Talyn Jackson (4 of 8 XP Cyberjock)
Abilities Str 5(7); Agi 3; Con 5(2); Int 3; Wis 2; Pre 2; Vitality
(0) 16 0; Wounds
(-2) 12 4 (Armor 15)
Saves React 8; Endure 7; Will 7; Luck
3 0; Surge
3 2
Movement Init 12*; Move 60 ft (Run 420)
Attacks Unarmed Strike 11/7S; Grapple Moves; Sword 11/10L;Combat Axe 10/10L; Combat Knife 11/9L; Sap 11/7S♠; Concussion Grenades 9/0+S♠/20x (2); Fragmentation Grenades 9/16L A20’r♠/20x ft Police Riot Gun 10(11)/16L/200ft (8); 12mmL Hunting Rifle 12/14L/400ft; Deck Pistol 12/8L/40ft (3)
Combat Skills Dodge 11*(13); Feint 5; Grapple 15; Melee 11; Ranged 11; Target 6; Throw 9; Unarmed 11
All Other Skills Balance 6; Bluff 5; Climb (15’) 15; Conceal 5; Diplomacy 5; Disguise 5; Drive 6; Escape 6; Gamble 5; Gather Info 5; General Knowledge 6; Hide 6; Intimidate 15; Jump (35’l/7’h) 15; Listen 5; Move Silently 6; Ride 6; Search 6; Sense Motive 9; Spot 8; Streetwise 10; Swim (15’) 10; Taunt 10; Treat Injury 5
EdgesAdrenal Booster; Rapid Strike; Speed Switch;
Combat Reflexes; Hard To Kill; Cyberjock; Muscle WiresFlaws Chain Smoker; Distinctive Features (Twitchy); Bounty Head
Equipment Normal Load 400; Encumbered 800; Limit 1200; Drag 6000 Camouflage (all types), casual wear, cell phone, electronic binoculars, electronic compass, gasmask, micro comlink, outdoor kit, pain killer (10), pocket secretary, police riot gun with laser sight and slugs, sports equipment, sword
Pirate Loot & Other Gear: Camouflage; Skinsuit; Magnetic Boots; Zero-G Harness; Combat Axe; Combat Knife; Deck Pistol W/ 3 Extra Clips; Riot Gun; Concussion Grenades (2); Electronics Tools; Mechanics Tools; Micro Comlink;
Military Flak Jacket; Sap; Hunting Rifle w/ Optical Scope; Fragmentation Grenades (6); Police Riot Shield; Business Wear; Cold Weather Clothing; Hazmat Suit; Handcuffs; Signal Flares (12); Emergency Beacon; Video Recorder; Radio Uplink; Bugs (4); Bug Detector; Laser Microphone; Voice mask; Voice Analyzer; Guard Dog (the loyal hound's name shall be scruffles the destroyer!)
Motorcycle: Handling +3; Armor 0; Structure 10; Systems 10
Notes Adrenal Booster: The Adrenal Booster intensifies the body’s natural adrenaline rush, granting the user +2 Initiative and an additional Action on the first round of every combat.
Rapid Strike: The character is lightning quick in Close Quarter Combat. He can use back-to-back Attack Actions (Attack + Attack) when using the Grapple, Melee, and Unarmed skills, without spending Surge Points during combat.
Speed Switch: The Speed Switch sends unique bioelectrical signals throughout the body, which cause an explosive twitchiness in the muscle fibers. The effects of this allow for very quick gross motor movement, which doubles the user’s Normal Movement speed and grants an additional Dodge Action each round.