Julia Hopkins (8 of 8 XP Scoundrel)
AbilitiesStr 4; Agi 4; Con 3; Int 3; Wis 2; Pre 4; Vitality
(0) 14 0; Wounds
(-2) 8 0
DEADSavesReact 9; Endure 8; Will 7; Luck
3 0; Surge
3 2
Psychosis 5MovementInit 11; Move 40 ft (Run 160)
AttacksUnarmed Strike 7/4S; Combat Knife 11/6L; Deck Pistol 12/8L/40 ft (12); Riot Gun 12/10L/100ft; Combat Axe 10/7L; Concussion Grenades 7/0+S/20x (2)
Combat SkillsDodge 12; Feint 12; Grapple 7; Melee 11; Ranged 11; Target 6; Throw 7; Unarmed 7
All Other SkillsAppraise 9; Artistry 8; Balance 7; Bluff 13; Climb (10’) 7; Conceal 5; Diplomacy 8; Disguise 5; Drive 7; Escape 7; Forgery 11; Gamble 8; Gather Information 11; General Knowledge 6; Hide 10; Intimidate 7; Jump (20’l/4’h) 7; Listen 8; Move Silently 10; Pilot 8; Ride 7; Search 6; Sense Motive 8; Spot 5; Streetwise 10; Swim (10’) 7; Taunt 10; Treat Injury 5
EdgesEvasion; Mobility;
Agile; Charismatic; Fast; Underworld TiesFlawsDistinctive Features (extensive tattoos); Outlaw
Equipment Normal Load 75; Encumbered 150; Limit 225; Drag 900High Fashion Wear; Cold Weather Clothing; Combat Knife; Deck Pistol; Cell Phone; Micro Comlink; Pocket Secretary
Pirate Loot: Camouflage; Skinsuit; Magnetic Boots; Zero-G Harness; Combat Axe; Combat Knife; Deck Pistol W/ 3 Extra Clips; Riot Gun; Concussion Grenades (2); Micro Comlink
Sports Car: Handling +2; Armor 0; Structure 20; Systems 10
NotesMobility: The character is skilled at dodging past opponents and can move through an opponent’s space when taking back-to-back Move Actions.
Evasion: The character has superior agility and grace when dodging attacks. He can use the Full Defense Action (Defend + Defend) without spending Surge Points during combat.