Pirate Hijacker (4 XP Extra)
Abilities
Str 4; Agi 3; Con 4; Int 3; Wis 3; Pre 3; Vitality (0) 26; Wounds (–2) 9 (Armor 10)
Saves
React 8; Endure 9; Will 8; Luck 0; Surge 3
Movement
Init 15(13); Speed 30 ft (Run 120)
Attacks
Unarmed Strike 10/4S; Grapple Moves; Combat Knife 10/6L; Combat Axe 9/7L; Deck Pistol 10/8L/40 Ft (12); Riot Gun (Shot) 10/10L/100 Ft (8 ); Riot Gun (Thumper) 9/16S♠ (2X-Damage vs. Soft Targets)/100 Ft (8 ); Concussion Grenade 6/0S♠/40x Ft (6)
Combat Skills
Dodge 9 (3); Feint 6; Grapple 10 (4); Melee 10 (4); Ranged 9 (3); Target 9 (3); Throw 6; Unarmed 10 (4)
All Other Skills
Balance 6; Bluff 6; Climb (7.5’) 10 (3); Conceal 6; Diplomacy 6; Disguise 6; Drive 6; Electronics 7 (1); Escape 6; Gamble 9 (3); Gather Information 6; General Knowledge 6; Hide 7 (1); Intimidate 12 (5); Jump (20’l/4’h) 10 (3); Listen 7 (1); Mechanics 9 (3); Move Silently 7 (1); Operate Heavy Machinery 7 (1); Pilot 7 (1); Ride 6; Search 9 (3); Sense Motive 7 (1); Spot 9 (3); Streetwise 9 (3); Survival 9 (3); Swim (7.5’) 7; Taunt 9 (3); Treat Injury 7 (1); Weaponsmith 7 (1)
Edges
Combat Reflexes; Hearty; Rapid Strike; Toughness; Spacer
Flaws
Outlaw; Uncouth
Equipment Normal Load 75; Encumbered 150; Limit 225; Drag 900
Camouflage (all types), skinsuit, magnetic boots, zero-g harness, police armored vest, combat axe, combat knife, deck pistol with 3 extra clips, police riot gun with shot and thumper rounds, concussion grenades, pain killer (10), electronics tools, mechanics tools, micro comlink