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Author Topic: Game Thread - A noisy Awakening  (Read 142147 times)

Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #250 on: February 22, 2015, 10:11:12 am »

Jackson, abandoning any pretense of badass soldiery, runs over to try and help Rouge.  This time it occurs to him to check the surrounding area for medkits.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #251 on: February 22, 2015, 10:16:50 am »

Nina grips her assault rifle, and moves on fowards, prepared to brutally shoot up some bitches Russian style
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #252 on: February 22, 2015, 08:36:38 pm »

Jackson pulls Rouge into the Sim. Room and after a quick glance around grabs the meek it, he gets to work healing the wounded cadet. (Uses both your actions) Biogel is a wonderful thing for temporary wound repairs and Rouge starts improving right away. This unfortunately don't go fully to plan and he will have to spend next turn healing him up too due to a slight mistake.

Steve charges after the Jackal in the Armory and reaches the door with the strange hilt thing in hand. He tries to activate it and nearly drops it when the blades come shooting out, formed of plasma contained by magnetic fields.

Nina moves to the corridor the other Jackal jumped down and finds it running away, running away means shield is down and she fires at its back, hitting it squarely in the back. It falls and stops moving.
Derek and Mik run to back up Steve while the new additions stay with Jackson.

Init:
Jackson
Steve the Drak Attack
Jackal 1
Nina
Mik
....
Rouge
Derek
Jackal 2
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #253 on: February 22, 2015, 08:53:59 pm »

Nina picks up the shield!
"Nina got shield!"
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #254 on: February 22, 2015, 09:14:55 pm »

Jackson continues healing Royge.
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #255 on: February 22, 2015, 09:20:51 pm »

Drakalicious charges the jackal with the sword, singing the song of his people as he does so.

"POOOOOLAAAARR BEEEAAAARRRRS!"

He'll dodge if the thing fires, of course.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #256 on: February 22, 2015, 09:52:24 pm »

Nina picks up the shield!
"Nina got shield!"

Nina pulls a very strange device off the dead Jackal's arm, she cannot makes it so anything at all. She straps it to her muscular yet feminine forearm but nothing happens. (One more action free)
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #257 on: February 22, 2015, 09:56:50 pm »

"Nina nubile Russian woman!" Nina says, as she tinkers with the shield thingamajig with Russia grip
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Re: Game Thread - A noisy Awakening
« Reply #258 on: February 24, 2015, 12:09:41 am »

"Does anyone know how the Evac center is doing? We shouldn't be trying to kill off every alien we see, we need to get off this planet!"
 Mikael asks Drakalicious(if possible) or Steve.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #259 on: February 24, 2015, 12:51:00 pm »

Nina finds that she seriously can't even see how some parts of the device connect to each other and there doesn't seem to be any kind of trigger to turn it on.

Steve, who is Drackalicious when he is not acting like a Drackalicious, hears Mik's call over his comm
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #260 on: February 24, 2015, 12:55:15 pm »

"Nina sad." She says, and heads to back up drakilicious
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #261 on: February 24, 2015, 12:59:11 pm »

Init:
Jackson
Steve the Drak Attack
Jackal 1
Nina
Mik
....
Rouge
Derek
Jackal 2

Jackson finishes working on rouge and uses up the medkit. Rouge is back in action and has no major wounds bothering him anymore. He is still bruised and burnt though. He gets to his feet, thanking Jackson for the help.

Drackalicious charges into the room after Jackal 1 and finds that it has it's shield up again. He takes a wild swing at it, barely even getting close, but the jackal takes no chances and blocks the blade off it's shield just in case the bad attack was some sort of feint. The jackal is knocked back slightly but it and it's shield are still intact. It then fires at Drackalicious and nails him in the chest. Drackalicious feels searing pain and knows that it would be a lot worse if he was hit again or if he was not wearing armor.

Nina continues failing to get the device to do anything at all, but it does look like a rather fetching bracelet/trophie. She heads after Drak and reaches the doorway. Derek runs up behind her, keen to try out his new gun.

Mik slips into the Admin dorms after he decides that he wont get a clean shot from back here and quickly searches the room, coming out with an Admin Keycard but no new weapons. He then just has time to job inside the the Admin offices and finds two dead Admin staff on the floor, large cauterized gashes through them. He glances around and sees more of the computers and equipment is fried but a couple of screens are working on the East wall.

