and jumps up onto the gunner platform and opens fire about the same time as Derek takes a test shot against an Elite, killing their leaders and best combatants is a good move for a sniper afterall.

Mik works away on the Warthog near the entrance which finally roars to life and he hops into the drivers seat ready to spin it back to the others but he is forced to stay stationary while the marine using it for cover changes position.

Nina sadly finds her gun Jams up right as she pulls the trigger and she has to spend the rest of the turn pulling the trapped cartridge out of the mechanism. Derek Fires off his first sniper shot but finds it glances off the cover right by the Elites head, doing no damage this time. Steve opens fire in a spread but also if da the aliens use their cover too well.

The Marines drop two grunts and wound a jackal while the aliens return fire and the Marine changing cover from behind Mik's warthog goes up in a cloud of pink, body parts raining around the area. Mik also takes a clean hit, staying stationary too long is dangerous.

The Marine on the turret pauses long enough to clutch his wounded arm and shouts back into the room "They have grouped up which means they will swarm us soon, at least that seems to be the standard Cov tactic. I'd say Three elites, 7 Jackals and a dozen or so Grunts coming this way, be prepared!" He then turns back and braces for the assault.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #393 on: July 18, 2015, 08:40:28 pm »

"Farking shitty jamming turret!" Nina shouts angrily, as she tries once more to rain deadly hail on her foes.
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #394 on: July 18, 2015, 10:51:11 pm »

Jackson leaves the unconscious cadet (for now) to concentrate on helping Mik.
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Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #395 on: July 19, 2015, 11:39:01 am »

Derek will give Jackson some covering fire with the plasma rifle before lining up a aimed headshot with the sniper, spending luck if needed to succeed.

(Attack + attack/ rapid shot)
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #396 on: July 19, 2015, 02:49:27 pm »

Mik tries to drive the hog back after seeing the marine he displaced die, sadly a couple of the jackals know what he is doing and fire charged plasma bolts at him. He tries to swerve away from the bolts as they appear to move relativelyslowlyin the air however he does not have room to manover in the garage and the first bolt hits the warthog in the side. Mik braces for impact but instead of an explosion he sees the green lightning forking out from the scortch impact mark and the vehicle instantly dies with all electronics buzzing. He skids to an instant halt still in the open as more enemies target him.

Jackson then acts like a marine medic paragon and charges forward into the most dangerous area in order to help his comrade, as he runs he sees the enemy begin their charge. The elites step out are roar what must be orders to the other aliens, several of whom instantly surge out of cover and toward the garage. Jackson's experience tells him that the elites must be using leadership abilities for them to react to fast. He also notes that since they just surged, he is in the open and several jackals are using long range weaponry.

Jackson instantly weaves and dodges, avoiding a sniper round that came close enough for him to feel the heat off the coloured light before also dodging fire from the strange rifle type weapon. He does however get clipped on the shoulder by a plasma bolt, luckily his armour took most of the damage and his vitality loss is minimal. (Ooc: dodged the sniper round that would have messed you up bad, then dodged the carbine that also would have messed you up, got hit by the lowest rolling weakest weapon... Lucky lucky medic lol)

Derek tries to support Jackson with his fire but is unable to move before the surging aliens, this does however give him time to line up some shots. He momentarily ignores his set up sniper to fire off a burst from his plasma repeater and watches most of the shots landing into the middle elites shields, making them flash and light up like a christmass tree. The shield holds however it clearly looks weakened when he drops the repeater and scopes in on his sniper, sadly he knows the shot will miss as he pulls the trigger, he can see the Elite moving back into cover at the last second so he relies on luck, tracks ahead of the elites helmet and fires. And the luck saves him as the elites head and the bullets path cross beautifully, the shield shattering under the extream force of the sniper round which passes right through it and the elites head without pausing at all. The elite instantly crumples, clearly very dead.

Nina finishes un jamming her gun and quickly blasts off a sweeping spray of bullets catching one grunt cleanly killing it, one dives under the fire while a second dives clear but drops its gun in the process. Steve then also fires his turret also in a sweeping arc, sadly finding his bullets ricochetting of two jackals shields, he does note however that they are knocked back a little by the bullets and the shields changed colour a little while under the heavy fire.

Rouge then sees what is important, they need to rally their comrades in glorious fashion as their ancestors did before them. They also have just squired two grenades... Rouge stands up in the open and cries "For the Cadets. For humanity and for attacking us on meatloaf night!" They activate a grenade in each hand and fling the at the charging enemies before attempting to duck back into cover. A little slow ducking Rouge is in time to find a green crystal appearing in their chest as the grenades both overshoot their intended targets of the front row of attacking enemies, both travel around 7-8 feet too far. Rouge lands hard behind cover somewhat embarrassed that they not on,y missed their grenade throws but just took a pretty bad wound too.

The marines then fire as the rest of the aliens break cover and start shooting. The marines drop two grunts but it appears that Thea.iens tend to target vehicles and big guns first as Nina takes a plasma hit on her armour this time and one skims past Steve, the turrets shielding plate deflecting the shot away from him Nina is luckily not badly I jured but she knows she has some serious burns to deal with later, she has to make sure they scar properly to show off afterall.

Rouge is about to be depressed when one marine lets out a huge whoop as the grenades go off and they all hear the screams as two grunts and a Jackal are blown to purple mist and body parts rain across their allies, Rouge realizes that his throws overshot the surged front runners but that means they landed solidly in the area that the second wave of Un-surged aliens were. Two Jackals jumped clear in time but 3 kills is pretty good afterall.

Derek scopes the enemy and shouts out their positions.
"Two elites left,  they are bringing up the rear with about 8 grunts and two jackals with long ranged weapons, looks like 4 shield jackals are in front with 6 more grunts charging with them. Front wave 15 feet away, rear group 25 feet away!"

Init:
Rouge
Jackson
Marine 1 (turret)
Elite 1
Grunt 1
Jackal (c)
Steve
Derek
Grunt 2
Grunt 3
Marine 2
Grunt 4
Grunt 5
Elite 2
Jackal 1
Jackal 2
.....................
Nina
Grunt 6
Grunt 7
Mik
Marine 3
Grunt 8
Jackal (s)
Grunts 9-14 and Jackals 3-4
« Last Edit: July 19, 2015, 04:04:30 pm by Forge »
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #397 on: July 19, 2015, 04:22:47 pm »

Drakalicious cries out, bringing his Needler to bear. He aims once at both elites, and fires once on each of them, surging to fire a second time since he doesn't have rapid shot.

He spends luck as needed to hit either of them, and then gives his two remaining born leader surge to Derek so he can make two more shots this round.

"LET THEM ALL BURN!!!!!!" he cries out.
« Last Edit: July 19, 2015, 04:24:35 pm by Drakilian »
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #398 on: July 19, 2015, 04:51:38 pm »

Rouge??!! Noooooooooo!!!!!
Jackson continues to disregard danger in his frantic rush to protect Rouge from further harm.
Can he surge? He'll totally surge if he has to.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #399 on: July 19, 2015, 06:16:25 pm »

Nina surges to act first, and quickly loads a rocket and fires it at the largest clump of foes around.
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