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Author Topic: Mayhem Thread  (Read 1172929 times)

BerkaZerka

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Re: Mayhem Thread
« Reply #1150 on: June 06, 2015, 04:46:40 pm »

The National Association for the Advancement of Penguinite Peoples dissapproves of your opinion.

NAAPP for short  ;D
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Arthesul

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Re: Mayhem Thread
« Reply #1151 on: June 06, 2015, 05:10:59 pm »

NAAPP for short  ;D

We have endured many off-color jokes made by the kindergarteners of the world for the sake of our cause.
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BerkaZerka

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Re: Mayhem Thread
« Reply #1152 on: June 15, 2015, 11:00:51 am »

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Forge

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Re: Mayhem Thread
« Reply #1153 on: June 15, 2015, 11:43:09 am »

That's just awesome
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BerkaZerka

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Re: Mayhem Thread
« Reply #1154 on: June 15, 2015, 11:52:02 am »

Probably not for the raccoon... XD
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Arthesul

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Re: Mayhem Thread
« Reply #1155 on: June 15, 2015, 04:36:24 pm »

I just remembered that ELO's Don't bring me down Bruce was my jam about 5 years ago... Now it's my jam again.
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Malkalack

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Re: Mayhem Thread
« Reply #1156 on: June 24, 2015, 11:42:34 pm »

I couldn't be bothered to make a thread on CYS about this, so I figured I'd post it here.

https://www.youtube.com/watch?v=qbhos6jF128
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Arthesul

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Re: Mayhem Thread
« Reply #1157 on: July 01, 2015, 05:06:15 pm »

I've been under the impression that TV judge shows are only about as genuine as pro wrestling for a long time, but I'm starting to reconsider. I mean, the tone in his voice as he tries to make it sound less weird then it actually is is just too real... And the comments were surprisingly less volatile then I'd expect, which was kind of a disappointment. Still, like the first chick said, "Way to perpetuate stupid stereotypes".
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iqqih

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Re: Mayhem Thread
« Reply #1158 on: July 09, 2015, 11:44:47 am »

I couldn't be bothered to make a thread on CYS about this, so I figured I'd post it here.

https://www.youtube.com/watch?v=qbhos6jF128
Haha! Furry orgies.
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Ducks...

Arthesul

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Re: Mayhem Thread
« Reply #1159 on: July 16, 2015, 05:38:35 pm »

Oh, iqqih, you know that cartoon quokka/bear/prairie dog whateverthefark on your profile right now? What is that thing? It looks familiar.
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Tanstaafl

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Re: Mayhem Thread
« Reply #1160 on: July 16, 2015, 06:20:27 pm »

Oh, iqqih, you know that cartoon quokka/bear/prairie dog whateverthefark on your profile right now? What is that thing? It looks familiar.
It's that slave laborer raccoon from Animal Crossing.
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Daedalus

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Re: Mayhem Thread
« Reply #1161 on: July 16, 2015, 06:39:21 pm »

It's Dolan from the Dolan meme. A spinoff of Donald Duck.
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Arthesul

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Re: Mayhem Thread
« Reply #1162 on: July 18, 2015, 07:56:53 pm »

It's Dolan from the Dolan meme. A spinoff of Donald Duck.
I know what Dolan is, I was just talking about iqqih's CYS profile.
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iqqih

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Re: Mayhem Thread
« Reply #1163 on: July 20, 2015, 02:33:15 pm »

I know what Dolan is, I was just talking about iqqih's CYS profile.
It's Dropout Bear. It's a Kanye West thing.
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Daedalus

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Re: Mayhem Thread
« Reply #1164 on: July 20, 2015, 02:47:40 pm »

Im causing a mayhem right now.

Just bought Dragon Age: Inq and the CD key was ALREADY USED!  >:(
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Not Aman

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Re: Mayhem Thread
« Reply #1165 on: July 20, 2015, 02:49:15 pm »

Is that bad?
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Drakilian

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Re: Mayhem Thread
« Reply #1166 on: July 20, 2015, 02:52:15 pm »

Is that bad?

Means he can't play the extremely expensive game he just payed for.
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Not Aman

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Re: Mayhem Thread
« Reply #1167 on: July 20, 2015, 02:58:35 pm »

Oh thats bullshit
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Forge

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Re: Mayhem Thread
« Reply #1168 on: July 20, 2015, 04:53:30 pm »

Yeh take that right back.