OOC: Giving Fire and Daed a chance to post an action for Mik and Derek but I will GM them today if they don't get a chance
« Last Edit: February 25, 2015, 12:05:36 pm by Forge »
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #262 on: February 25, 2015, 12:48:55 pm »

Nina shoots jackal with shield!!
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #263 on: February 25, 2015, 01:24:47 pm »

Jackson, still in the Sim room with Rouge, decides to threat assess if it's safe to move into the hallway.
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #264 on: February 25, 2015, 01:26:06 pm »

Drakalicious continues his well thought out, ingenious plan of wacking the thing with the sword.

He also throws in some confusion tactics by altering his war cry - "BLACK POOLAAAAR BEEEAAAAARS!"

Naturally he tries to dodge.
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Fireplay

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Re: Game Thread - A noisy Awakening
« Reply #265 on: February 25, 2015, 03:51:56 pm »

Mikael quickly moves to access the east wall computers/screens and looks for any information on the Evacuation or Aliens or well... Anything that might be useful right now.
 He makes sure to keep an eye on the door with his gun close just in case.
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"Who says nothing is impossible? I've been doing nothing for years." -Unknown
“There's always another secret."    “I’m so storming pure I practically belch rainbows.”

Forge

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Re: Game Thread - A noisy Awakening
« Reply #266 on: February 25, 2015, 07:34:54 pm »

Jackson does a quick threat assessment and decides that the corridor up to the dining room entrance must be safe as allies have been there for some time now without further enemies appearing to attack them. Rouge gets prepared behind him to move out when the medic says it is safe.

In the Armory Drackalicious takes another wild swing at the jackal only to have the sword easily deflected off the large shield again, it seems that sword against shield is a bad combination. The Jackal returns fire now and Drackalicious tries to dodge and both seem to do a weird dance as the Jackal shoots accurately but seems to lower it's shield too much then panic and try and correct while Drackalicious dodges successfully but nearly burns himself  on the sword and trips during his recovering leaving them both flat-footed.

Nina then turns the Corner and in true feminist Russian Style Blasts into the Jackal with her needler, filling it's arm and shoulder with pink/purple crystals. It staggers back clearly badly wounded now.

Then it explodes in a large fluffy pink cloud of dismembered bodyparts.

Derek then leaps through the door shouting "Derek is here to save the day!" before realizing that the fight is over and wandering over to see what the pink mist settling to the floor is. He finds out that it is pieces of Jackal and pretends he was planning to check the weapon racks instead.

In the meantime Mik has used the admin keycard he just found to access the computers and sees that it is looking bad. Large numbers of covenant ships have been spotted coming up from the South and the entire East of the base records no comm traffic now apart from themselves. He then tries to access more info and triggers a fail-safe for using someone else's card, locking the computer down and disabling the Admin card.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #267 on: February 25, 2015, 07:43:38 pm »

"Nina like needles!" Nina shouts in triumph, as she quickly looks around for the sweet bracelet. She needs to look the prettiest.

"Drakilicious squad mate is not good with sword." She also adds.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #268 on: February 25, 2015, 07:45:02 pm »

Nina fails to find the bracelet right away but after searching finds it still attacked to a piece of jackal on top of one of the weapon lockers
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #269 on: February 25, 2015, 07:49:23 pm »

Jackson signals that its safe to go, and heads for the armory.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #270 on: February 25, 2015, 07:55:21 pm »

Nina fails to find the bracelet right away but after searching finds it still attacked to a piece of jackal on top of one of the weapon lockers
Nina grabs the jackal's arm and puts on the bracelet on her other arm.
"Nina pretty woman!"
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #271 on: February 25, 2015, 09:43:14 pm »

Drakalicious plays around with the plasma sword a bit, making voom sounds and cutting up the pieces of dead jackal a little bit.

"Super badass sword. Hey Nina, i'll trade you for the explodey crystal gun."
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Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #272 on: February 25, 2015, 10:02:44 pm »

Derek checks the jackals weapon.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #273 on: February 25, 2015, 10:32:23 pm »

Jackson and rouge enter the Armory as Nina fits her new trophy to her arm and Derek finds the jackals plasma pistol. He considers it but there is also that sniper rifle on the wall beside the rocket launcher and a full range of other normal human weapons and grenades. There is also enough new armor for all the team to use.

