Talyn, Aadi, Tristan, and Wrench board the Little Bug as an air-to-air missile slams into the side of the Cardinal's freshly repaired hull for a blistering 34 Damage! They get the Scout Ship out the hanger and point it at the incoming ships, which are currently closing from Long Range into Medium Range. Unfortunately, the Little Bug only has Short Range weapons, but that won't be a problem next round.
Still on board the Cardinal meanwhile, Julia takes the helm to see if maybe she can dodge the next missile or something, while Nigel and Maurice man the weapons. Anath, meanwhile, has to decide if he can fight to defend his life, even if it means killing someone...
Nigel in the meantime, has no such moral dilemma, and sends an air-to-air missile out to the enemy scout ship - nailing it for 29 Damage!
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The Cardinal: Handling 0; Armor 25; Structure 100 65; Systems 40
Armed; Sturdy; Water Landing (F); 20mmL police ship guns +0/16L/PB; Air-to-Air Missiles +0/26L A40’r/L (6 5); Chaff Defense (6)
Little Bug: Handling +1; Armor 15; Structure 50; Systems 20
Armed; Docking Clamps; Stealthy; 20mmL police ship guns +0/16L/PB; 2 Banks of 60mm Mini Missiles +0/20L A30’r/S (6 & 6); Chaff Defense (6)
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Fighter: Handling +2; Armor 20; Structure 40; Systems 20
20mmL police ship guns 13/16L/PB
Mini Missiles 13/20L A30’r/PB (6)
Chaff Defense (6)
Scout Ship: Handling +1; Armor 15; Structure 50 21; Systems 20
Armed; Stealthy; 20mmL police ship guns +0/16L/PB; Air-to-Air Missiles +0/26L A40’r/L (6 5); Chaff Defense (6)