And get a new copy cos I love that game
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BerkaZerka

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Re: Mayhem Thread
« Reply #1169 on: July 20, 2015, 05:11:59 pm »

Yeh take that right back.

Does D even remember the back ally he picked it up in?  ;D
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Sethaniel

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Re: Mayhem Thread
« Reply #1170 on: July 20, 2015, 06:19:34 pm »

Yeh take that right back.

And get a new copy cos I love that game

Such an awesome game. XD

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Daedalus

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Re: Mayhem Thread
« Reply #1171 on: July 21, 2015, 05:16:08 pm »

Got a new CD key today and saw that KOTOR 2, was finnaly getting its update.

in Short:

Aspyr in partnership with Disney Interactive and LucasArts is proud to announce STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is now available on Mac and LInux, along with a massive update to all 3 platforms.

New features include:

• 37 achievements to be earned through gameplay
• Steam Cloud saves
• Native widescreen resolution support
• Resolution support up to 4K and 5K
• Support for controllers, including Xbox 360, Xbox One, Playstation
3, and Playstation 4, along with several others (check the system requirements for details)
• Steam Workshop support! We proudly worked with the Restored Content Mod Team to have their famous TSLRCM up on launch day

Oh...and we added a "Force Speed Effects" option in the menu ;)
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Malkalack

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Re: Mayhem Thread
« Reply #1172 on: July 21, 2015, 11:07:49 pm »

Got a new CD key today and saw that KOTOR 2, was finnaly getting its update.

in Short:

Aspyr in partnership with Disney Interactive and LucasArts is proud to announce STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is now available on Mac and LInux, along with a massive update to all 3 platforms.

New features include:

• 37 achievements to be earned through gameplay
• Steam Cloud saves
• Native widescreen resolution support
• Resolution support up to 4K and 5K
• Support for controllers, including Xbox 360, Xbox One, Playstation
3, and Playstation 4, along with several others (check the system requirements for details)
• Steam Workshop support! We proudly worked with the Restored Content Mod Team to have their famous TSLRCM up on launch day

Oh...and we added a "Force Speed Effects" option in the menu ;)

But they still couldn't capture the magic of the original...
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Drakilian

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Re: Mayhem Thread
« Reply #1173 on: July 22, 2015, 01:28:15 am »

That magic is called nostalgia. People playing the much better new game today will feel that same pleasure.
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Sethaniel

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Re: Mayhem Thread
« Reply #1174 on: July 22, 2015, 05:54:54 am »

Did they fix the ending?
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Daedalus

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Re: Mayhem Thread
« Reply #1175 on: July 22, 2015, 11:05:50 am »

Yeah i think i read something that the patch/mod added the removed endings aswell.  :D
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Malkalack

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Re: Mayhem Thread
« Reply #1176 on: August 03, 2015, 08:27:30 pm »

Just realized I have the Dark Heresy rulebook. This gives me an idea...
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Sethaniel

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Re: Mayhem Thread
« Reply #1177 on: August 20, 2015, 11:20:45 pm »

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BerkaZerka

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Re: Mayhem Thread
« Reply #1178 on: September 28, 2015, 09:53:08 am »

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Kiel_Farren

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Re: Mayhem Thread
« Reply #1179 on: October 08, 2015, 06:46:51 am »

^ This picture just makes me happy. Thank you.
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Tanstaafl

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Re: Mayhem Thread
« Reply #1180 on: October 19, 2015, 06:27:07 am »

Farking Fallout, man. Freaking Cyber-Ogres blew my team and me to smithereens and I dunno how we're ever gonna be able to match up to that. Agh man. Hopefully the Glow-thing is in my level-range cuz everything else isn't :P
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BerkaZerka

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Re: Mayhem Thread
« Reply #1181 on: October 19, 2015, 09:19:44 am »

Cyber-Ogres you say? Damn!

*quickly re-writes BHB Small Fry fight scene ...

 ;D
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Not Aman

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Re: Mayhem Thread
« Reply #1182 on: October 19, 2015, 09:26:58 am »

Dammit Tans
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EndMaster

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Re: Mayhem Thread
« Reply #1183 on: October 19, 2015, 12:26:21 pm »

Farking Fallout, man. Freaking Cyber-Ogres blew my team and me to smithereens and I dunno how we're ever gonna be able to match up to that. Agh man. Hopefully the Glow-thing is in my level-range cuz everything else isn't :P

If you think the super mutants are fun, wait until you meet the Death Claws. hilarity will ensue.

I’m guessing you first met the super mutants at Necropolis?