The two cadets they rescued come in too and start gearing up
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #274 on: February 25, 2015, 10:33:58 pm »

Drakalicious plays around with the plasma sword a bit, making voom sounds and cutting up the pieces of dead jackal a little bit.

"Super badass sword. Hey Nina, i'll trade you for the explodey crystal gun."
"Nina like plasma sword!" Nina states, handing over the needle gun.
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #275 on: February 25, 2015, 10:36:07 pm »

Drakalicious, satisfied with his trade, now looks over the armory, searching for loot-able stuffs.

He'll also begin whining through his comm.

"Medic! I've been hit!"
« Last Edit: February 25, 2015, 10:37:48 pm by Drakilian »
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #276 on: February 25, 2015, 10:37:05 pm »

Nina swings around the plasma sword, and looks around the armory. She'll take the biggest, most badass heavy weapon in the whole place.
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #277 on: February 25, 2015, 10:52:38 pm »

Jackson glares at Steve. 

"Will died because you wanted more guns."

He gestures angrily around the armory.  "Here you go, Steve, lots of guns.  Try using them to fix yourself."
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #278 on: February 25, 2015, 10:56:35 pm »

"No, Will died because invisible stabby alien monster. None of us could have noticed it, someone was always going to die when we encountered the thing."

That being said, Drakalicious begins looking for a gun that shoots healing rays and good times.
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Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #279 on: February 25, 2015, 11:07:05 pm »

Drak finds a morphine needlegun

Derek ofcourse takes rhe sniper rifle. yay, 50.cal. Probarly
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Re: Game Thread - A noisy Awakening
« Reply #280 on: February 26, 2015, 12:38:40 am »

He then tries to access more info and triggers a fail-safe for using someone else's card, locking the computer down and disabling the Admin card.

"Ya well, screw you too computer. One would think that when aliens are attacking the base the computers would open up to anyone with the correct card."
 Mikael then checks the room again before peeking out the door.
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“There's always another secret."    “I’m so storming pure I practically belch rainbows.”

Forge

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Re: Game Thread - A noisy Awakening
« Reply #281 on: February 26, 2015, 10:29:30 am »

Nina swings around the plasma sword, and looks around the armory. She'll take the biggest, most badass heavy weapon in the whole place.

Nina finds and takes the rocket launcher! She has two rockets in the clip and two in the spare pack which she clips onto her back.

Mik sees that the room contains nothing more useful really and there is a terminal in every room of the base so no reason to stay, checking the corridor he sees that it is all clear, and can tell through his comm that all others are in the Armory.

Steve Checks the room carefully, there are 3 DMRs 4 BRs LOTS af AR, enough armor for everyone and two meek its, he of course has basic training with the medics but they are one use items and Jackson would be significantly better using one on him. Also grenades.

The team also notes that the Western door within the Armory is still sealed, they have never been in there through and have no idea what it contains.
« Last Edit: February 26, 2015, 10:35:41 am by Forge »
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #282 on: February 26, 2015, 10:50:40 am »

Jackson wants to make sure everyone has the best armor they can find.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #283 on: February 26, 2015, 11:32:30 am »

Jackson wants to make sure everyone has the best armor they can find.

OOC: smart wording lol

Jackson finds full sets of brand new combat armor and helmets for the entire squad then berates them until they put them on.
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Fireplay

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Re: Game Thread - A noisy Awakening
« Reply #284 on: February 26, 2015, 02:23:36 pm »

Mikael comes in late and sees everybody wearing new armour and decides to complain about it until he gets his own suit.
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"Who says nothing is impossible? I've been doing nothing for years." -Unknown
“There's always another secret."    “I’m so storming pure I practically belch rainbows.”

Daedalus

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Re: Game Thread - A noisy Awakening
« Reply #285 on: February 26, 2015, 03:11:14 pm »

What a shame Will died.. he could probarly have gotten us in trough that door. I mean a door in the armory thats always locked? SUPERWEAPONS!" Derek says loudly woth a look at Drakalicious when he mentions the Will part.
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Not Aman

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Re: Game Thread - A noisy Awakening
« Reply #286 on: February 26, 2015, 03:29:59 pm »

"Nina got rocket launcher!" Nina cheers. "Now nina can blow up aliens and then slashy slashy them!"
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #287 on: February 26, 2015, 03:36:06 pm »

"Pffft, we don't need Will for this" Drakalicious says as he loots as many grenades as he can carry, and maybe a DMR if the stats on it are nice.

