Raidon 'Wrench' Forrest (8 of 8 XP Gearhead)
AbilitiesStr 3; Agi 4; Con 3; Int 4; Wis 3; Pre 3; Vitality
(0) 25 0; Wounds
(-2) 0 (Armor 10)
SPLATSavesReact 9; Endure 8; Will 8; Luck
3 0; Surge
3 2
MovementInit 10*; Move 30 ft (Run 90)
AttacksUnarmed Strike 12/3S; Brass Knuckles 12/4S; Heavy Tool 8/4S; Deck Pistol 11/8L/40 ft (12); Thrown Dynamite 7/8L A15’r♠/20x ft; Combat Axe 9/6L; Combat Knife 10/5L; Concussion grenades 7/0+S/20x (2); Riot Gun 11/10L/100ft
Combat SkillsDodge 13; Feint 6; Grapple 6; Melee 10; Ranged 10; Target 11; Throw 7; Unarmed 12
All Other SkillsBalance 7; Bluff 6; Climb (7.5’) 6; Computers 9; Conceal 6; Construction 10; Demolitions 12; Diplomacy 6; Disable Device 12; Disguise 6; Drive 9; Electronics 12; Escape 7; Gamble 6; Gather Information 6; General Knowledge 7; Hide 7; Intimidate 6; Jump (15’l/3’h) 6; Listen 3; Mechanics 16; Move Silently 7; Open Locks 11; Operate Heavy Machinery 9; Pilot 12; Ride 7; Search 7; Sense Motive 6; Spot 6; Swim (7.5’) 6; Taunt 10; Treat Injury 6
EdgesEvasion;
Agile; Gearhead; Gunner; Skill Focus (mechanics); Spacecraft (frigate); Spacecraft (scout ship); ToughnessFlawsChain Smoker; Hothead; Impaired Hearing
Equipment Normal Load 50; Encumbered 100; Limit 150; Drag 600Street Punk Wear; Cold Weather Clothing; Brass Knuckles; Deck Pistol; Computer Workstation; Construction /Electronics /Mechanics Tools (common tools, chain hoist, cutting torches, fire extinguisher, portable generator, protective goggles, respirator, welding equipment); Demolitions Kit; Diagnostic Scanner; Dynamite (
12 9); Emergency Beacon; Lock Picks; Micro Comlink; Permit to Carry Explosives; Permit to Pilot Spacecraft; Pocket Secretary; SOL Phone; Vac Suit; VR Goggles; Zero-G Harness
Pirate Loot & Other Gear: Camouflage; Skinsuit; Magnetic Boots; Zero-G Harness; Combat Axe; Combat Knife; Deck Pistol W/ 3 Extra Clips; Riot Gun; Concussion Grenades (2); Micro Comlink; Armored Vest; Wire and Trip Switches; Remote Detonator & Trigger
Motorcycle: Handling +3; Armor 0; Structure 10; Systems 10
ShipsFrigate 'The Cardinal': Handling 0; Armor 25; Structure 100; Systems 40
Armed; Sturdy; Water Landing (F); 20mmL police ship guns +0/16L/PB; Air-to-Air Missiles +0/26L A40’r/L (6); Chaff Defense (6)
Scout Ship 'Little Bug': Handling +1; Armor 15; Structure 50; Systems 20
Armed; Docking Clamps; Stealthy; 20mmL police ship guns +0/16L/PB; 2 Banks of 60mm Mini Missiles +0/20L A30’r/S (6 & 6); Chaff Defense (6)
NotesEvasion: The character has superior agility and grace when dodging attacks. He can use the Full Defense Action (Defend + Defend) without spending Surge Points during combat.