If you’re going to the Glow make sure you got a lot of rad away and rad x first, because you’re going to get hit with rads to a massive degree as soon as you get there. Don’t worry about your followers if you have any, they won’t die from rad poisoning.
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BerkaZerka

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Re: Mayhem Thread
« Reply #1184 on: October 19, 2015, 02:09:28 pm »

Those Rad-Away mooching bastards!  :D
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Tanstaafl

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Re: Mayhem Thread
« Reply #1185 on: October 19, 2015, 03:55:50 pm »

The deathclaws are worse? Goddammit, I was gonna do the Regulator thing next haha. Guess I need to save up on 'em. Also need to get rope. Lots of it, I bet.

Yeah, found em in Necropolis, sneaked out the back to talk to the leader, and suddenly he wants to convert me. Was gonna like, say yeah, but couldn't, and then he blew me up. Bastard >:(
I've been all over the map so far. Missing one place from it though.

I'm betting he Cathedral has the chip since I can't pick the door-lock upstairs. Great game so far haha. Best part so far was ripping off both Gizmo and that other dude and killing them both. Rogue for the win bahaha.
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EndMaster

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Re: Mayhem Thread
« Reply #1186 on: October 19, 2015, 04:58:31 pm »

I remember the first time I got around the super mutant in Necropolis was by convincing him I was a robot.

With the death claws you have to try to aim for their eyes, but failing that you could try crippling their legs so you can at least run out of their reach while you shoot them.
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Tanstaafl

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Re: Mayhem Thread
« Reply #1187 on: October 19, 2015, 05:35:40 pm »

Wait I'm supposed to be aiming? >_<
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EndMaster

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Re: Mayhem Thread
« Reply #1188 on: October 19, 2015, 07:19:32 pm »

Lol, yeah you can take aimed shots when you shoot, assuming you didn't take the fast shot trait that doesn't allow it or have a weapon that doesn't allow them. (like a grenade or something)

If you click on the weapon while in combat, it should cycle through your options (Like aim, reload, etc) and get the option to take an aimed shot and you'll be able to target body parts of your enemy.
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Sethaniel

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Re: Mayhem Thread
« Reply #1189 on: October 19, 2015, 07:20:34 pm »

In fallout new Vegas, they say Cass's whole name is Rose of Sharon Cassidy. So Cassidy is her surname.

But Cassidy in Fallout 2 says his dad named him after Cassidy from Preacher. Which would mean his first name is Cassidy?

the wiki says the Fallout chars name is John Cassidy.
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Sethaniel

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Re: Mayhem Thread
« Reply #1190 on: October 19, 2015, 07:20:51 pm »

Lol, yeah you can take aimed shots when you shoot, assuming you didn't take the fast shot trait that doesn't allow it or have a weapon that doesn't allow them. (like a grenade or something)

If you click on the weapon while in combat, it should cycle through your options (Like aim, reload, etc) and get the option to take an aimed shot and you'll be able to target body parts of your enemy.

Head shots. Always head shots.
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EndMaster

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Re: Mayhem Thread
« Reply #1191 on: October 19, 2015, 10:57:36 pm »

I usually aimed for the groin.

"Raider takes 135 damage and he wasn't wearing a cup either."

"Raider takes 117 damage and her child bearing years are in trouble."
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Tanstaafl

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Re: Mayhem Thread
« Reply #1192 on: October 20, 2015, 06:41:06 am »

Ohh, that explains it. Got the fast draw trait haha. Keep that in mind for when I'm done with this one.

I usually aimed for the groin.
Nice to see you've been consistent for 18 years haha.
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Tanstaafl

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Re: Mayhem Thread
« Reply #1193 on: October 30, 2015, 01:00:23 am »

And that's Fallout 1! Bits of spoilers.

Gotta say, that really exceeded my expectations. Lots of things to say about it but overall I liked it a lot. Missed a couple things too, like getting the fuse for Necropolis and saving the hub from disaster, and I kinda joined up as a raider so I dunno if that counts, but that was a loose end. Also all my team died because seriously, they slowed everything down so at a certain point I couldn't care.

The turnig point in the game was prolly when it got a whole lot easier with the Laser Gatling and the upgraded power armor-- but it was still a ton of fun. Just nee to knock off 2, Vegas, and 3, maybe Tactics if I'm up for it, and 4 whenever I just want to shoot stuff on an xbox instead of my laptop (need to get a mouse, lol.)
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EndMaster

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Re: Mayhem Thread
« Reply #1194 on: October 30, 2015, 09:27:53 am »

Even if you've got the officially patched version of the game, some of the endings are a bit buggy. The Hub and the Followers of the Apocalypse being the main two.