Then he applies his mediocre knowledge on the super door.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #288 on: February 26, 2015, 03:53:52 pm »

He grabs a DMRs, realizing that he will be over burdened with the needler, DMR and two plasma pistols he should probably just choose two guns.

He heads over to the door. Like all doors on base it is fairly simple, use your keycard and if you have clearance and the password, you get through. Or you can hack it.
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #289 on: February 26, 2015, 04:12:03 pm »

Drakalicious ditches the two plasma pistols, and then uses his keycard and stuff. Failing this, he will use his... existing hacking skills to hack it.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #290 on: February 26, 2015, 04:19:54 pm »

Drackalicious swipes his key-card and sees the screen lighting up to tell him that as a cadet he is not allowed in this room. He then tries to hack it and once more is met with the same message.
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #291 on: February 26, 2015, 04:25:47 pm »

Drakalicious meant to use the officer's keycard, of course.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #292 on: February 26, 2015, 04:33:29 pm »

Which he also fails with, not as badly as before though!

OOC: don't you love safe zones where you can repeatedly try things. So presuming you all keep trying this:

Finally after several members of the team try, the door slips open, they can't tell whether it was one of them finally succeeding in an hacking attempt or if the computer just got fed-up showing the same negative result, but either way they were in.

They find four marines corpses. Two have clearly been dragged into the room by the others, one is sprawled back on a shelf and one slumped, face against the wall below the door locking system. Behind the bodies are the shelves where the explosives and rocket launchers should be kept judging by the wall mounts and labels, but they are all empty, in fact the only guns left in here are the ones the dying marines brought. There is also a large cabinet to the side with no labels and strange fastenings, ones that shouldn't fit any weapons the cadets know about. These are also empty.
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Drakilian

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Re: Game Thread - A noisy Awakening
« Reply #293 on: February 26, 2015, 04:39:39 pm »

Drakalicious loots the marine's bodies, while trying to figure out how they died.
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Forge

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Re: Game Thread - A noisy Awakening
« Reply #294 on: February 26, 2015, 04:45:45 pm »

Drakalicious loots the marine's bodies, while trying to figure out how they died.

He finds, damaged armor and the same weapons as available outside. They are all covered with extensive plasma burns, one is missing an arm and is seared so badly that it only could have come from being near a plasma grenade when it went off. looking behind there is a scorch mark on the floor that might be from it. He decides that they were clearly just overwhelmed and shot down once cornered.
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Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #295 on: February 26, 2015, 06:58:25 pm »

"Wait," says Jackson. "If they were overwhelmed in here & killed, who closed the door? And where are the weapons that should be here?"
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Re: Game Thread - A noisy Awakening
« Reply #296 on: February 27, 2015, 12:01:31 am »

"Wait," says Jackson. "If they were overwhelmed in here & killed, who closed the door? And where are the weapons that should be here?"

"It makes sense to close the door if you throw a grenade in, alien or human. The door would take the brunt of the explosion while taking out those inside. The weapons were probably taken by another group of marines earlier or were taken by the aliens to screw with us...  What? I wouldn't be surprised if they did it."
 Mikael says in response to Jackson before going to pick up the two discarded plasma pistols.
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"Who says nothing is impossible? I've been doing nothing for years." -Unknown
“There's always another secret."    “I’m so storming pure I practically belch rainbows.”

Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #297 on: February 27, 2015, 10:20:33 am »

"How did the aliens open or close the door?  They don't have keycards.  So they couldn't have taken the weapons.."
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Re: Game Thread - A noisy Awakening
« Reply #298 on: February 27, 2015, 01:26:10 pm »

"They have cloaking, laser swords, and plasma guns. Why wouldn't they be able to just use some computer know-how to hack the door or something?"
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"Who says nothing is impossible? I've been doing nothing for years." -Unknown
“There's always another secret."    “I’m so storming pure I practically belch rainbows.”

Sethaniel

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Re: Game Thread - A noisy Awakening
« Reply #299 on: February 27, 2015, 02:46:10 pm »

"So the aliens threw in a grenade, then closed the door, then hacked it open again, took the weapons, and reclosed and locked the door?"

Anyway, if the aliens took the weapons after the marines were dead, why do the dead marines still have their weapons?  It's more likely that the weapons were gone before the aliens killed the marines."
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