In both cases, you’ll only ever get the bad ending where the mutants ripped the places apart before you could save them. There were supposed to be positive endings (And I think the Hub had at least another neutral one), but they never pop up. I think the ONLY way you don’t get the bad endings is if you sort of do a speed run to destroy the mutant base and the Master. Even then, you just don’t get an ending at all for them. I can't remember if someone went digging in the code to do a mod patch where you can achieve the other endings.

I don’t think I ever used the gatling laser for any long period of time. I always went with the plasma rifle which you could then get upgraded in the Boneyard so it would not only do a lot more damage, but also cost less to shoot.
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Tanstaafl

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Re: Mayhem Thread
« Reply #1195 on: October 30, 2015, 01:38:07 pm »

Ahh, that makes more sense. Was wondering what I coulda missed. Game in general was fairly buggy-- kept being stuck between a wall or table and my unmoving team-members, so that was a bit irritating. Lots of saving going around after that happened like, 5 times haha.

Odd, I got the Plasmarifle upgrade but the Gatling (due to burst) ended up doing a lot more damage, especially at close range. Ended up alternating between the two whenever I had extra AC though (5 for Gatling and 3 for the rifle). Fast-draw actually came in use then, surprisingly.
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killa_robot

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Re: Mayhem Thread
« Reply #1196 on: January 10, 2016, 09:56:26 pm »

This seems like the best place for a rant, so I'll do it here.

I've been playing witcher 3. Great game, but sometimes I face a creature that is such a bitch that I have to stop. Meet the mother Farking foglet:


This little Farker right here has it all: He's fast, he's intangible and invisible for 95% of the combat against him, and he spawns other invisible duplicates of himself, that attack you, continuously. He also happens to kill me in two hits, which he always does in rapid succession after suddenly appearing beside me. Basically, if I miss a dodge, I die. To add to that, even if I dodge the first hit, it's entirely possible he continues on with his second hit and gets me with that.

Naturally the correct thing to do here is look up counters, right? Well, there's oil that adds 10% damage, a bomb I don't have, and the Farking quen sign. The mother Farking quen sign is supposed to be a counter to this guy. The same sign which, when fully upgraded, breaks in a single hit. The same exploding sign which, upon exploding, does absolutely shit all to stop the relentless onslaught of this little Farker.

It's not even like it's a fun fight either. I faced a nightwraith earlier that was almost equally a bitch, but at least the trap sign actually worked against it, making it a strategic battle of stay inside of this tiny ass circle, dodge, and give it hell. Was tough, but at least I could actually do something about it.

This guy? Nope. Just hope I can continually dodge in time. Hope one of his invisible spawns doesn't prevent me from dodging. At least the other shit that can kill me in two hits I can see for the duration of the fight. Maybe I'll just move on and kill this Farker when I'm 10 levels above him or something.
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Forge

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Re: Mayhem Thread
« Reply #1197 on: January 11, 2016, 12:03:53 pm »

The trick to killing him easily is a little convoluted so bare with me:

1: First you prepare your sword and crossbow

2: The sign breaks right away sure, but it pauses him long enough for the plan to work so use the sign

3: The moment he pauses you fire the crossbow and prepare for him to go invis and move close to hit you

4: Sword ready to combo him when the time comes

5: The crossbow bolt you hit him with will give away his position even though he is invis as you can still see it. As he gets close track it carefully

6: Shout "Mul Qah Diiv" to take on the aspect of a dragon, thus making you WAY stronger. This is sure to surprise any creature from Witcher as it will never have even heard of a dragonborn. If the shouts don't do anything, it will pause in confusion anyway.

7: Combo it hard while it's surprise makes it drop the invis.

8: Finish with a Kamehameha
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Re: Mayhem Thread
« Reply #1198 on: January 11, 2016, 01:12:47 pm »

On a more serious note Igni lvl4 takes off a huge chunk of health and stuns him for a second or two meaning you can just burn him down. Axii lvl2 also works well on him.
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King Playa

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Re: Mayhem Thread
« Reply #1199 on: January 11, 2016, 06:08:38 pm »

Isn't this quite the gem, despite all lack of reasoning beyond "I'LL GET A MILLION DOLLARS!" being nonexistent, and the fact that even the math is wrong.
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What do you call a black guy in the hood? A stereotype you racist bastard!
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